Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DarckCheer
Cthulhu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 14L
1,917 Elo+
Party 2
Olorun
Olorun
GLBTfobico
Olorun
Level 14
God Stats
8W - 1L
1,854 SR
Queue Stats
264W - 23L
1,993 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Khalil1
Ah Muzen Cab
Level 159
God Stats
39W - 35L
1,597 SR
Queue Stats
373W - 227L
1,808 Elo+
Party 2
Thor
Thor
RevolverIOcelot
Thor
Level 48
God Stats
21W - 3L
1,885 SR
Queue Stats
419W - 55L
1,992 Elo+
Party 2
Team Averages
Level 108
1,667 SR
1,842 Elo+

VS

Team Averages
Level 75
1,594 SR
1,489 Elo+
Achilles
Achilles
Lyssu
Achilles
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
1,047W - 355L
1,608 Elo+
Party 3
Vulcan
Vulcan
Lyssα
Vulcan
Level 46
God Stats
1W - 2L
1,639 SR
Queue Stats
182W - 112L
1,594 Elo+
Party 3
Da Ji
Da Ji
Matt0811
Da Ji
Level 106
God Stats
1W - 1L
1,743 SR
Queue Stats
53W - 77L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
Yhusanmi
Nu Wa
Level 48
God Stats
2W - 1L
1,564 SR
Queue Stats
8W - 15L
1,474 Elo+
Solo
Ishtar
Ishtar
ale243
Ishtar
Level 15
God Stats
8W - 6L
1,524 SR
Queue Stats
26W - 40L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 3 / 26
12,139
1,214
24,313
10,206
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DarckCheer
Cthulhu
19
9 / 3 / 23
14,101
1,410
11,452
16,668
25,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
GLBTfobico
Olorun
18
7 / 4 / 19
12,114
1,211
17,919
16,116
9,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Khalil1
Ah Muzen Cab
18
8 / 2 / 18
13,413
1,341
16,628
10,746
4,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 4 / 13
12,161
1,216
23,961
14,068
6,789
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lyssu
Achilles
17
4 / 4 / 7
11,519
1,152
14,279
20,174
32,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Lyssα
Vulcan
17
6 / 10 / 8
12,301
1,230
25,322
20,298
8,223
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Matt0811
Da Ji
17
2 / 10 / 9
11,125
1,113
7,436
19,275
7,803
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Yhusanmi
Nu Wa
16
3 / 8 / 8
11,188
1,119
7,808
18,005
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ale243
Ishtar
17
1 / 8 / 10
10,873
1,087
7,749
20,640
7,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
58
40
Kills
16
16
Deaths
40
99
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
26
6.33
W
Cthulhu
DarckCheer
Cthulhu
9
3
23
6.83
W
Olorun
GLBTfobico
Olorun
7
4
19
4.13
W
Ah Muzen Cab
Khalil1
Ah Muzen Cab
8
2
18
8.5
L
Achilles
Lyssu
Achilles
4
4
7
1.88
L
Vulcan
Lyssα
Vulcan
6
10
8
1
L
Da Ji
Matt0811
Da Ji
2
10
9
0.65
W
10
4
13
4.13
L
Nu Wa
Yhusanmi
Nu Wa
3
8
8
0.88
L
Ishtar
ale243
Ishtar
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,273
Damage
62,594
67,804
Taken
98,392
49,697
Mitigated
62,079
12,924
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
24,313
6,467
0
720
10,206
3,876
0
6,541
3,538
37,266
0
W
Cthulhu
DarckCheer
Cthulhu
11,452
1,222
583
1,364
16,668
25,014
0
6,794
9,223
24,754
0
W
Olorun
GLBTfobico
Olorun
17,919
7,898
1,477
5,706
16,116
9,043
0
8,395
7,418
38,849
2,931
W
Ah Muzen Cab
Khalil1
Ah Muzen Cab
16,628
8,066
0
2,282
10,746
4,975
0
5,762
4,879
0
72,039
L
Achilles
Lyssu
Achilles
14,279
2,857
0
2,350
20,174
32,287
0
10,735
9,439
0
22,733
L
Vulcan
Lyssα
Vulcan
25,322
8,454
0
115
20,298
8,223
0
11,575
8,723
51,543
0
L
Da Ji
Matt0811
Da Ji
7,436
2,956
0
454
19,275
7,803
0
9,369
9,906
0
14,761
W
23,961
4,980
0
792
14,068
6,789
0
5,638
7,980
0
31,338
L
Nu Wa
Yhusanmi
Nu Wa
7,808
1,352
0
20
18,005
5,939
0
8,267
9,738
23,319
0
L
Ishtar
ale243
Ishtar
7,749
3,485
0
626
20,640
7,827
0
12,023
8,617
0
27,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,928
Gold Earned
57,006
260
Minions Killed
179
12
Camps Cleared
3
945,692
Distance Traveled
901,822
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,139
1,214
16
2
5
172,208
2
W
Cthulhu
14,101
1,410
22
2
1
213,828
0
W
Olorun
12,114
1,211
52
5
1
177,334
0
W
Ah Muzen Cab
13,413
1,341
150
15
4
209,218
2
L
Achilles
11,519
1,152
20
2
1
178,408
1
L
Vulcan
12,301
1,230
74
7
0
215,450
0
L
Da Ji
11,125
1,113
19
2
1
169,428
0
W
Thor
12,161
1,216
20
2
1
173,104
1
L
Nu Wa
11,188
1,119
33
3
0
162,900
0
L
Ishtar
10,873
1,087
33
3
1
175,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role