Player Matchup

Horus
Horus
Giacamo
Horus
Level 129
God Stats
54W - 36L
1,571 SR
Queue Stats
172W - 152L
1,605 Elo+
Party 1
Cupid
Cupid
HinglMcringlbery
Cupid
Level 141
God Stats
4W - 3L
1,674 SR
Queue Stats
172W - 142L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Xzaneth
Sylvanus
Level 134
God Stats
3W - 0L
1,481 SR
Queue Stats
108W - 81L
1,650 Elo+
Party 1
Team Averages
Level 135
1,575 SR
1,615 Elo+

VS

Team Averages
Level 119
1,506 SR
1,674 Elo+
Camazotz
Camazotz
AYEYUHSKEET
Camazotz
Level 123
God Stats
2W - 4L
1,464 SR
Queue Stats
142W - 80L
1,732 Elo+
Party 2
Ares
Ares
bigchefdaddy
Ares
Level 98
God Stats
0W - 1L
1,728 SR
Queue Stats
36W - 19L
1,687 Elo+
Party 2
Baron Samedi
Baron Samedi
cjpole
Baron Samedi
Level 135
God Stats
2W - 3L
1,327 SR
Queue Stats
72W - 48L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Giacamo
Horus
20
4 / 1 / 19
17,168
715
19,877
38,594
60,321
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 9 / 12
19,352
806
34,183
34,829
14,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Xzaneth
Sylvanus
20
9 / 8 / 10
16,941
706
34,662
27,605
15,078
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AYEYUHSKEET
Camazotz
20
9 / 7 / 6
17,151
715
34,753
40,319
28,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 9 / 13
17,104
713
16,234
38,000
69,454
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
cjpole
Baron Samedi
20
6 / 9 / 10
17,127
714
36,214
30,714
17,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
25
Kills
18
18
Deaths
25
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AYEYUHSKEET
Camazotz
9
7
6
1.71
W
Horus
Giacamo
Horus
4
1
19
13.5
W
12
9
12
2
W
Sylvanus
Xzaneth
Sylvanus
9
8
10
1.75
L
3
9
13
1.06
L
Baron Samedi
cjpole
Baron Samedi
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,722
Damage
87,201
101,028
Taken
109,033
89,773
Mitigated
115,002
35,042
Healing
29,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AYEYUHSKEET
Camazotz
34,753
6,955
0
14,103
40,319
28,476
368
11,776
27,583
0
82,726
W
Horus
Giacamo
Horus
19,877
6,565
2,585
7,966
38,594
60,321
140
17,654
20,940
248
39,846
W
34,183
26,338
517
11,554
34,829
14,374
3,194
18,010
16,819
0
101,994
W
Sylvanus
Xzaneth
Sylvanus
34,662
7,128
5,999
6,421
27,605
15,078
975
17,382
10,223
57,664
7,407
L
16,234
721
0
4,208
38,000
69,454
303
9,764
28,236
35,260
0
L
Baron Samedi
cjpole
Baron Samedi
36,214
2,114
3,751
7,383
30,714
17,072
929
11,974
18,740
107,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,461
Gold Earned
51,382
217
Minions Killed
217
14
Camps Cleared
6
1,187,824
Distance Traveled
1,191,306
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
17,151
715
64
3
1
430,007
2
W
Horus
17,168
715
34
1
3
486,164
5
W
Cupid
19,352
806
143
6
8
358,493
3
W
Sylvanus
16,941
706
40
2
3
343,167
2
L
Ares
17,104
713
33
1
1
386,638
3
L
Baron Samedi
17,127
714
120
5
4
374,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role