Player Matchup

Lancelot
Lancelot
A Twixtor
Lancelot
Level 40
God Stats
4W - 10L
1,500 SR
Queue Stats
48W - 53L
1,347 Elo+
Party 1
Chaac
Chaac
Connor Benfield
Chaac
Level 115
God Stats
3W - 2L
1,742 SR
Queue Stats
142W - 136L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
FeedCrayfish872
Kuzenbo
Level 85
God Stats
9W - 11L
1,655 SR
Queue Stats
153W - 158L
1,391 Elo+
Party 1
Medusa
Medusa
chenlezhi
Medusa
Level 160
God Stats
48W - 69L
1,432 SR
Queue Stats
1,388W - 1,496L
1,432 Elo+
Solo
Agni
Agni
popcornitus
Agni
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 32L
1,242 Elo+
Party 1
Team Averages
Level 82
1,566 SR
1,367 Elo+

VS

Team Averages
Level 95
1,515 SR
1,414 Elo+
Thanatos
Thanatos
Ice35berg
Thanatos
Level 85
God Stats
10W - 5L
1,534 SR
Queue Stats
65W - 65L
1,364 Elo+
Party 2
Cerberus
Cerberus
Lt-Toodlez
Cerberus
Level 105
God Stats
7W - 5L
1,422 SR
Queue Stats
75W - 74L
1,414 Elo+
Solo
Achilles
Achilles
Samtuxent
Achilles
Level 25
God Stats
3W - 4L
1,292 SR
Queue Stats
143W - 129L
1,361 Elo+
Party 2
Aphrodite
Aphrodite
TheFallenAces
Aphrodite
Level 109
God Stats
3W - 2L
1,758 SR
Queue Stats
110W - 116L
1,384 Elo+
Party 2
Apollo
Apollo
UnderseaApollo8
Apollo
Level 149
God Stats
15W - 16L
1,569 SR
Queue Stats
228W - 205L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
A Twixtor
Lancelot
15
2 / 8 / 0
9,595
400
6,337
22,801
11,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 4 / 1
10,235
426
20,969
26,011
30,174
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
8,506
354
8,452
19,773
24,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
chenlezhi
Medusa
18
1 / 5 / 2
11,725
489
23,339
18,345
10,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 2 / 2
8,992
375
10,593
12,331
5,011
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ice35berg
Thanatos
18
6 / 3 / 2
12,293
512
9,965
22,356
11,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Lt-Toodlez
Cerberus
15
1 / 1 / 12
11,136
464
12,959
36,212
31,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
Samtuxent
Achilles
15
2 / 1 / 9
10,222
426
7,699
18,585
22,659
Aphrodite
TheFallenAces
Aphrodite
18
4 / 0 / 11
11,886
495
14,614
18,857
10,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 2 / 5
13,105
546
26,480
21,971
12,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
23
23
Deaths
7
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Lancelot
A Twixtor
Lancelot
2
8
0
0.25
L
2
4
1
0.63
L
1
4
1
0.38
W
Thanatos
Ice35berg
Thanatos
6
3
2
2.33
W
Cerberus
Lt-Toodlez
Cerberus
1
1
12
7
W
Achilles
Samtuxent
Achilles
2
1
9
6.5
W
Aphrodite
TheFallenAces
Aphrodite
4
0
11
9.5
W
10
2
5
6.25
L
Medusa
chenlezhi
Medusa
1
5
2
0.4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,690
Damage
71,717
99,261
Taken
117,981
80,977
Mitigated
88,212
19,498
Healing
69,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
A Twixtor
Lancelot
6,337
1,469
0
1,833
22,801
11,548
0
2,997
19,804
0
69,988
L
20,969
3,665
0
8,799
26,011
30,174
423
6,947
19,064
0
73,298
L
8,452
4,496
0
1,809
19,773
24,188
20
7,437
12,336
19,913
0
W
Thanatos
Ice35berg
Thanatos
9,965
1,780
0
17,109
22,356
11,966
71
3,866
18,490
0
98,478
W
Cerberus
Lt-Toodlez
Cerberus
12,959
2,236
0
16,860
36,212
31,016
50
6,425
29,787
50,118
0
W
Achilles
Samtuxent
Achilles
7,699
2,160
0
2,977
18,585
22,659
1,010
4,038
14,547
0
33,412
W
Aphrodite
TheFallenAces
Aphrodite
14,614
1,908
11,432
15,595
18,857
10,498
1,120
4,160
14,697
94,016
0
W
26,480
19,883
0
5,698
21,971
12,073
4,775
4,802
17,169
0
126,115
L
Medusa
chenlezhi
Medusa
23,339
12,807
168
3,881
18,345
10,056
2,438
5,565
12,780
0
128,852
L
10,593
1,346
0
3,008
12,331
5,011
492
4,627
7,704
57,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,053
Gold Earned
58,642
499
Minions Killed
614
0
Camps Cleared
0
2,094,158
Distance Traveled
2,260,341
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,595
400
95
4
0
461,564
0
L
Chaac
10,235
426
106
4
0
395,245
2
L
Kuzenbo
8,506
354
28
1
0
481,358
2
W
Thanatos
12,293
512
127
5
0
433,825
2
W
Cerberus
11,136
464
110
5
0
463,271
8
W
Achilles
10,222
426
53
2
0
422,546
2
W
Aphrodite
11,886
495
157
7
0
462,124
4
W
Apollo
13,105
546
167
7
0
478,575
3
L
Medusa
11,725
489
170
7
0
376,164
0
L
Agni
8,992
375
100
4
0
379,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role