Player Matchup

Discordia
Discordia
Flappy-the-Fish
Discordia
Level 109
God Stats
164W - 56L
1,186 SR
Queue Stats
244W - 149L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
GLAS_TIGER
Jormungandr
Level 68
God Stats
200W - 90L
1,437 SR
Queue Stats
220W - 124L
1,408 Elo+
Party 1
Mulan
Mulan
Lost-Impa
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 147L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
ihaveahemroi
Gilgamesh
Level 100
God Stats
7W - 8L
1,336 SR
Queue Stats
228W - 124L
1,512 Elo+
Party 1
Merlin
Merlin
toe_hed
Merlin
Level 67
God Stats
2W - 2L
1,381 SR
Queue Stats
17W - 26L
1,417 Elo+
Party 1
Team Averages
Level 90
1,368 SR
1,461 Elo+

VS

Team Averages
Level 104
1,491 SR
1,491 Elo+
Cabrakan
Cabrakan
Lord_Fue_Fue
Cabrakan
Level 148
God Stats
10W - 6L
1,506 SR
Queue Stats
77W - 72L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Mr Kaleesh
Kukulkan
Level 28
God Stats
3W - 2L
1,534 SR
Queue Stats
40W - 41L
1,540 Elo+
Solo
Fenrir
Fenrir
Mrjuan1699
Fenrir
Level 103
God Stats
4W - 10L
1,277 SR
Queue Stats
91W - 136L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Recon Van USMC
Ah Muzen Cab
Level 114
God Stats
293W - 321L
1,520 SR
Queue Stats
297W - 335L
1,487 Elo+
Solo
Hades
Hades
xK i L L S xx
Hades
Level 128
God Stats
82W - 57L
1,617 SR
Queue Stats
346W - 367L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flappy-the-Fish
Discordia
19
10 / 1 / 5
10,801
831
22,939
8,126
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
GLAS_TIGER
Jormungandr
17
2 / 0 / 8
9,540
734
11,185
10,430
8,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Lost-Impa
Mulan
18
5 / 2 / 12
10,114
778
12,848
15,548
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ihaveahemroi
Gilgamesh
16
0 / 2 / 9
8,724
671
12,665
15,454
11,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
toe_hed
Merlin
15
1 / 2 / 1
8,390
645
4,284
7,964
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lord_Fue_Fue
Cabrakan
14
0 / 7 / 1
8,133
626
7,012
18,876
10,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Mr Kaleesh
Kukulkan
17
5 / 3 / 1
10,097
777
11,906
10,906
4,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Mrjuan1699
Fenrir
15
1 / 3 / 4
8,571
659
5,103
16,109
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Recon Van USMC
Ah Muzen Cab
16
0 / 3 / 2
8,865
682
8,256
12,613
5,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

15
1 / 2 / 1
8,642
665
10,060
15,327
9,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
18
Kills
7
7
Deaths
18
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Flappy-the-Fish
Discordia
10
1
5
12.5
W
Jormungandr
GLAS_TIGER
Jormungandr
2
0
8
6
L
Cabrakan
Lord_Fue_Fue
Cabrakan
0
7
1
0.07
W
Mulan
Lost-Impa
Mulan
5
2
12
5.5
L
Kukulkan
Mr Kaleesh
Kukulkan
5
3
1
1.83
L
Fenrir
Mrjuan1699
Fenrir
1
3
4
1
L
Ah Muzen Cab
Recon Van USMC
Ah Muzen Cab
0
3
2
0.33
W
Gilgamesh
ihaveahemroi
Gilgamesh
0
2
9
2.25
W
Merlin
toe_hed
Merlin
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,921
Damage
42,337
57,522
Taken
73,831
41,511
Mitigated
38,165
11,295
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Flappy-the-Fish
Discordia
22,939
596
0
1,663
8,126
3,793
4
4,469
3,545
52,794
0
W
Jormungandr
GLAS_TIGER
Jormungandr
11,185
4,050
0
265
10,430
8,375
560
8,003
2,289
31,298
0
L
Cabrakan
Lord_Fue_Fue
Cabrakan
7,012
1,138
0
2,219
18,876
10,868
0
11,044
7,571
15,858
0
W
Mulan
Lost-Impa
Mulan
12,848
3,522
0
7,300
15,548
14,025
0
6,875
8,507
0
39,787
L
Kukulkan
Mr Kaleesh
Kukulkan
11,906
1,286
0
284
10,906
4,532
0
7,066
3,739
41,024
0
L
Fenrir
Mrjuan1699
Fenrir
5,103
616
0
4,077
16,109
7,715
0
6,071
9,808
0
19,815
L
Ah Muzen Cab
Recon Van USMC
Ah Muzen Cab
8,256
3,545
0
2,978
12,613
5,522
0
6,501
5,926
0
43,017
W
Gilgamesh
ihaveahemroi
Gilgamesh
12,665
3,726
0
2,067
15,454
11,777
0
5,634
9,720
0
27,141
W
Merlin
toe_hed
Merlin
4,284
622
0
0
7,964
3,541
617
3,423
4,483
26,641
0
L
10,060
286
129
3,139
15,327
9,528
172
7,726
7,307
29,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
44,308
265
Minions Killed
263
0
Camps Cleared
0
1,336,113
Distance Traveled
1,314,973
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,801
831
62
5
0
276,284
3
W
Jormungandr
9,540
734
50
4
0
271,856
0
L
Cabrakan
8,133
626
31
2
0
273,591
2
W
Mulan
10,114
778
61
5
0
278,605
0
L
Kukulkan
10,097
777
93
7
0
248,408
3
L
Fenrir
8,571
659
18
1
0
276,036
0
L
Ah Muzen Cab
8,865
682
77
6
0
267,682
1
W
Gilgamesh
8,724
671
32
2
0
278,975
1
W
Merlin
8,390
645
60
5
0
230,393
0
L
Hades
8,642
665
44
3
0
249,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role