Player Matchup

Atlas
Atlas
CDLBC3
Atlas
Level 26
God Stats
4W - 5L
1,461 SR
Queue Stats
111W - 117L
1,442 Elo+
Party 1
Neith
Neith
Demaosari
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 145L
1,344 Elo+
Party 3
Olorun
Olorun
Hiralia
Olorun
Level 85
God Stats
0W - 4L
1,185 SR
Queue Stats
234W - 263L
1,459 Elo+
Party 1
Izanami
Izanami
MotokoMalkavian
Izanami
Level 18
God Stats
0W - 4L
1,121 SR
Queue Stats
4W - 14L
1,237 Elo+
Party 1
Baba Yaga
Baba Yaga
VexedSniper-v2
Baba Yaga
Level 22
God Stats
6W - 12L
1,253 SR
Queue Stats
95W - 130L
1,349 Elo+
Party 3
Team Averages
Level 37
1,304 SR
1,366 Elo+

VS

Team Averages
Level 96
1,399 SR
1,477 Elo+
Guan Yu
Guan Yu
Arthurodarck
Guan Yu
Level 154
God Stats
2W - 2L
1,181 SR
Queue Stats
125W - 163L
1,458 Elo+
Party 2
Poseidon
Poseidon
MrCharlesRc
Poseidon
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Khepri
Khepri
cosmosneitor
Khepri
Level 158
God Stats
1W - 1L
1,278 SR
Queue Stats
160W - 223L
1,403 Elo+
Party 2
Sol
Sol
oGoldensun
Sol
Level 78
God Stats
8W - 6L
1,538 SR
Queue Stats
37W - 28L
1,590 Elo+
Solo
Mercury
Mercury
scaryuitupapi
Mercury
Level 89
God Stats
39W - 49L
1,500 SR
Queue Stats
113W - 146L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CDLBC3
Atlas
16
4 / 7 / 4
11,545
1,155
12,165
26,831
29,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Demaosari
Neith
16
0 / 8 / 7
9,757
976
15,335
16,386
7,880
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Hiralia
Olorun
16
1 / 7 / 5
9,973
997
9,891
18,397
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 3 / 6
9,905
991
6,623
10,140
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
VexedSniper-v2
Baba Yaga
16
4 / 4 / 4
11,032
1,103
12,792
15,941
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

139

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arthurodarck
Guan Yu
17
7 / 0 / 15
12,314
1,231
15,536
15,398
26,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
MrCharlesRc
Poseidon
17
2 / 6 / 14
10,308
1,031
8,776
10,881
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
17
1 / 0 / 18
10,772
1,077
8,803
10,599
11,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 0 / 20
12,535
1,254
29,351
10,549
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
17
13 / 3 / 10
12,513
1,251
17,935
13,064
7,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
9
Kills
29
29
Deaths
9
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Arthurodarck
Guan Yu
7
0
15
14.5
L
Atlas
CDLBC3
Atlas
4
7
4
0.86
L
Neith
Demaosari
Neith
0
8
7
0.44
L
Olorun
Hiralia
Olorun
1
7
5
0.5
L
0
3
6
1
W
Poseidon
MrCharlesRc
Poseidon
2
6
14
1.5
L
Baba Yaga
VexedSniper-v2
Baba Yaga
4
4
4
1.5
W
Khepri
1
0
18
10
W
6
0
20
16
W
Mercury
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,806
Damage
80,401
87,695
Taken
60,491
59,075
Mitigated
57,182
7,301
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Arthurodarck
Guan Yu
15,536
2,398
3,635
4,374
15,398
26,584
0
8,312
7,086
350
32,040
L
Atlas
CDLBC3
Atlas
12,165
4,446
0
946
26,831
29,471
0
15,290
11,541
31,482
0
L
Neith
Demaosari
Neith
15,335
9,435
0
1,037
16,386
7,880
0
7,117
9,269
0
29,329
L
Olorun
Hiralia
Olorun
9,891
5,315
411
2,687
18,397
9,145
0
8,238
10,159
27,473
2,901
L
6,623
6,093
0
796
10,140
4,402
0
6,099
4,041
0
24,188
W
Poseidon
MrCharlesRc
Poseidon
8,776
1,290
0
381
10,881
5,545
0
6,850
4,031
19,057
0
L
Baba Yaga
VexedSniper-v2
Baba Yaga
12,792
1,101
0
1,424
15,941
8,177
0
7,759
8,182
25,036
0
W
Khepri
8,803
424
0
0
10,599
11,922
0
7,317
3,282
18,555
0
W
29,351
13,844
0
3,905
10,549
5,872
0
5,968
4,581
59,056
5,552
W
Mercury
17,935
10,915
0
0
13,064
7,259
0
5,017
8,047
0
26,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,212
Gold Earned
58,442
167
Minions Killed
187
3
Camps Cleared
13
914,777
Distance Traveled
1,000,537
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,314
1,231
37
4
4
225,783
0
L
Atlas
11,545
1,155
37
4
2
196,844
1
L
Neith
9,757
976
9
1
0
160,713
0
L
Olorun
9,973
997
42
4
0
174,482
0
L
Izanami
9,905
991
44
4
1
165,914
0
W
Poseidon
10,308
1,031
34
3
0
129,698
0
L
Baba Yaga
11,032
1,103
35
4
0
216,824
0
W
Khepri
10,772
1,077
15
2
0
223,115
0
W
Sol
12,535
1,254
79
8
7
201,277
0
W
Mercury
12,513
1,251
22
2
2
220,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role