Player Matchup

Nu Wa
Nu Wa
Ark Legion 26
Nu Wa
Level 98
God Stats
101W - 113L
1,567 SR
Queue Stats
109W - 119L
1,376 Elo+
Solo
Ra
Ra
Dlusionaly
Ra
Level 106
God Stats
1W - 0L
1,278 SR
Queue Stats
12W - 8L
1,632 Elo+
Party 2
Mulan
Mulan
vBlackLotus
Mulan
Level 109
God Stats
1W - 0L
1,668 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 2
Team Averages
Level 104
1,504 SR
1,538 Elo+

VS

Team Averages
Level 119
1,466 SR
1,470 Elo+
Lancelot
Lancelot
Crayfish95
Lancelot
Level 109
God Stats
1W - 1L
1,756 SR
Queue Stats
30W - 29L
1,491 Elo+
Party 1
Hel
Hel
TinklyPine
Hel
Level 129
God Stats
3W - 4L
1,199 SR
Queue Stats
223W - 210L
1,431 Elo+
Party 1
Achilles
Achilles
whoasktho
Achilles
Level 120
God Stats
36W - 40L
1,442 SR
Queue Stats
271W - 270L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
7,498
750
7,740
4,776
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 1
8,485
849
10,458
9,020
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 6
7,419
742
7,995
9,784
10,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crayfish95
Lancelot
10
0 / 4 / 1
6,144
614
4,542
9,113
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 2
6,779
678
6,885
6,637
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
whoasktho
Achilles
11
2 / 3 / 0
7,255
726
7,649
15,653
13,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Lancelot
Crayfish95
Lancelot
0
4
1
0.13
W
6
1
1
6.5
L
0
2
2
0.5
W
2
0
6
5
L
Achilles
whoasktho
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
19,076
23,580
Taken
31,403
16,920
Mitigated
22,364
8,519
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,740
2,623
297
455
4,776
2,014
514
1,336
3,440
28,532
0
L
Lancelot
Crayfish95
Lancelot
4,542
784
0
1,365
9,113
4,910
0
6,039
2,874
0
13,604
W
10,458
1,756
2,058
4,450
9,020
4,430
129
2,798
6,222
37,283
0
L
6,885
358
2,534
2,811
6,637
3,916
0
4,689
1,871
37,382
0
W
7,995
1,824
0
1,259
9,784
10,476
130
3,113
6,671
0
11,717
L
Achilles
whoasktho
Achilles
7,649
1,717
0
884
15,653
13,538
0
7,875
7,282
0
25,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
20,178
134
Minions Killed
117
5
Camps Cleared
5
575,892
Distance Traveled
580,911
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,498
750
37
4
2
199,525
4
L
Lancelot
6,144
614
15
2
2
218,474
2
W
Ra
8,485
849
85
9
3
191,270
2
L
Hel
6,779
678
59
6
0
177,792
0
W
Mulan
7,419
742
12
1
0
185,097
3
L
Achilles
7,255
726
43
4
3
184,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role