Player Matchup

Chang'e
Chang'e
Awbii
Chang'e
Level 104
God Stats
0W - 1L
1,153 SR
Queue Stats
52W - 40L
1,516 Elo+
Party 3
Fenrir
Fenrir
Conyerkillss
Fenrir
Level 89
God Stats
0W - 1L
1,826 SR
Queue Stats
145W - 156L
1,483 Elo+
Party 3
Skadi
Skadi
SOUL_ADRIFT
Skadi
Level 159
God Stats
17W - 14L
1,613 SR
Queue Stats
395W - 435L
1,493 Elo+
Party 1
Yu Huang
Yu Huang
XxOG_Elite_420xX
Yu Huang
Level 160
God Stats
0W - 4L
1,167 SR
Queue Stats
301W - 307L
1,530 Elo+
Party 1
Horus
Horus
snugglefritz
Horus
Level 126
God Stats
22W - 27L
1,545 SR
Queue Stats
286W - 282L
1,553 Elo+
Solo
Team Averages
Level 128
1,461 SR
1,515 Elo+

VS

Team Averages
Level 130
1,555 SR
1,499 Elo+
Skadi
Skadi
Activezack
Skadi
Level 89
God Stats
5W - 3L
1,582 SR
Queue Stats
74W - 62L
1,429 Elo+
Solo
Atlas
Atlas
DeviousCRYO
Atlas
Level 160
God Stats
34W - 26L
1,575 SR
Queue Stats
461W - 511L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
ICUC_Me
Nu Wa
Level 141
God Stats
26W - 20L
1,538 SR
Queue Stats
169W - 203L
1,500 Elo+
Party 2
King Arthur
King Arthur
SpawnOfJustice
King Arthur
Level 141
God Stats
38W - 48L
1,556 SR
Queue Stats
182W - 194L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
The_BeardedWolf
Cernunnos
Level 117
God Stats
4W - 4L
1,525 SR
Queue Stats
374W - 431L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Awbii
Chang'e
13
2 / 6 / 5
7,909
395
10,205
22,512
8,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
15
1 / 1 / 7
9,212
461
10,819
17,827
8,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 3
8,791
440
10,978
16,863
6,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 2
10,004
500
15,088
15,178
7,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
2 / 2 / 3
10,549
527
9,746
19,015
16,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 5 / 3
9,487
474
10,440
17,898
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 3 / 6
9,370
469
11,487
18,971
20,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
ICUC_Me
Nu Wa
17
1 / 1 / 5
10,159
508
14,417
10,017
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SpawnOfJustice
King Arthur
17
2 / 2 / 6
10,447
522
18,556
18,148
17,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
The_BeardedWolf
Cernunnos
18
7 / 0 / 2
11,268
563
12,816
15,976
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
11
Kills
14
14
Deaths
11
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
5
3
0.5
L
Chang'e
Awbii
Chang'e
2
6
5
0.75
L
Fenrir
1
1
7
4.5
W
3
3
6
2
W
Nu Wa
ICUC_Me
Nu Wa
1
1
5
3.5
L
1
4
3
0.63
W
King Arthur
SpawnOfJustice
King Arthur
2
2
6
2.5
W
Cernunnos
The_BeardedWolf
Cernunnos
7
0
2
8
L
5
1
2
6
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,836
Damage
67,716
91,395
Taken
81,010
47,432
Mitigated
56,275
29,972
Healing
20,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,440
4,014
0
1,038
17,898
7,094
0
5,571
12,021
0
96,419
L
Chang'e
Awbii
Chang'e
10,205
1,414
3,980
9,317
22,512
8,554
129
9,602
12,910
44,642
1,169
L
Fenrir
10,819
2,333
0
1,005
17,827
8,461
0
4,889
12,938
0
76,154
W
11,487
4,784
275
3,995
18,971
20,124
0
8,416
10,148
33,416
1,609
W
Nu Wa
ICUC_Me
Nu Wa
14,417
2,937
0
2,487
10,017
4,307
2,096
5,294
4,537
101,757
0
L
10,978
3,645
0
2,725
16,863
6,617
328
4,939
11,924
0
80,560
W
King Arthur
SpawnOfJustice
King Arthur
18,556
1,040
0
3,104
18,148
17,387
209
2,087
14,952
0
87,767
W
Cernunnos
The_BeardedWolf
Cernunnos
12,816
5,949
0
9,883
15,976
7,363
1,224
2,814
13,124
0
96,529
L
15,088
1,835
0
3,741
15,178
7,196
171
4,880
10,298
91,238
0
L
9,746
2,828
1,327
7,877
19,015
16,604
0
1,481
17,534
0
79,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,465
Gold Earned
50,731
586
Minions Killed
617
0
Camps Cleared
0
1,868,961
Distance Traveled
1,888,029
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,487
474
133
7
0
380,030
2
L
Chang'e
7,909
395
71
4
0
368,365
5
L
Fenrir
9,212
461
106
5
0
420,793
4
W
Atlas
9,370
469
35
2
0
375,988
3
W
Nu Wa
10,159
508
164
8
0
353,217
3
L
Skadi
8,791
440
113
6
0
334,602
3
W
King Arthur
10,447
522
125
6
0
402,560
2
W
Cernunnos
11,268
563
160
8
0
376,234
0
L
Yu Huang
10,004
500
154
8
0
361,190
6
L
Horus
10,549
527
142
7
0
384,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role