Player Matchup

Pele
Pele
Silver I
eXoTiKKen
Pele
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
523W - 473L
1,327 MMR
Party 1
Janus
Janus
Platinum III
lordturnage
Janus
Platinum III
Level 160
God Stats
21W - 39L
1,417 SR
Queue Stats
1,251W - 1,256L
1,576 MMR
Party 1
Guan Yu
Guan Yu
Silver III
worldpan_nda_
Guan Yu
Silver III
Level 89
God Stats
8W - 7L
1,464 SR
Queue Stats
41W - 55L
1,398 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,460 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,553 SR
1,408 MMR
Awilix
Awilix
Gold IV
PogGodGamer
Awilix
Gold IV
Level 99
God Stats
194W - 199L
1,564 SR
Queue Stats
521W - 629L
1,449 MMR
Party 2
Vulcan
Vulcan
Gold V
TPGAMINGFB
Vulcan
Gold V
Level 47
God Stats
12W - 10L
1,490 SR
Queue Stats
141W - 161L
1,313 MMR
Party 2
Chaac
Chaac
Bronze III
mrblueberrys
Chaac
Bronze III
Level 138
God Stats
1W - 2L
1,604 SR
Queue Stats
5W - 11L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 4 / 4
12,204
610
14,885
23,389
13,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 4 / 4
12,307
615
21,636
14,543
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
17
2 / 3 / 6
13,413
671
10,637
30,634
41,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasZeusBaron SamediAh PuchGeb

VS

Bans
BacchusSolMedusaBaba YagaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
2 / 7 / 5
12,247
612
18,139
18,514
7,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
TPGAMINGFB
Vulcan
20
7 / 1 / 2
14,533
727
33,935
11,859
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 1 / 8
12,879
644
10,296
23,446
26,123
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
9
Kills
11
11
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
7
5
0.64
W
Vulcan
TPGAMINGFB
Vulcan
7
1
2
8
L
Pele
4
4
4
1.5
L
3
4
4
1.25
W
2
1
8
6
L
Guan Yu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,158
Damage
62,370
68,566
Taken
53,819
61,928
Mitigated
39,449
18,545
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
18,139
7,349
0
1,123
18,514
7,445
0
6,089
12,123
0
50,164
W
Vulcan
TPGAMINGFB
Vulcan
33,935
15,234
484
1,168
11,859
5,881
1,871
6,754
4,743
101,681
0
L
Pele
14,885
3,757
0
4,706
23,389
13,484
0
10,980
12,409
0
47,624
L
21,636
1,206
0
345
14,543
6,875
0
7,400
7,143
76,287
0
W
10,296
1,926
405
7,746
23,446
26,123
747
8,520
14,353
0
28,536
L
Guan Yu
10,637
1,932
5,086
8,408
30,634
41,569
0
15,979
14,655
278
34,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
39,659
245
Minions Killed
236
10
Camps Cleared
8
1,108,506
Distance Traveled
1,151,816
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,247
612
46
2
3
360,707
3
W
Vulcan
14,533
727
161
8
4
400,338
3
L
Pele
12,204
610
62
3
4
369,918
0
L
Janus
12,307
615
140
7
5
354,592
2
W
Chaac
12,879
644
29
1
1
390,771
2
L
Guan Yu
13,413
671
43
2
1
383,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role