Player Matchup

Anubis
Anubis
SomeNerd101
Anubis
Level 108
God Stats
1W - 1L
1,547 SR
Queue Stats
59W - 40L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
ViolentAnxiety
Cabrakan
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 49L
1,623 Elo+
Party 1
Bastet
Bastet
nixDAR
Bastet
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 41L
1,655 Elo+
Party 1
Team Averages
Level 91
1,516 SR
1,604 Elo+

VS

Team Averages
Level 28
1,556 SR
1,278 Elo+
Odin
Odin
CraftySchwartz
Odin
Level 60
God Stats
0W - 1L
1,669 SR
Queue Stats
5W - 10L
1,082 Elo+
Party 2
Loki
Loki
Midgetkiller401
Loki
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,252 Elo+
Party 2
Olorun
Olorun
NasiagoCheese
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
10 / 1 / 7
9,180
1,020
15,060
9,616
5,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
13
5 / 2 / 11
8,823
980
6,443
10,783
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
nixDAR
Bastet
11
5 / 1 / 11
7,918
880
9,853
9,021
3,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
7,700
856
5,146
14,415
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 7 / 3
6,416
713
7,398
10,843
3,556
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 8 / 3
6,241
693
5,766
11,056
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
20
Kills
4
4
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
7
3
0.36
L
0
8
3
0.19
W
Anubis
10
1
7
13.5
W
Cabrakan
5
2
11
5.25
W
Bastet
nixDAR
Bastet
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,356
Damage
18,310
29,420
Taken
36,314
20,372
Mitigated
18,255
11,283
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,146
1,405
0
493
14,415
10,265
0
10,399
4,016
0
11,607
L
7,398
1,686
0
230
10,843
3,556
0
5,696
5,147
0
19,143
L
5,766
2,726
631
2,007
11,056
4,434
0
5,536
5,520
15,480
1,851
W
Anubis
15,060
1,991
0
6,086
9,616
5,162
488
1,843
7,773
40,479
0
W
Cabrakan
6,443
1,168
0
2,637
10,783
11,671
623
1,709
9,074
19,630
0
W
Bastet
nixDAR
Bastet
9,853
3,341
0
2,560
9,021
3,539
1,305
2,118
6,903
0
26,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
20,357
103
Minions Killed
74
7
Camps Cleared
1
515,256
Distance Traveled
418,566
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,700
856
19
2
1
156,229
3
L
Loki
6,416
713
26
3
0
149,324
0
L
Olorun
6,241
693
29
3
0
113,013
0
W
Anubis
9,180
1,020
53
6
5
156,210
1
W
Cabrakan
8,823
980
24
3
1
161,258
2
W
Bastet
7,918
880
26
3
1
197,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role