Player Matchup

Cerberus
Cerberus
Dtz ALexMontoya
Cerberus
Level 151
God Stats
3W - 0L
1,574 SR
Queue Stats
36W - 29L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
GLEZ_GO
Ao Kuang
Level 98
God Stats
11W - 8L
1,573 SR
Queue Stats
51W - 47L
1,471 Elo+
Solo
Skadi
Skadi
Layfi
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,526 Elo+
Party 1
Osiris
Osiris
RareK1nd
Osiris
Level 147
God Stats
1W - 3L
1,143 SR
Queue Stats
307W - 323L
1,424 Elo+
Solo
Ravana
Ravana
xLomax787
Ravana
Level 159
God Stats
11W - 5L
1,690 SR
Queue Stats
176W - 167L
1,547 Elo+
Party 1
Team Averages
Level 132
1,496 SR
1,512 Elo+

VS

Team Averages
Level 102
1,500 SR
1,477 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Guessilldye
Chronos
Level 67
God Stats
2W - 3L
1,630 SR
Queue Stats
184W - 161L
1,471 Elo+
Solo
Cerberus
Cerberus
Jn6x
Cerberus
Level 64
God Stats
0W - 2L
1,264 SR
Queue Stats
97W - 105L
1,409 Elo+
Solo
Da Ji
Da Ji
chacuako
Da Ji
Level 109
God Stats
10W - 9L
1,503 SR
Queue Stats
177W - 158L
1,567 Elo+
Solo
Hercules
Hercules
l Insaniam l
Hercules
Level 144
God Stats
1W - 2L
1,604 SR
Queue Stats
285W - 302L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 5 / 6
10,421
474
5,860
26,814
23,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
GLEZ_GO
Ao Kuang
20
7 / 5 / 4
12,149
552
22,543
25,711
14,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Layfi
Skadi
16
2 / 4 / 5
10,355
471
18,315
15,856
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
RareK1nd
Osiris
14
3 / 6 / 2
9,880
449
16,707
25,363
29,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
xLomax787
Ravana
19
4 / 2 / 5
11,915
542
18,117
13,442
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
8 / 2 / 4
11,053
502
23,647
22,846
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chronos
Guessilldye
Chronos
16
3 / 3 / 3
10,351
471
15,665
24,176
11,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Jn6x
Cerberus
16
3 / 3 / 8
10,768
489
7,051
23,957
28,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
chacuako
Da Ji
17
5 / 6 / 6
10,928
497
15,270
20,560
11,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
l Insaniam l
Hercules
16
3 / 4 / 6
10,625
483
14,492
26,027
28,343
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
18
Kills
22
22
Deaths
18
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
8
2
4
5
W
Cerberus
2
5
6
1
W
Ao Kuang
GLEZ_GO
Ao Kuang
7
5
4
1.8
L
Chronos
Guessilldye
Chronos
3
3
3
1.5
L
Cerberus
Jn6x
Cerberus
3
3
8
2.33
W
Skadi
Layfi
Skadi
2
4
5
1.13
W
Osiris
RareK1nd
Osiris
3
6
2
0.67
L
Da Ji
chacuako
Da Ji
5
6
6
1.33
L
Hercules
l Insaniam l
Hercules
3
4
6
1.5
W
Ravana
xLomax787
Ravana
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,542
Damage
76,125
107,186
Taken
117,566
81,692
Mitigated
90,102
34,574
Healing
39,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
23,647
12,894
0
13,134
22,846
10,761
1,984
2,922
19,924
0
115,501
W
Cerberus
5,860
470
410
7,663
26,814
23,821
200
5,627
21,187
43,887
0
W
Ao Kuang
GLEZ_GO
Ao Kuang
22,543
8,198
0
15,340
25,711
14,287
2,880
4,688
21,023
98,719
20,878
L
Chronos
Guessilldye
Chronos
15,665
5,288
0
5,504
24,176
11,314
1,674
5,254
18,922
84,683
0
L
Cerberus
Jn6x
Cerberus
7,051
652
0
8,326
23,957
28,290
54
7,917
16,040
53,056
1,127
W
Skadi
Layfi
Skadi
18,315
7,937
0
1,170
15,856
6,145
1,006
4,602
11,254
0
90,341
W
Osiris
RareK1nd
Osiris
16,707
8,842
0
7,901
25,363
29,732
0
1,993
23,370
496
60,305
L
Da Ji
chacuako
Da Ji
15,270
4,464
0
5,848
20,560
11,394
425
6,328
14,232
0
88,521
L
Hercules
l Insaniam l
Hercules
14,492
5,882
0
7,169
26,027
28,343
0
4,603
21,424
0
62,523
W
Ravana
xLomax787
Ravana
18,117
3,718
0
2,090
13,442
7,707
996
5,743
7,699
0
102,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,720
Gold Earned
53,725
630
Minions Killed
618
0
Camps Cleared
0
1,958,849
Distance Traveled
1,889,821
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,053
502
151
7
0
353,604
0
W
Cerberus
10,421
474
108
5
0
376,745
2
W
Ao Kuang
12,149
552
159
7
0
422,840
1
L
Chronos
10,351
471
130
6
0
380,997
4
L
Cerberus
10,768
489
106
5
0
400,494
2
W
Skadi
10,355
471
114
5
0
351,743
7
W
Osiris
9,880
449
96
4
0
359,592
6
L
Da Ji
10,928
497
134
6
0
375,246
0
L
Hercules
10,625
483
97
4
0
379,480
3
W
Ravana
11,915
542
153
7
0
447,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role