Player Matchup

Cthulhu
Cthulhu
MiiiRROR-
Cthulhu
Level 25
God Stats
7W - 6L
1,618 SR
Queue Stats
7W - 7L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
NocashGBA
Baron Samedi
Level 107
God Stats
4W - 6L
1,648 SR
Queue Stats
41W - 36L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
YSGerman
Cernunnos
Level 96
God Stats
12W - 9L
1,617 SR
Queue Stats
194W - 234L
1,476 Elo+
Solo
Team Averages
Level 76
1,628 SR
1,488 Elo+

VS

Team Averages
Level 69
1,412 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GameBox2301
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cobadaedric
Morgan Le Fay
Level 40
God Stats
1W - 3L
1,237 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MiiiRROR-
Cthulhu
13
4 / 1 / 6
8,859
805
7,299
14,642
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
NocashGBA
Baron Samedi
13
3 / 1 / 7
8,191
745
8,067
9,689
4,092
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
YSGerman
Cernunnos
12
6 / 3 / 2
8,526
775
10,067
9,571
3,560
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 0
8,079
734
11,932
8,926
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
GameBox2301
Baba Yaga
10
0 / 9 / 1
6,530
594
4,887
12,871
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
cobadaedric
Morgan Le Fay
11
1 / 3 / 2
7,118
647
9,553
9,255
4,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
1
0
4
L
Baba Yaga
GameBox2301
Baba Yaga
0
9
1
0.06
W
Cthulhu
MiiiRROR-
Cthulhu
4
1
6
7
W
Baron Samedi
NocashGBA
Baron Samedi
3
1
7
6.5
W
Cernunnos
YSGerman
Cernunnos
6
3
2
2.33
L
Morgan Le Fay
cobadaedric
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
26,372
33,902
Taken
31,052
19,105
Mitigated
14,411
3,279
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,932
784
0
2,140
8,926
4,644
0
4,038
4,888
31,673
0
L
Baba Yaga
GameBox2301
Baba Yaga
4,887
1,017
0
968
12,871
5,396
0
6,608
6,263
18,123
0
W
Cthulhu
MiiiRROR-
Cthulhu
7,299
294
0
1,440
14,642
11,453
0
11,419
3,020
21,531
0
W
Baron Samedi
NocashGBA
Baron Samedi
8,067
636
222
999
9,689
4,092
0
7,091
2,508
30,531
0
W
Cernunnos
YSGerman
Cernunnos
10,067
5,826
0
618
9,571
3,560
0
8,105
979
0
27,055
L
Morgan Le Fay
cobadaedric
Morgan Le Fay
9,553
1,970
287
1,585
9,255
4,371
0
5,375
3,880
21,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
21,727
126
Minions Killed
101
6
Camps Cleared
4
568,977
Distance Traveled
603,689
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,079
734
48
4
4
220,304
5
L
Baba Yaga
6,530
594
26
2
0
180,265
0
W
Cthulhu
8,859
805
40
4
0
200,270
0
W
Baron Samedi
8,191
745
43
4
2
189,522
2
W
Cernunnos
8,526
775
43
4
4
179,185
0
L
Morgan Le Fay
7,118
647
27
2
0
203,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role