Player Matchup

Fenrir
Fenrir
Cowbearsg1
Fenrir
Level 143
God Stats
4W - 3L
1,405 SR
Queue Stats
187W - 182L
1,452 Elo+
Party 2
Camazotz
Camazotz
Hexohotshot
Camazotz
Level 85
God Stats
2W - 1L
1,718 SR
Queue Stats
15W - 17L
1,354 Elo+
Party 2
Ares
Ares
Shaimous
Ares
Level 127
God Stats
6W - 0L
1,563 SR
Queue Stats
12W - 2L
1,717 Elo+
Party 2
Chernobog
Chernobog
XtraMusic
Chernobog
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
49W - 56L
1,415 Elo+
Party 2
Bacchus
Bacchus
smurfeater11
Bacchus
Level 52
God Stats
3W - 2L
1,441 SR
Queue Stats
77W - 75L
1,463 Elo+
Party 2
Team Averages
Level 87
1,526 SR
1,480 Elo+

VS

Team Averages
Level 93
1,383 SR
1,379 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BruteusLonewolf
Hachiman
Level 104
God Stats
0W - 3L
1,221 SR
Queue Stats
81W - 100L
1,355 Elo+
Party 1
Nike
Nike
DIRTYHOBO420
Nike
Level 68
God Stats
10W - 16L
1,388 SR
Queue Stats
207W - 241L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
FutureKitty28
Baron Samedi
Level 103
God Stats
1W - 2L
1,221 SR
Queue Stats
39W - 58L
1,310 Elo+
Party 1
Fenrir
Fenrir
Stinkig
Fenrir
Level 64
God Stats
5W - 3L
1,583 SR
Queue Stats
219W - 283L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cowbearsg1
Fenrir
9
3 / 0 / 1
5,096
637
3,019
4,890
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Camazotz
Hexohotshot
Camazotz
8
2 / 1 / 1
5,206
651
4,796
5,906
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
6
0 / 3 / 1
3,804
476
2,255
5,969
4,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
XtraMusic
Chernobog
8
1 / 0 / 1
4,722
590
1,664
2,894
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
smurfeater11
Bacchus
8
2 / 0 / 1
5,068
634
2,314
5,817
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 2 / 0
4,491
561
2,754
4,505
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
1
0 / 0 / 0
3,069
384
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 1
4,508
564
3,161
6,154
3,001
Baron Samedi
FutureKitty28
Baron Samedi
7
1 / 1 / 2
4,130
516
1,572
3,960
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Stinkig
Fenrir
7
2 / 3 / 0
4,392
549
2,527
7,907
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
4
4
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
Hachiman
0
0
0
0
W
Fenrir
Cowbearsg1
Fenrir
3
0
1
3.5
L
0
2
1
0.25
L
Baron Samedi
FutureKitty28
Baron Samedi
1
1
2
2
W
Camazotz
Hexohotshot
Camazotz
2
1
1
2.5
W
Ares
0
3
1
0.17
L
Fenrir
Stinkig
Fenrir
2
3
0
0.67
W
Chernobog
XtraMusic
Chernobog
1
0
1
1.5
W
Bacchus
smurfeater11
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,048
Damage
10,014
25,476
Taken
22,526
13,355
Mitigated
9,134
10,138
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,754
215
0
728
4,505
1,233
0
652
3,513
21,218
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Cowbearsg1
Fenrir
3,019
1,031
0
2,313
4,890
2,099
0
218
4,644
0
21,594
L
3,161
548
0
539
6,154
3,001
0
561
5,371
0
24,900
L
Baron Samedi
FutureKitty28
Baron Samedi
1,572
232
123
954
3,960
2,114
0
1,695
2,093
12,380
0
W
Camazotz
Hexohotshot
Camazotz
4,796
1,315
0
3,092
5,906
2,633
63
1,782
3,794
0
27,599
W
Ares
2,255
68
0
254
5,969
4,282
261
1,097
4,844
8,936
0
L
Fenrir
Stinkig
Fenrir
2,527
751
0
2,113
7,907
2,786
0
1,300
6,193
0
19,032
W
Chernobog
XtraMusic
Chernobog
1,664
886
0
805
2,894
1,142
430
574
2,314
0
27,235
W
Bacchus
smurfeater11
Bacchus
2,314
357
0
3,674
5,817
3,199
0
256
5,554
30,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,896
Gold Earned
20,590
244
Minions Killed
137
0
Camps Cleared
0
793,257
Distance Traveled
613,461
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,491
561
40
5
0
163,385
1
L
Hachiman
3,069
384
0
0
0
6,353
0
W
Fenrir
5,096
637
59
7
0
147,345
3
L
Nike
4,508
564
55
7
0
146,498
1
L
Baron Samedi
4,130
516
8
1
0
135,924
2
W
Camazotz
5,206
651
55
7
0
170,263
1
W
Ares
3,804
476
11
1
0
142,151
0
L
Fenrir
4,392
549
34
4
0
161,301
1
W
Chernobog
4,722
590
53
7
0
152,614
2
W
Bacchus
5,068
634
66
8
0
180,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role