Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ICEINMYVEINS313
Zhong Kui
Level 105
God Stats
25W - 19L
1,606 SR
Queue Stats
367W - 373L
1,520 Elo+
Party 1
Awilix
Awilix
bryanmadriz
Awilix
Level 87
God Stats
27W - 14L
1,529 SR
Queue Stats
253W - 232L
1,514 Elo+
Party 1
Sobek
Sobek
chargersKB24
Sobek
Level 79
God Stats
4W - 2L
1,636 SR
Queue Stats
182W - 183L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
marinersfan016
Guan Yu
Level 143
God Stats
1W - 3L
1,111 SR
Queue Stats
327W - 324L
1,453 Elo+
Solo
Team Averages
Level 103
1,476 SR
1,506 Elo+

VS

Team Averages
Level 92
1,614 SR
1,525 Elo+
Thanatos
Thanatos
CarlsFajitas
Thanatos
Level 106
God Stats
6W - 7L
1,460 SR
Queue Stats
228W - 240L
1,535 Elo+
Party 2
Nox
Nox
FilthyCasual778
Nox
Level 109
God Stats
2W - 4L
1,822 SR
Queue Stats
236W - 238L
1,473 Elo+
Solo
Ymir
Ymir
Slayer-Of-Puss33
Ymir
Level 59
God Stats
2W - 3L
1,586 SR
Queue Stats
15W - 13L
1,556 Elo+
Solo
Neith
Neith
Whoskaids
Neith
Level 77
God Stats
9W - 9L
1,683 SR
Queue Stats
144W - 157L
1,518 Elo+
Party 2
Ravana
Ravana
XoxoxSleek
Ravana
Level 108
God Stats
20W - 23L
1,520 SR
Queue Stats
443W - 439L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 2 / 0
9,918
551
8,550
11,102
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
ICEINMYVEINS313
Zhong Kui
15
3 / 2 / 7
9,372
521
9,934
12,166
9,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
15
4 / 1 / 3
8,930
496
4,515
10,344
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 7
9,317
518
7,412
15,925
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 1
10,501
583
10,068
16,421
16,832
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarlsFajitas
Thanatos
14
2 / 6 / 0
8,872
493
6,184
15,716
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 4
8,897
494
8,933
8,984
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 0 / 4
8,024
446
5,044
11,033
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Whoskaids
Neith
15
1 / 6 / 2
9,098
505
7,468
14,583
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
XoxoxSleek
Ravana
16
3 / 3 / 0
10,265
570
9,954
11,842
6,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
7
7
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
0
2.5
L
Thanatos
CarlsFajitas
Thanatos
2
6
0
0.33
L
1
4
4
0.75
W
Zhong Kui
ICEINMYVEINS313
Zhong Kui
3
2
7
3.25
L
0
0
4
2
L
Neith
Whoskaids
Neith
1
6
2
0.33
L
Ravana
XoxoxSleek
Ravana
3
3
0
1
W
Awilix
4
1
3
5.5
W
3
1
7
6.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
37,583
65,958
Taken
62,158
53,844
Mitigated
32,911
21,024
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,550
6,131
147
3,617
11,102
4,513
3,654
1,710
9,392
0
88,197
L
Thanatos
CarlsFajitas
Thanatos
6,184
1,660
0
12,158
15,716
7,889
0
5,746
9,970
0
77,716
L
8,933
500
0
414
8,984
4,330
0
3,540
5,444
54,930
0
W
Zhong Kui
ICEINMYVEINS313
Zhong Kui
9,934
247
0
4,289
12,166
9,286
564
3,560
8,346
72,730
0
L
5,044
956
0
3,068
11,033
8,963
0
2,565
8,468
28,777
0
L
Neith
Whoskaids
Neith
7,468
2,016
0
2,204
14,583
5,586
1,859
3,129
11,454
0
76,686
L
Ravana
XoxoxSleek
Ravana
9,954
2,552
0
5,135
11,842
6,143
0
1,086
10,756
0
87,299
W
Awilix
4,515
1,606
0
1,037
10,344
4,201
0
2,262
8,009
0
63,900
W
7,412
853
0
5,906
15,925
19,012
0
4,534
11,243
26,323
6,219
W
10,068
1,707
427
5,601
16,421
16,832
0
1,335
14,991
0
77,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
45,156
552
Minions Killed
526
0
Camps Cleared
0
1,782,913
Distance Traveled
1,682,405
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,918
551
148
8
0
322,397
5
L
Thanatos
8,872
493
113
6
0
359,948
2
L
Nox
8,897
494
110
6
0
351,540
4
W
Zhong Kui
9,372
521
123
7
0
325,970
5
L
Ymir
8,024
446
33
2
0
337,079
1
L
Neith
9,098
505
124
7
0
286,720
3
L
Ravana
10,265
570
146
8
0
347,118
1
W
Awilix
8,930
496
97
5
0
419,881
6
W
Sobek
9,317
518
37
2
0
359,024
4
W
Guan Yu
10,501
583
147
8
0
355,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role