Player Matchup

Chaac
Chaac
Flopper5
Chaac
Level 89
God Stats
12W - 14L
1,621 SR
Queue Stats
95W - 125L
1,466 Elo+
Party 1
Eset
Eset
GsusSalazar
Eset
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,456 Elo+
Solo
Bacchus
Bacchus
Voulskin
Bacchus
Level 120
God Stats
5W - 15L
1,397 SR
Queue Stats
112W - 138L
1,475 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,466 Elo+

VS

Team Averages
Level 71
1,488 SR
1,493 Elo+
Sun Wukong
Sun Wukong
JtBulls
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,834 Elo+
Solo
Cernunnos
Cernunnos
LobsterGuts777
Cernunnos
Level 49
God Stats
31W - 37L
1,463 SR
Queue Stats
84W - 127L
1,336 Elo+
Party 2
Ah Puch
Ah Puch
RiotzIV
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flopper5
Chaac
17
4 / 7 / 10
14,715
669
32,626
36,738
56,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 6 / 4
12,899
586
12,295
20,685
9,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Voulskin
Bacchus
20
8 / 2 / 6
15,874
722
18,516
34,787
67,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JtBulls
Sun Wukong
20
9 / 1 / 4
16,695
759
32,833
32,475
29,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
LobsterGuts777
Cernunnos
15
2 / 6 / 6
13,522
615
15,577
20,232
9,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
RiotzIV
Ah Puch
20
4 / 7 / 9
15,353
698
26,133
22,668
11,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
15
15
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
Flopper5
Chaac
4
7
10
1.29
L
2
6
4
0.67
W
Sun Wukong
JtBulls
Sun Wukong
9
1
4
11
W
Cernunnos
LobsterGuts777
Cernunnos
2
6
6
0.83
W
Ah Puch
RiotzIV
Ah Puch
4
7
9
1.21
L
Bacchus
Voulskin
Bacchus
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,437
Damage
74,543
92,210
Taken
75,375
134,087
Mitigated
50,374
18,354
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Flopper5
Chaac
32,626
6,677
798
6,667
36,738
56,581
464
12,380
23,837
0
56,950
L
12,295
539
1,543
717
20,685
9,507
0
3,661
16,728
52,853
0
W
Sun Wukong
JtBulls
Sun Wukong
32,833
8,364
0
11,434
32,475
29,703
976
14,812
17,663
0
91,440
W
Cernunnos
LobsterGuts777
Cernunnos
15,577
7,775
491
3,987
20,232
9,609
450
7,253
12,979
0
51,209
W
Ah Puch
RiotzIV
Ah Puch
26,133
1,692
0
7,336
22,668
11,062
231
9,484
13,184
72,664
0
L
Bacchus
Voulskin
Bacchus
18,516
2,974
896
7,733
34,787
67,999
84
8,914
25,075
45,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
45,570
191
Minions Killed
246
6
Camps Cleared
12
1,144,638
Distance Traveled
1,117,667
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,715
669
63
3
1
356,499
2
L
Eset
12,899
586
95
4
4
380,496
1
W
Sun Wukong
16,695
759
93
4
3
447,884
4
W
Cernunnos
13,522
615
49
2
5
320,345
5
W
Ah Puch
15,353
698
104
5
4
349,438
1
L
Bacchus
15,874
722
33
2
1
407,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role