Player Matchup

Pele
Pele
Cami30C
Pele
Level 88
God Stats
9W - 9L
1,488 SR
Queue Stats
121W - 130L
1,374 Elo+
Party 2
Ra
Ra
DHG DemonHel
Ra
Level 100
God Stats
2W - 1L
1,696 SR
Queue Stats
59W - 81L
1,331 Elo+
Party 2
Hel
Hel
SRGAnubisTB8
Hel
Level 108
God Stats
2W - 5L
1,333 SR
Queue Stats
57W - 66L
1,374 Elo+
Party 2
Artemis
Artemis
SRGDAYIS
Artemis
Level 38
God Stats
26W - 42L
1,360 SR
Queue Stats
77W - 125L
1,313 Elo+
Party 2
Chaac
Chaac
edgarin2412
Chaac
Level 120
God Stats
1W - 5L
1,232 SR
Queue Stats
116W - 138L
1,370 Elo+
Party 2
Team Averages
Level 91
1,422 SR
1,352 Elo+

VS

Team Averages
Level 75
1,440 SR
1,427 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ItzVampiric
Cthulhu
Level 55
God Stats
1W - 1L
1,289 SR
Queue Stats
7W - 11L
1,256 Elo+
Party 1
Mulan
Mulan
SEIJIN001
Mulan
Level 104
God Stats
16W - 24L
1,376 SR
Queue Stats
230W - 273L
1,374 Elo+
Solo
Thor
Thor
TooHung
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,723 Elo+
Party 3
Ishtar
Ishtar
xSugarCubex
Ishtar
Level 82
God Stats
2W - 0L
1,535 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cami30C
Pele
10
1 / 1 / 1
5,849
487
3,536
9,000
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
5,204
434
3,108
9,614
4,466
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,362
447
1,669
7,136
3,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
SRGDAYIS
Artemis
8
0 / 4 / 1
5,079
423
3,239
7,263
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,571
548
6,751
7,454
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 6
7,454
621
8,285
6,330
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ItzVampiric
Cthulhu
9
1 / 0 / 2
6,064
505
4,775
5,085
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
SEIJIN001
Mulan
11
1 / 2 / 1
6,286
524
4,213
9,183
4,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
TooHung
Thor
12
6 / 0 / 2
6,769
564
6,361
7,818
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
10
3 / 1 / 3
5,865
489
3,809
5,765
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
6
6
L
Pele
Cami30C
Pele
1
1
1
1.5
L
0
6
0
0
W
Cthulhu
ItzVampiric
Cthulhu
1
0
2
2
W
Mulan
SEIJIN001
Mulan
1
2
1
0.75
L
0
2
0
0
L
Artemis
SRGDAYIS
Artemis
0
4
1
0.13
W
Thor
TooHung
Thor
6
0
2
7
L
2
1
1
2.5
W
Ishtar
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,303
Damage
27,443
40,467
Taken
34,181
18,862
Mitigated
16,216
12,117
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,285
694
40
2,874
6,330
2,401
0
1,571
4,712
59,259
0
L
Pele
Cami30C
Pele
3,536
874
0
1,099
9,000
3,360
0
2,606
6,394
0
34,770
L
3,108
86
52
1,785
9,614
4,466
0
4,447
5,167
31,034
0
W
Cthulhu
ItzVampiric
Cthulhu
4,775
218
99
979
5,085
4,075
0
768
4,317
19,634
0
W
Mulan
SEIJIN001
Mulan
4,213
1,106
0
2,606
9,183
4,538
0
317
8,188
0
35,258
L
1,669
87
828
2,689
7,136
3,446
0
2,905
4,231
20,540
0
L
Artemis
SRGDAYIS
Artemis
3,239
548
0
1,307
7,263
2,542
0
2,662
4,601
0
23,785
W
Thor
TooHung
Thor
6,361
2,263
0
3,918
7,818
3,095
0
1,704
6,081
0
49,420
L
6,751
2,241
0
4,357
7,454
5,048
624
440
7,014
0
37,718
W
Ishtar
3,809
1,619
0
1,741
5,765
2,107
507
417
5,303
0
38,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
32,438
237
Minions Killed
362
0
Camps Cleared
0
1,111,440
Distance Traveled
1,138,995
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,454
621
111
9
0
244,075
2
L
Pele
5,849
487
53
4
0
285,094
6
L
Ra
5,204
434
50
4
0
201,654
1
W
Cthulhu
6,064
505
22
2
0
209,541
0
W
Mulan
6,286
524
79
7
0
211,578
4
L
Hel
5,362
447
27
2
0
219,872
1
L
Artemis
5,079
423
40
3
0
195,452
0
W
Thor
6,769
564
80
7
0
262,137
3
L
Chaac
6,571
548
67
6
0
209,368
2
W
Ishtar
5,865
489
70
6
0
211,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role