Player Matchup

Guan Yu
Guan Yu
Darrowball13
Guan Yu
Level 27
God Stats
3W - 1L
1,575 SR
Queue Stats
20W - 13L
1,553 Elo+
Party 1
Hera
Hera
King949
Hera
Level 60
God Stats
16W - 16L
1,512 SR
Queue Stats
49W - 62L
1,474 Elo+
Party 1
Pele
Pele
MogieMr
Pele
Level 29
God Stats
6W - 2L
1,800 SR
Queue Stats
24W - 21L
1,510 Elo+
Party 1
Team Averages
Level 39
1,629 SR
1,512 Elo+

VS

Team Averages
Level 82
1,413 SR
1,436 Elo+
Cerberus
Cerberus
BartTheFart9485
Cerberus
Level 40
God Stats
8W - 5L
1,664 SR
Queue Stats
98W - 85L
1,435 Elo+
Party 2
Sol
Sol
ETX Kobe
Sol
Level 86
God Stats
4W - 3L
1,232 SR
Queue Stats
23W - 37L
1,318 Elo+
Solo
Hachiman
Hachiman
l Vendetta l750
Hachiman
Level 121
God Stats
1W - 2L
1,344 SR
Queue Stats
165W - 114L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darrowball13
Guan Yu
17
3 / 0 / 7
13,207
695
9,901
24,485
32,478
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
King949
Hera
17
1 / 0 / 7
11,820
622
13,284
11,903
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
MogieMr
Pele
19
6 / 0 / 4
13,291
700
23,855
22,156
13,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 3 / 0
11,347
597
9,734
24,759
30,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 0
10,455
550
20,919
15,388
4,984
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
0 / 2 / 0
10,738
565
14,546
13,106
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
0
0
W
Guan Yu
Darrowball13
Guan Yu
3
0
7
6.5
L
0
5
0
0
W
Hera
King949
Hera
1
0
7
4.5
W
Pele
MogieMr
Pele
6
0
4
8
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,040
Damage
45,199
58,544
Taken
53,253
51,448
Mitigated
40,890
27,571
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,734
130
0
8,294
24,759
30,729
0
6,736
18,023
37,672
0
W
Guan Yu
Darrowball13
Guan Yu
9,901
1,433
6,813
10,996
24,485
32,478
754
11,764
12,721
0
31,996
L
20,919
3,419
0
4,992
15,388
4,984
743
4,056
11,332
54,648
0
W
Hera
King949
Hera
13,284
3,388
0
1,381
11,903
5,953
835
6,913
4,990
53,486
0
W
Pele
MogieMr
Pele
23,855
3,893
0
8,381
22,156
13,017
2,004
14,319
7,837
0
97,919
L
Hachiman
14,546
5,328
0
821
13,106
5,177
605
2,959
10,147
0
44,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
32,540
225
Minions Killed
218
11
Camps Cleared
5
1,170,659
Distance Traveled
1,004,739
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,347
597
68
4
0
334,971
0
W
Guan Yu
13,207
695
45
2
3
403,591
2
L
Sol
10,455
550
76
4
3
335,204
1
W
Hera
11,820
622
70
4
2
370,739
1
W
Pele
13,291
700
110
6
6
396,329
3
L
Hachiman
10,738
565
74
4
2
334,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role