Player Matchup

Cernunnos
Cernunnos
BedsideManatee
Cernunnos
Level 160
God Stats
14W - 8L
1,579 SR
Queue Stats
291W - 194L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Dagoodboi621_uwu
Amaterasu
Level 146
God Stats
2W - 3L
1,473 SR
Queue Stats
180W - 199L
1,549 Elo+
Solo
Vulcan
Vulcan
Damo_Life11
Vulcan
Level 127
God Stats
39W - 42L
1,515 SR
Queue Stats
868W - 904L
1,454 Elo+
Solo
Maui
Maui
DecayingKIng
Maui
Level 121
God Stats
0W - 5L
1,530 SR
Queue Stats
98W - 106L
1,510 Elo+
Solo
Scylla
Scylla
Jamesbond57907
Scylla
Level 160
God Stats
86W - 81L
1,583 SR
Queue Stats
1,000W - 1,102L
1,504 Elo+
Solo
Team Averages
Level 143
1,536 SR
1,506 Elo+

VS

Team Averages
Level 118
1,523 SR
1,619 Elo+
Mercury
Mercury
 
Mercury
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Arthianne
Guan Yu
Level 91
God Stats
4W - 1L
1,687 SR
Queue Stats
230W - 25L
2,036 Elo+
Party 1
Janus
Janus
XUNHOLY_JINX
Janus
Level 126
God Stats
6W - 7L
1,426 SR
Queue Stats
477W - 465L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BedsideManatee
Cernunnos
14
1 / 4 / 4
8,543
1,068
13,525
17,634
7,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
13
1 / 1 / 3
7,988
999
8,430
12,829
10,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
13
0 / 4 / 2
7,791
974
7,130
9,200
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 5
8,221
1,028
4,661
11,777
9,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 4 / 2
9,494
1,187
7,882
11,762
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

270

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 1 / 5
9,772
1,222
16,386
11,278
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
 
Lancelot
14
6 / 3 / 3
9,210
1,151
13,228
10,949
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
 
Jormungandr
14
0 / 1 / 8
8,482
1,060
10,267
10,191
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Arthianne
Guan Yu
14
1 / 1 / 11
8,445
1,056
13,615
11,618
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 0 / 6
8,521
1,065
6,519
4,934
2,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
6
Kills
14
14
Deaths
6
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
5
8.5
W
Lancelot
 
Lancelot
6
3
3
2.5
W
Jormungandr
 
Jormungandr
0
1
8
4
W
Guan Yu
Arthianne
Guan Yu
1
1
11
6.5
L
Cernunnos
BedsideManatee
Cernunnos
1
4
4
0.75
L
Amaterasu
1
1
3
2.5
L
Vulcan
0
4
2
0.25
L
1
1
5
3.5
L
3
4
2
1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,628
Damage
60,015
63,202
Taken
48,970
35,188
Mitigated
38,222
6,218
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
16,386
10,038
0
0
11,278
5,273
0
4,289
6,989
0
29,180
W
Lancelot
 
Lancelot
13,228
2,272
0
755
10,949
6,737
0
5,158
5,791
0
16,066
W
Jormungandr
 
Jormungandr
10,267
3,395
0
772
10,191
11,804
0
3,257
6,934
27,158
0
W
Guan Yu
Arthianne
Guan Yu
13,615
1,913
2,141
3,266
11,618
12,396
0
4,191
7,427
0
15,894
L
Cernunnos
BedsideManatee
Cernunnos
13,525
4,789
0
1,466
17,634
7,220
0
3,559
13,257
0
36,699
L
Amaterasu
8,430
3,804
0
2,402
12,829
10,211
0
4,363
8,032
0
13,629
L
Vulcan
7,130
4,452
0
0
9,200
3,336
0
2,439
6,421
13,189
0
L
4,661
746
172
144
11,777
9,246
0
4,572
6,464
5,701
0
L
7,882
317
452
1,582
11,762
5,175
0
985
10,377
32,421
0
W
6,519
216
0
0
4,934
2,012
0
2,778
2,156
27,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
44,430
122
Minions Killed
139
7
Camps Cleared
5
751,985
Distance Traveled
879,247
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,772
1,222
29
4
3
193,581
1
W
Lancelot
9,210
1,151
5
1
1
191,846
0
W
Jormungandr
8,482
1,060
48
6
0
151,988
0
W
Guan Yu
8,445
1,056
13
2
0
179,026
1
L
Cernunnos
8,543
1,068
39
5
1
141,135
0
L
Amaterasu
7,988
999
10
1
1
174,573
1
L
Vulcan
7,791
974
19
2
0
127,041
0
L
Maui
8,221
1,028
3
0
1
161,844
0
L
Scylla
9,494
1,187
51
6
4
147,392
1
W
Janus
8,521
1,065
44
6
1
162,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role