Player Matchup

Kuzenbo
Kuzenbo
BulkiestNewt73
Kuzenbo
Level 87
God Stats
0W - 4L
1,109 SR
Queue Stats
113W - 192L
1,304 Elo+
Party 1
Scylla
Scylla
PlantTw1nk
Scylla
Level 65
God Stats
0W - 3L
1,311 SR
Queue Stats
84W - 158L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rockguy420
Tsukuyomi
Level 60
God Stats
1W - 2L
1,572 SR
Queue Stats
112W - 199L
1,310 Elo+
Party 1
Team Averages
Level 71
1,331 SR
1,304 Elo+

VS

Team Averages
Level 70
1,581 SR
1,489 Elo+
Horus
Horus
Bomb525
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,430 Elo+
Party 2
Anubis
Anubis
Electro Twinky
Anubis
Level 99
God Stats
28W - 18L
1,599 SR
Queue Stats
42W - 27L
1,537 Elo+
Party 2
Bacchus
Bacchus
llIllllIlIlv
Bacchus
Level 62
God Stats
19W - 14L
1,646 SR
Queue Stats
56W - 45L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
10,841
638
11,784
18,527
26,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
PlantTw1nk
Scylla
16
2 / 7 / 7
11,214
660
10,404
16,427
7,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Rockguy420
Tsukuyomi
16
7 / 7 / 3
12,347
726
20,763
22,396
6,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bomb525
Horus
17
7 / 6 / 6
12,770
751
12,790
20,090
12,920
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 3 / 6
13,372
787
25,341
17,941
10,742
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
llIllllIlIlv
Bacchus
17
2 / 2 / 11
13,035
767
9,780
20,522
34,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
18
18
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
Bomb525
Horus
7
6
6
1.67
L
2
4
8
1.5
W
9
3
6
4
L
Scylla
PlantTw1nk
Scylla
2
7
7
0.79
L
Tsukuyomi
Rockguy420
Tsukuyomi
7
7
3
1.21
W
Bacchus
llIllllIlIlv
Bacchus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
47,911
57,350
Taken
58,553
40,036
Mitigated
57,917
11,016
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bomb525
Horus
12,790
7,345
1,439
2,700
20,090
12,920
587
8,550
11,540
0
34,973
L
11,784
4,792
456
2,350
18,527
26,004
470
12,548
5,979
23,682
0
W
25,341
822
585
9,930
17,941
10,742
1,347
7,325
10,616
84,801
0
L
Scylla
PlantTw1nk
Scylla
10,404
738
894
2,155
16,427
7,182
941
10,697
5,730
36,611
0
L
Tsukuyomi
Rockguy420
Tsukuyomi
20,763
5,180
0
5,161
22,396
6,850
169
12,212
10,184
17
52,969
W
Bacchus
llIllllIlIlv
Bacchus
9,780
1,509
520
2,766
20,522
34,255
385
6,801
13,721
19,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
39,177
134
Minions Killed
180
4
Camps Cleared
9
842,745
Distance Traveled
867,485
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,770
751
41
2
1
256,963
0
L
Kuzenbo
10,841
638
22
1
1
286,605
1
W
Anubis
13,372
787
123
7
8
269,716
5
L
Scylla
11,214
660
54
3
0
268,857
2
L
Tsukuyomi
12,347
726
58
3
3
287,283
0
W
Bacchus
13,035
767
16
1
0
340,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role