Player Matchup

He Bo
He Bo
Cowbearsg1
He Bo
Level 143
God Stats
5W - 6L
1,536 SR
Queue Stats
187W - 182L
1,461 Elo+
Party 1
Chaac
Chaac
Hexohotshot
Chaac
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,409 Elo+
Party 1
Ares
Ares
Shaimous
Ares
Level 127
God Stats
6W - 0L
1,572 SR
Queue Stats
12W - 2L
1,728 Elo+
Party 1
Chernobog
Chernobog
XtraMusic
Chernobog
Level 28
God Stats
5W - 7L
1,674 SR
Queue Stats
49W - 56L
1,426 Elo+
Party 1
Hades
Hades
smurfeater11
Hades
Level 52
God Stats
8W - 7L
1,609 SR
Queue Stats
77W - 75L
1,471 Elo+
Party 1
Team Averages
Level 87
1,578 SR
1,499 Elo+

VS

Team Averages
Level 97
1,419 SR
1,462 Elo+
Horus
Horus
DARK-ARMEDRAGON
Horus
Level 160
God Stats
5W - 16L
1,468 SR
Queue Stats
341W - 409L
1,603 Elo+
Party 2
King Arthur
King Arthur
HANNIBAL_RG
King Arthur
Level 110
God Stats
0W - 6L
1,438 SR
Queue Stats
68W - 79L
1,540 Elo+
Party 2
Bacchus
Bacchus
akkarindark3
Bacchus
Level 38
God Stats
0W - 1L
1,301 SR
Queue Stats
22W - 31L
1,389 Elo+
Party 2
Anubis
Anubis
sheshomaru102
Anubis
Level 130
God Stats
3W - 2L
1,534 SR
Queue Stats
238W - 271L
1,452 Elo+
Party 2
Rama
Rama
tex_thunder0
Rama
Level 47
God Stats
1W - 4L
1,356 SR
Queue Stats
155W - 200L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
3 / 1 / 3
8,234
549
8,185
9,988
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 2
8,459
564
7,836
13,052
6,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
0 / 4 / 2
6,413
428
4,407
11,382
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
XtraMusic
Chernobog
14
3 / 3 / 2
8,404
560
6,536
8,451
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 1
9,045
603
7,102
15,687
9,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 2
7,606
507
9,710
15,591
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HANNIBAL_RG
King Arthur
13
1 / 0 / 2
7,024
468
7,610
9,968
9,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
akkarindark3
Bacchus
1
0 / 0 / 0
2,808
187
0
0
0
12
1 / 2 / 1
6,353
424
4,743
8,750
4,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 5
7,718
515
6,623
13,523
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
10
10
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
1
3
4.5
L
6
4
2
1.75
L
King Arthur
HANNIBAL_RG
King Arthur
1
0
2
2
W
1
0
2
2
W
Ares
0
4
2
0.25
W
Chernobog
XtraMusic
Chernobog
3
3
2
1.33
L
Bacchus
akkarindark3
Bacchus
0
0
0
0
L
1
2
1
0.75
W
2
2
1
1.25
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
28,686
58,560
Taken
47,832
30,665
Mitigated
26,049
21,786
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
8,185
705
0
4,528
9,988
2,864
62
114
9,874
52,090
0
L
9,710
5,550
517
3,147
15,591
7,451
0
6,425
8,932
0
35,676
L
King Arthur
HANNIBAL_RG
King Arthur
7,610
148
0
0
9,968
9,009
0
6,207
3,761
0
47,512
W
7,836
1,058
0
5,020
13,052
6,741
3,140
3,440
9,612
0
66,930
W
Ares
4,407
74
289
1,186
11,382
7,556
619
0
11,382
22,979
0
W
Chernobog
XtraMusic
Chernobog
6,536
4,181
0
1,671
8,451
4,015
3,018
0
8,451
0
54,133
L
Bacchus
akkarindark3
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
4,743
217
0
2,637
8,750
4,271
0
2,309
6,441
37,964
0
W
7,102
1,766
88
9,004
15,687
9,489
1,564
1,189
14,498
69,957
0
L
6,623
4,542
0
5,944
13,523
5,318
375
4,217
9,004
0
59,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
31,509
457
Minions Killed
280
0
Camps Cleared
0
1,407,521
Distance Traveled
1,097,533
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,234
549
88
6
0
315,558
5
L
Horus
7,606
507
50
3
0
297,981
7
L
King Arthur
7,024
468
79
5
0
312,992
2
W
Chaac
8,459
564
97
6
0
308,448
3
W
Ares
6,413
428
32
2
0
285,093
0
W
Chernobog
8,404
560
100
7
0
269,962
1
L
Bacchus
2,808
187
0
0
0
0
0
L
Anubis
6,353
424
59
4
0
258,480
8
W
Hades
9,045
603
140
9
0
228,460
1
L
Rama
7,718
515
92
6
0
228,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role