Player Matchup

Sylvanus
Sylvanus
Copeslayer
Sylvanus
Level 109
God Stats
5W - 12L
1,348 SR
Queue Stats
301W - 465L
1,283 Elo+
Party 1
Chernobog
Chernobog
PummaChampp
Chernobog
Level 19
God Stats
1W - 8L
1,118 SR
Queue Stats
67W - 159L
1,115 Elo+
Party 1
Thanatos
Thanatos
bachelor3456
Thanatos
Level 54
God Stats
5W - 9L
1,377 SR
Queue Stats
145W - 255L
1,257 Elo+
Solo
Team Averages
Level 61
1,281 SR
1,218 Elo+

VS

Team Averages
Level 82
1,362 SR
1,400 Elo+
Zeus
Zeus
Darth Zeala
Zeus
Level 64
God Stats
3W - 5L
1,071 SR
Queue Stats
16W - 31L
1,210 Elo+
Party 2
Cupid
Cupid
Itzz Rasta
Cupid
Level 28
God Stats
5W - 2L
1,541 SR
Queue Stats
5W - 3L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
ToothedApollo69
Ne Zha
Level 155
God Stats
5W - 3L
1,474 SR
Queue Stats
289W - 316L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Copeslayer
Sylvanus
11
0 / 3 / 5
7,640
695
5,371
17,409
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
PummaChampp
Chernobog
10
2 / 5 / 2
7,277
662
6,320
12,558
5,861
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
bachelor3456
Thanatos
12
4 / 5 / 2
7,988
726
6,475
13,558
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
8,971
816
8,868
5,869
1,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
14
5 / 2 / 5
8,932
812
12,978
9,540
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 10
8,879
807
15,256
10,327
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
12
13
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Copeslayer
Sylvanus
0
3
5
0.83
W
5
4
7
2.13
W
Cupid
5
2
5
3.75
L
Chernobog
PummaChampp
Chernobog
2
5
2
0.6
W
2
0
10
7
L
Thanatos
bachelor3456
Thanatos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,166
Damage
37,102
43,525
Taken
25,736
29,070
Mitigated
13,187
12,792
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Copeslayer
Sylvanus
5,371
1,306
1,185
5,087
17,409
16,337
0
3,213
13,628
18,071
0
W
8,868
1,533
89
1,215
5,869
1,847
717
1,346
4,279
23,702
0
W
Cupid
12,978
7,521
212
1,900
9,540
3,592
849
2,184
7,147
0
33,162
L
Chernobog
PummaChampp
Chernobog
6,320
4,116
0
486
12,558
5,861
0
3,074
9,062
0
18,631
W
15,256
2,138
213
5,230
10,327
7,748
699
2,727
7,372
0
38,847
L
Thanatos
bachelor3456
Thanatos
6,475
1,082
0
6,034
13,558
6,872
0
2,919
10,318
0
12,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
26,782
78
Minions Killed
135
3
Camps Cleared
7
546,728
Distance Traveled
598,935
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,640
695
20
2
1
167,962
1
W
Zeus
8,971
816
43
4
2
182,352
3
W
Cupid
8,932
812
42
4
2
207,509
1
L
Chernobog
7,277
662
40
4
0
176,700
0
W
Ne Zha
8,879
807
50
5
3
209,074
2
L
Thanatos
7,988
726
18
2
2
202,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role