Player Matchup

Nox
Nox
 
Nox
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
ablindj3di
Ganesha
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,449 Elo+
Solo
Anubis
Anubis
kushseason93
Anubis
Level 29
God Stats
4W - 2L
1,677 SR
Queue Stats
54W - 71L
1,461 Elo+
Solo
Shiva
Shiva
oziree4
Shiva
Level 126
God Stats
6W - 1L
1,674 SR
Queue Stats
250W - 243L
1,482 Elo+
Party 2
Team Averages
Level 67
1,570 SR
1,479 Elo+

VS

Team Averages
Level 31
1,508 SR
1,500 Elo+
Poseidon
Poseidon
GrousomZ0mbie90
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,447 Elo+
Party 1
Geb
Geb
TKLONG23
Geb
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
18W - 26L
1,457 Elo+
Solo
Amaterasu
Amaterasu
XxGHOST TEKxX
Amaterasu
Level 64
God Stats
0W - 1L
1,753 SR
Queue Stats
59W - 71L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
arachnelover669
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 12L
1,709 Elo+
Solo
Fenrir
Fenrir
nine_months
Fenrir
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 50L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
10 / 1 / 14
11,332
872
18,647
10,412
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
18
8 / 3 / 17
11,136
857
13,711
13,362
18,441
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
ablindj3di
Ganesha
17
0 / 2 / 22
10,363
797
10,378
15,026
21,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
17
7 / 4 / 16
10,652
819
17,812
11,527
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
oziree4
Shiva
16
3 / 4 / 17
9,892
761
10,930
22,848
19,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 6 / 5
7,852
604
8,765
12,140
3,993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 8
7,636
587
6,340
21,964
8,706
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
XxGHOST TEKxX
Amaterasu
12
0 / 5 / 7
7,939
611
6,229
15,798
11,770
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
arachnelover669
Baron Samedi
19
8 / 3 / 5
10,335
795
24,013
15,915
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
17
4 / 5 / 5
9,425
725
7,040
16,055
6,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
43
28
Kills
13
14
Deaths
28
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
10
1
14
17
W
Bacchus
 
Bacchus
8
3
17
5.5
L
Poseidon
1
6
5
0.58
L
0
9
8
0.44
L
Amaterasu
XxGHOST TEKxX
Amaterasu
0
5
7
0.7
W
Ganesha
ablindj3di
Ganesha
0
2
22
5.5
L
Baron Samedi
arachnelover669
Baron Samedi
8
3
5
3.5
W
Anubis
7
4
16
3.75
L
Fenrir
4
5
5
1.3
W
Shiva
oziree4
Shiva
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,478
Damage
52,387
73,175
Taken
81,872
71,988
Mitigated
38,922
32,846
Healing
27,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,647
763
5,025
4,457
10,412
5,709
1,586
6,942
3,470
36,701
0
W
Bacchus
 
Bacchus
13,711
1,015
533
1,880
13,362
18,441
615
6,186
7,176
22,453
0
L
Poseidon
8,765
1,710
329
705
12,140
3,993
0
10,654
1,486
17,065
0
L
6,340
1,221
753
2,280
21,964
8,706
0
14,730
7,234
15,617
0
L
Amaterasu
XxGHOST TEKxX
Amaterasu
6,229
1,750
2,540
2,295
15,798
11,770
0
11,093
4,705
0
8,791
W
Ganesha
ablindj3di
Ganesha
10,378
359
1,685
2,488
15,026
21,259
804
7,386
7,640
22,910
0
L
Baron Samedi
arachnelover669
Baron Samedi
24,013
1,950
5,752
7,014
15,915
8,308
0
11,921
3,994
46,819
0
W
Anubis
17,812
388
1,268
3,353
11,527
7,201
942
7,043
4,484
32,482
0
L
Fenrir
7,040
2,847
1,947
4,273
16,055
6,145
0
12,150
3,905
0
12,852
W
Shiva
oziree4
Shiva
10,930
1,666
4,241
7,916
22,848
19,378
902
11,561
11,287
0
15,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,375
Gold Earned
43,187
130
Minions Killed
109
0
Camps Cleared
0
1,158,285
Distance Traveled
1,060,852
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,332
872
46
4
0
249,090
6
W
Bacchus
11,136
857
28
2
0
251,046
0
L
Poseidon
7,852
604
20
2
0
185,568
0
L
Geb
7,636
587
15
1
0
192,888
1
L
Amaterasu
7,939
611
13
1
0
251,710
0
W
Ganesha
10,363
797
0
0
0
203,172
1
L
Baron Samedi
10,335
795
46
4
0
229,274
0
W
Anubis
10,652
819
40
3
0
215,495
0
L
Fenrir
9,425
725
15
1
0
201,412
0
W
Shiva
9,892
761
16
1
0
239,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role