Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
FlashCentry
Guan Yu
Level 156
God Stats
1W - 0L
1,991 SR
Queue Stats
80W - 57L
1,568 Elo+
Party 2
Mercury
Mercury
Thatwhitekyurem
Mercury
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2
Team Averages
Level 150
1,664 SR
1,523 Elo+

VS

Team Averages
Level 108
1,555 SR
1,542 Elo+
Mercury
Mercury
Gimmetoro
Mercury
Level 107
God Stats
2W - 4L
1,579 SR
Queue Stats
22W - 45L
1,387 Elo+
Solo
King Arthur
King Arthur
Hentailord1738
King Arthur
Level 128
God Stats
24W - 43L
1,483 SR
Queue Stats
204W - 205L
1,588 Elo+
Party 1
Sol
Sol
PleaseLeaveKing
Sol
Level 88
God Stats
12W - 10L
1,605 SR
Queue Stats
80W - 68L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 7
10,237
787
12,031
11,973
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
FlashCentry
Guan Yu
15
5 / 0 / 6
10,695
823
11,173
17,247
26,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 2 / 4
8,531
656
2,964
12,358
6,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gimmetoro
Mercury
11
0 / 6 / 2
7,655
589
5,211
10,536
3,942
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Hentailord1738
King Arthur
12
3 / 3 / 0
8,496
654
12,575
13,359
10,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 2
7,874
606
10,624
9,797
3,058
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
7
6.5
W
Guan Yu
FlashCentry
Guan Yu
5
0
6
8
L
Mercury
Gimmetoro
Mercury
0
6
2
0.17
L
King Arthur
Hentailord1738
King Arthur
3
3
0
1
L
0
2
2
0.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
28,410
41,578
Taken
33,692
38,820
Mitigated
17,080
24,201
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,031
1,125
3,001
5,798
11,973
6,686
729
3,596
8,377
64,196
0
W
Guan Yu
FlashCentry
Guan Yu
11,173
1,364
4,566
10,346
17,247
26,117
278
4,407
12,840
0
23,624
L
Mercury
Gimmetoro
Mercury
5,211
2,358
0
1,073
10,536
3,942
0
5,035
5,501
0
16,431
L
King Arthur
Hentailord1738
King Arthur
12,575
1,204
0
1,515
13,359
10,080
0
4,299
9,060
0
24,215
L
10,624
3,289
0
3,865
9,797
3,058
0
3,016
6,781
44,092
0
W
2,964
1,368
0
490
12,358
6,017
1,232
3,149
9,209
0
17,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
24,025
174
Minions Killed
122
9
Camps Cleared
2
834,505
Distance Traveled
735,351
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,237
787
141
11
8
270,493
1
W
Guan Yu
10,695
823
11
1
0
296,748
3
L
Mercury
7,655
589
27
2
1
248,785
4
L
King Arthur
8,496
654
19
1
0
253,360
3
L
Sol
7,874
606
76
6
1
233,206
0
W
Mercury
8,531
656
22
2
1
267,264
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role