Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AzraelV1
Ah Puch
Level 63
God Stats
9W - 5L
1,509 SR
Queue Stats
55W - 37L
1,497 Elo+
Solo
Lancelot
Lancelot
FlyingCircles1
Lancelot
Level 89
God Stats
14W - 16L
1,524 SR
Queue Stats
214W - 235L
1,433 Elo+
Party 2
Awilix
Awilix
HarryBalls2452
Awilix
Level 85
God Stats
9W - 18L
1,338 SR
Queue Stats
150W - 159L
1,429 Elo+
Solo
Olorun
Olorun
OAO Timo
Olorun
Level 157
God Stats
15W - 12L
1,481 SR
Queue Stats
276W - 329L
1,451 Elo+
Party 2
Team Averages
Level 107
1,470 SR
1,462 Elo+

VS

Team Averages
Level 70
1,479 SR
1,427 Elo+
Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KingKnez
He Bo
Level 53
God Stats
6W - 11L
1,504 SR
Queue Stats
427W - 400L
1,517 Elo+
Solo
Artemis
Artemis
SpaceOtter2
Artemis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,551 Elo+
Party 1
Fenrir
Fenrir
kristofffff
Fenrir
Level 47
God Stats
22W - 15L
1,483 SR
Queue Stats
69W - 59L
1,320 Elo+
Party 1
Kumbhakarna
Kumbhakarna
moomoocowmoo
Kumbhakarna
Level 11
God Stats
3W - 4L
1,407 SR
Queue Stats
56W - 46L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 2
8,695
621
9,680
11,071
8,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
AzraelV1
Ah Puch
15
10 / 0 / 1
9,563
683
10,097
5,776
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
12
4 / 0 / 6
8,295
593
5,937
9,819
9,109
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 3
7,614
544
6,906
13,232
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
OAO Timo
Olorun
12
3 / 3 / 6
8,035
574
7,419
9,040
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 0
7,075
505
5,971
16,570
13,770
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
KingKnez
He Bo
11
2 / 6 / 0
6,400
457
4,022
10,865
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SpaceOtter2
Artemis
9
0 / 4 / 3
5,631
402
6,967
7,170
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
1 / 4 / 3
6,137
438
5,760
12,080
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
moomoocowmoo
Kumbhakarna
10
3 / 3 / 0
7,051
504
1,638
11,676
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
7
7
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
2
3
L
Chronos
 
Chronos
1
3
0
0.33
W
Ah Puch
AzraelV1
Ah Puch
10
0
1
10.5
W
Lancelot
4
0
6
7
W
1
4
3
0.63
L
He Bo
KingKnez
He Bo
2
6
0
0.33
W
Olorun
OAO Timo
Olorun
3
3
6
2
L
Artemis
SpaceOtter2
Artemis
0
4
3
0.38
L
Fenrir
1
4
3
0.63
L
Kumbhakarna
moomoocowmoo
Kumbhakarna
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
24,358
48,938
Taken
58,361
28,307
Mitigated
36,052
12,134
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,680
1,598
0
2,519
11,071
8,328
0
5,229
5,799
0
62,434
L
Chronos
 
Chronos
5,971
1,946
0
6,164
16,570
13,770
0
1,010
15,560
51,011
0
W
Ah Puch
AzraelV1
Ah Puch
10,097
643
0
2,727
5,776
2,341
402
1,884
3,778
53,394
0
W
Lancelot
5,937
904
0
1,560
9,819
9,109
0
1,715
8,104
0
32,241
W
6,906
3,167
0
1,486
13,232
4,728
0
2,669
10,389
0
61,661
L
He Bo
KingKnez
He Bo
4,022
160
0
1,450
10,865
4,213
0
4,846
6,019
35,606
0
W
Olorun
OAO Timo
Olorun
7,419
3,450
638
3,204
9,040
3,801
930
664
8,376
60,733
0
L
Artemis
SpaceOtter2
Artemis
6,967
2,570
0
1,346
7,170
2,996
0
3,488
3,682
0
36,631
L
Fenrir
5,760
1,189
90
1,905
12,080
4,858
0
3,251
8,829
0
35,714
L
Kumbhakarna
moomoocowmoo
Kumbhakarna
1,638
244
0
1,457
11,676
10,215
0
5,663
6,013
16,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,202
Gold Earned
32,294
439
Minions Killed
267
0
Camps Cleared
0
1,416,458
Distance Traveled
1,283,508
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,695
621
99
7
0
290,023
3
L
Chronos
7,075
505
95
7
0
243,795
1
W
Ah Puch
9,563
683
98
7
0
263,203
2
W
Lancelot
8,295
593
44
3
0
310,947
6
W
Awilix
7,614
544
96
7
0
308,587
2
L
He Bo
6,400
457
65
5
0
242,949
2
W
Olorun
8,035
574
102
7
0
243,698
2
L
Artemis
5,631
402
43
3
0
224,583
0
L
Fenrir
6,137
438
50
4
0
296,449
0
L
Kumbhakarna
7,051
504
14
1
0
275,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role