Player Matchup

Sol
Sol
Infiium
Sol
Level 26
God Stats
2W - 1L
1,463 SR
Queue Stats
7W - 16L
1,213 Elo+
Party 1
Mercury
Mercury
MenthalJuulpods
Mercury
Level 42
God Stats
3W - 1L
1,646 SR
Queue Stats
38W - 50L
1,335 Elo+
Party 1
Maui
Maui
UmberTrousers
Maui
Level 61
God Stats
3W - 4L
1,365 SR
Queue Stats
34W - 48L
1,343 Elo+
Party 1
Skadi
Skadi
Volunti
Skadi
Level 48
God Stats
25W - 30L
1,507 SR
Queue Stats
138W - 172L
1,401 Elo+
Solo
Cabrakan
Cabrakan
sethbot
Cabrakan
Level 82
God Stats
1W - 0L
1,484 SR
Queue Stats
154W - 157L
1,380 Elo+
Solo
Team Averages
Level 52
1,493 SR
1,335 Elo+

VS

Team Averages
Level 71
1,479 SR
1,355 Elo+
Tsukuyomi
Tsukuyomi
Aren6000
Tsukuyomi
Level 85
God Stats
13W - 15L
1,524 SR
Queue Stats
132W - 147L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
Kukulkan15
Sun Wukong
Level 80
God Stats
3W - 2L
1,821 SR
Queue Stats
76W - 62L
1,361 Elo+
Solo
Ah Puch
Ah Puch
Nelly_EXE
Ah Puch
Level 99
God Stats
15W - 9L
1,409 SR
Queue Stats
140W - 163L
1,347 Elo+
Party 2
Ymir
Ymir
mrfignewtons
Ymir
Level 14
God Stats
29W - 37L
1,437 SR
Queue Stats
74W - 90L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
nosoynadie6159
Danzaburou
Level 76
God Stats
0W - 3L
1,205 SR
Queue Stats
46W - 55L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 4 / 3
5,472
456
2,361
6,805
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 3 / 2
6,334
528
3,107
10,125
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 8
6,296
525
2,911
8,582
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
Volunti
Skadi
12
6 / 0 / 3
7,340
612
10,018
6,339
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
sethbot
Cabrakan
9
0 / 2 / 0
5,167
431
2,720
7,723
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aren6000
Tsukuyomi
10
2 / 2 / 2
5,993
499
3,195
8,377
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Kukulkan15
Sun Wukong
12
1 / 0 / 2
6,796
566
6,070
6,860
3,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Nelly_EXE
Ah Puch
12
5 / 1 / 0
7,251
604
9,269
4,580
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
6,030
503
1,849
10,757
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
nosoynadie6159
Danzaburou
6
0 / 2 / 1
5,121
427
4,228
5,595
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
9
10
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aren6000
Tsukuyomi
2
2
2
1.5
W
Sol
0
4
3
0.38
L
Sun Wukong
Kukulkan15
Sun Wukong
1
0
2
2
W
3
3
2
1.33
L
Ah Puch
Nelly_EXE
Ah Puch
5
1
0
5
W
0
1
8
4
W
Skadi
Volunti
Skadi
6
0
3
7.5
L
1
4
1
0.38
L
Danzaburou
nosoynadie6159
Danzaburou
0
2
1
0.25
W
Cabrakan
sethbot
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
24,611
39,574
Taken
36,169
21,437
Mitigated
17,391
6,729
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aren6000
Tsukuyomi
3,195
1,229
0
2,451
8,377
2,921
0
1,789
6,588
0
28,045
W
Sol
2,361
604
0
976
6,805
3,170
427
5,217
1,588
24,114
1,876
L
Sun Wukong
Kukulkan15
Sun Wukong
6,070
1,470
0
1,601
6,860
3,932
0
2,340
4,520
0
38,470
W
3,107
2,152
0
0
10,125
3,582
0
1,202
8,923
0
39,438
L
Ah Puch
Nelly_EXE
Ah Puch
9,269
294
0
1,591
4,580
1,746
612
1,261
3,319
47,345
0
W
2,911
968
0
1,288
8,582
6,878
424
2,115
6,467
19,085
0
W
Skadi
Volunti
Skadi
10,018
4,698
0
3,409
6,339
2,119
1,564
1,572
4,767
0
53,668
L
1,849
806
0
879
10,757
7,158
0
1,661
9,096
17,971
0
L
Danzaburou
nosoynadie6159
Danzaburou
4,228
2,472
0
2,459
5,595
1,634
0
823
4,772
0
24,131
W
Cabrakan
sethbot
Cabrakan
2,720
587
0
1,056
7,723
5,688
0
1,012
6,711
13,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
31,191
282
Minions Killed
253
0
Camps Cleared
0
1,137,801
Distance Traveled
1,063,065
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,993
499
46
4
0
229,962
0
W
Sol
5,472
456
69
6
0
184,514
1
L
Sun Wukong
6,796
566
54
5
0
258,034
3
W
Mercury
6,334
528
70
6
0
284,485
1
L
Ah Puch
7,251
604
83
7
0
237,427
1
W
Maui
6,296
525
36
3
0
250,333
0
W
Skadi
7,340
612
85
7
0
201,945
3
L
Ymir
6,030
503
31
3
0
228,620
0
L
Danzaburou
5,121
427
39
3
0
109,022
0
W
Cabrakan
5,167
431
22
2
0
216,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role