Player Matchup

Tyr
Tyr
Dolphin chub
Tyr
Level 113
God Stats
5W - 4L
1,475 SR
Queue Stats
276W - 289L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
MissDipp
Baba Yaga
Level 120
God Stats
12W - 8L
1,649 SR
Queue Stats
432W - 455L
1,388 Elo+
Party 2
Hun Batz
Hun Batz
SpderMnkey
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Solo
Merlin
Merlin
little_LIBRA
Merlin
Level 128
God Stats
1W - 2L
1,521 SR
Queue Stats
144W - 171L
1,405 Elo+
Solo
Bakasura
Bakasura
terriblywitchy
Bakasura
Level 63
God Stats
1W - 2L
1,373 SR
Queue Stats
264W - 284L
1,384 Elo+
Party 2
Team Averages
Level 88
1,504 SR
1,403 Elo+

VS

Team Averages
Level 82
1,498 SR
1,403 Elo+
Nike
Nike
Ken_Gamez
Nike
Level 66
God Stats
4W - 2L
1,672 SR
Queue Stats
173W - 214L
1,383 Elo+
Party 1
Xbalanque
Xbalanque
Malkda
Xbalanque
Level 89
God Stats
4W - 0L
1,660 SR
Queue Stats
75W - 109L
1,378 Elo+
Solo
Fenrir
Fenrir
TwitchusMaximus
Fenrir
Level 108
God Stats
4W - 3L
1,354 SR
Queue Stats
128W - 139L
1,376 Elo+
Party 1
Bastet
Bastet
icyyyyy3
Bastet
Level 78
God Stats
10W - 6L
1,304 SR
Queue Stats
220W - 242L
1,443 Elo+
Party 1
Hera
Hera
namico20
Hera
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 182L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,218
685
6,701
11,473
12,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
MissDipp
Baba Yaga
14
0 / 3 / 3
7,538
628
9,299
11,674
5,787
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SpderMnkey
Hun Batz
13
1 / 7 / 3
7,871
656
5,043
12,262
5,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
0 / 5 / 4
7,543
629
6,996
9,207
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
15
2 / 3 / 1
7,770
648
2,845
10,041
7,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 1 / 13
9,050
754
6,444
11,053
9,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Malkda
Xbalanque
14
0 / 1 / 10
7,955
663
7,062
7,109
3,294
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
8 / 2 / 4
9,493
791
9,743
9,473
5,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
icyyyyy3
Bastet
18
7 / 0 / 11
9,772
814
13,837
6,838
3,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
15
3 / 2 / 13
8,716
726
11,993
7,114
3,330
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
6
Kills
21
21
Deaths
6
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Nike
3
1
13
9.5
W
Xbalanque
Malkda
Xbalanque
0
1
10
5
L
Baba Yaga
MissDipp
Baba Yaga
0
3
3
0.5
L
Hun Batz
SpderMnkey
Hun Batz
1
7
3
0.36
W
8
2
4
5
W
Bastet
icyyyyy3
Bastet
7
0
11
12.5
L
Merlin
0
5
4
0.4
W
Hera
3
2
13
4.75
L
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
49,079
54,657
Taken
41,587
35,360
Mitigated
25,133
15,681
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,701
124
961
3,653
11,473
12,940
10
3,178
8,295
0
12,228
W
Nike
6,444
412
4,432
4,049
11,053
9,518
303
4,362
6,627
0
13,885
W
Xbalanque
Malkda
Xbalanque
7,062
2,599
897
1,502
7,109
3,294
768
3,823
3,266
0
19,590
L
Baba Yaga
MissDipp
Baba Yaga
9,299
387
1,760
4,170
11,674
5,787
0
2,483
9,191
25,134
0
L
Hun Batz
SpderMnkey
Hun Batz
5,043
1,029
705
1,089
12,262
5,313
0
2,066
10,196
0
13,181
W
9,743
1,731
701
1,449
9,473
5,829
0
3,971
5,502
0
12,657
W
Bastet
icyyyyy3
Bastet
13,837
1,909
3,052
2,751
6,838
3,162
200
1,288
5,457
0
29,225
L
Merlin
6,996
143
0
195
9,207
3,927
0
2,539
6,668
21,465
0
W
Hera
11,993
1,762
1,913
812
7,114
3,330
271
2,851
4,103
21,540
0
L
Bakasura
2,845
1,805
1,040
2,108
10,041
7,393
0
1,727
8,314
0
5,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
44,986
110
Minions Killed
102
0
Camps Cleared
0
1,102,322
Distance Traveled
1,295,053
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,218
685
13
1
0
225,291
0
W
Nike
9,050
754
14
1
0
258,598
0
W
Xbalanque
7,955
663
30
3
0
228,020
0
L
Baba Yaga
7,538
628
41
3
0
234,073
4
L
Hun Batz
7,871
656
18
2
0
203,800
1
W
Fenrir
9,493
791
6
1
0
253,876
0
W
Bastet
9,772
814
23
2
0
302,628
0
L
Merlin
7,543
629
24
2
0
200,452
0
W
Hera
8,716
726
29
2
0
251,931
0
L
Bakasura
7,770
648
14
1
0
238,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role