Player Matchup

Danzaburou
Danzaburou
KilloWhisp
Danzaburou
Level 107
God Stats
20W - 10L
1,708 SR
Queue Stats
576W - 492L
1,622 Elo+
Party 2
Tiamat
Tiamat
LostKour
Tiamat
Level 28
God Stats
4W - 2L
1,580 SR
Queue Stats
142W - 71L
1,592 Elo+
Party 2
Maui
Maui
SolomanTheChosen
Maui
Level 34
God Stats
6W - 4L
1,651 SR
Queue Stats
27W - 13L
1,619 Elo+
Party 2
Team Averages
Level 56
1,646 SR
1,611 Elo+

VS

Team Averages
Level 44
1,490 SR
1,579 Elo+
Susano
Susano
NexGenKirabi
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Wuffadin
Baron Samedi
Level 108
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 1
Atlas
Atlas
adamx2004
Atlas
Level 16
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 1L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KilloWhisp
Danzaburou
17
13 / 2 / 9
12,405
954
24,293
10,942
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
LostKour
Tiamat
15
9 / 5 / 12
10,919
840
11,653
8,661
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 22
11,384
876
6,033
14,308
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 12 / 3
8,401
646
5,363
16,365
7,530
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Wuffadin
Baron Samedi
13
5 / 6 / 3
9,552
735
11,530
13,530
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
adamx2004
Atlas
12
3 / 7 / 4
9,707
747
7,751
20,939
29,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
25
Kills
9
9
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KilloWhisp
Danzaburou
13
2
9
8.75
W
Tiamat
LostKour
Tiamat
9
5
12
3
L
Susano
1
12
3
0.21
W
3
2
22
7
L
Baron Samedi
Wuffadin
Baron Samedi
5
6
3
1.08
L
Atlas
adamx2004
Atlas
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,979
Damage
24,644
33,911
Taken
50,834
26,895
Mitigated
44,778
8,169
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KilloWhisp
Danzaburou
24,293
12,939
0
4,558
10,942
5,078
1,979
7,553
3,389
0
66,878
W
Tiamat
LostKour
Tiamat
11,653
1,470
0
1,120
8,661
6,137
0
4,564
4,097
32,598
0
L
Susano
5,363
1,242
0
110
16,365
7,530
0
5,464
10,901
0
12,460
W
6,033
1,158
0
2,491
14,308
15,680
575
7,768
6,540
12,979
0
L
Baron Samedi
Wuffadin
Baron Samedi
11,530
1,079
1,713
3,501
13,530
7,893
510
6,650
6,880
40,347
0
L
Atlas
adamx2004
Atlas
7,751
3,375
0
1,100
20,939
29,355
370
5,888
15,051
18,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
27,660
156
Minions Killed
98
9
Camps Cleared
2
732,329
Distance Traveled
580,171
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,405
954
106
8
7
235,500
2
W
Tiamat
10,919
840
35
3
2
235,502
1
L
Susano
8,401
646
19
1
0
185,759
0
W
Maui
11,384
876
15
1
0
261,327
1
L
Baron Samedi
9,552
735
63
5
2
192,788
5
L
Atlas
9,707
747
16
1
0
201,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role