Player Matchup

Freya
Freya
BiscuitNoDrink
Freya
Level 41
God Stats
15W - 17L
1,452 SR
Queue Stats
56W - 72L
1,428 Elo+
Solo
Chaac
Chaac
MasterBandito
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Maui
Maui
NaughtyBearzz
Maui
Level 65
God Stats
1W - 1L
1,710 SR
Queue Stats
136W - 151L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Spartikush
Aphrodite
Level 108
God Stats
1W - 5L
1,164 SR
Queue Stats
23W - 22L
1,510 Elo+
Solo
Thanatos
Thanatos
callmestevie
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 52
1,465 SR
1,499 Elo+

VS

Team Averages
Level 85
1,455 SR
1,443 Elo+
Da Ji
Da Ji
Killyouback
Da Ji
Level 159
God Stats
1W - 0L
1,252 SR
Queue Stats
9W - 14L
1,409 Elo+
Party 2
Olorun
Olorun
Murzzy
Olorun
Level 56
God Stats
4W - 6L
1,297 SR
Queue Stats
121W - 118L
1,447 Elo+
Solo
Kali
Kali
SmooveCriminal
Kali
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 50L
1,472 Elo+
Party 2
Medusa
Medusa
TealTiru
Medusa
Level 97
God Stats
15W - 13L
1,583 SR
Queue Stats
301W - 326L
1,406 Elo+
Solo
Horus
Horus
adrussy
Horus
Level 84
God Stats
22W - 12L
1,643 SR
Queue Stats
208W - 194L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,969
497
3,326
7,704
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 6 / 0
4,000
400
1,932
6,904
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 2
4,884
488
3,006
9,266
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Spartikush
Aphrodite
8
0 / 5 / 1
4,527
453
2,795
9,287
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
callmestevie
Thanatos
9
1 / 6 / 1
5,266
527
2,905
10,613
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 7
7,297
730
11,517
6,427
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Murzzy
Olorun
10
3 / 1 / 5
6,197
620
7,034
6,308
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 4
6,446
645
3,192
7,082
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
TealTiru
Medusa
11
4 / 0 / 4
6,294
629
3,376
5,034
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
adrussy
Horus
8
1 / 1 / 10
5,574
557
2,596
5,569
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
22
23
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
10
0
7
13.5
L
0
6
0
0
W
Olorun
Murzzy
Olorun
3
1
5
5.5
L
0
3
2
0.33
W
4
0
4
6
L
Aphrodite
Spartikush
Aphrodite
0
5
1
0.1
W
Medusa
TealTiru
Medusa
4
0
4
6
W
Horus
adrussy
Horus
1
1
10
6
L
Thanatos
callmestevie
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,964
Damage
27,715
43,774
Taken
30,420
20,125
Mitigated
14,360
14,864
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,326
1,096
0
2,893
7,704
2,465
0
440
7,181
26,710
1,237
W
11,517
3,701
0
3,424
6,427
3,351
158
605
5,822
0
39,363
L
1,932
1,074
0
344
6,904
2,294
0
0
6,530
0
8,088
W
Olorun
Murzzy
Olorun
7,034
3,913
78
2,445
6,308
2,895
1,860
2,191
4,117
35,243
4,624
L
3,006
996
0
2,192
9,266
7,301
0
1,448
7,780
14,228
0
W
3,192
1,295
0
2,162
7,082
3,179
116
1,261
5,819
0
42,154
L
Aphrodite
Spartikush
Aphrodite
2,795
629
1,827
2,676
9,287
3,679
0
2,894
6,304
25,940
0
W
Medusa
TealTiru
Medusa
3,376
1,561
0
2,370
5,034
1,777
63
1,680
3,246
0
39,255
W
Horus
adrussy
Horus
2,596
1,273
410
2,264
5,569
3,158
108
2,881
2,479
0
8,870
L
Thanatos
callmestevie
Thanatos
2,905
1,502
0
4,932
10,613
4,386
0
958
9,447
0
30,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
31,808
177
Minions Killed
293
0
Camps Cleared
0
918,226
Distance Traveled
1,014,793
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,969
497
57
6
0
176,368
5
W
Da Ji
7,297
730
65
7
0
212,567
1
L
Chaac
4,000
400
7
1
0
194,541
0
W
Olorun
6,197
620
67
7
0
172,364
1
L
Maui
4,884
488
21
2
0
173,792
2
W
Kali
6,446
645
85
9
0
227,215
2
L
Aphrodite
4,527
453
40
4
0
175,813
0
W
Medusa
6,294
629
69
7
0
177,104
0
W
Horus
5,574
557
7
1
0
225,543
3
L
Thanatos
5,266
527
52
5
0
197,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role