Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SixpennyRaptor6
Bellona
Level 122
God Stats
0W - 1L
1,861 SR
Queue Stats
44W - 61L
1,448 Elo+
Party 1
Anhur
Anhur
vibecheckonjoe
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,510 Elo+
Party 1
Team Averages
Level 91
1,620 SR
1,486 Elo+

VS

Team Averages
Level 87
1,555 SR
1,520 Elo+
Scylla
Scylla
RiasMilkJugsOP
Scylla
Level 67
God Stats
1W - 1L
1,315 SR
Queue Stats
36W - 50L
1,346 Elo+
Party 2
Da Ji
Da Ji
deatheagleash
Da Ji
Level 68
God Stats
14W - 11L
1,519 SR
Queue Stats
19W - 39L
1,327 Elo+
Party 2
Cernunnos
Cernunnos
liljman824
Cernunnos
Level 126
God Stats
4W - 0L
1,831 SR
Queue Stats
7W - 3L
1,885 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 4 / 2
6,442
644
4,275
6,744
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 4
6,168
617
4,272
9,762
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 6 / 1
6,242
624
3,893
8,967
3,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
7,887
789
6,028
4,202
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
10 / 2 / 1
8,506
851
9,469
7,250
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
liljman824
Cernunnos
12
0 / 0 / 10
7,215
722
6,703
6,477
2,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
2
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
2
0.5
W
2
2
10
3.5
L
0
2
4
1
W
10
2
1
5.25
W
Cernunnos
liljman824
Cernunnos
0
0
10
5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,440
Damage
22,200
25,473
Taken
17,929
13,419
Mitigated
6,886
2,327
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,275
471
0
471
6,744
2,667
0
2,420
4,324
21,776
0
W
6,028
605
0
646
4,202
1,303
639
1,263
2,895
26,637
0
L
4,272
1,187
0
870
9,762
7,458
0
2,057
7,705
0
10,585
W
9,469
2,732
0
1,323
7,250
3,288
793
1,589
5,284
0
19,695
W
Cernunnos
liljman824
Cernunnos
6,703
2,407
0
1,415
6,477
2,295
1,270
1,737
4,702
0
31,173
L
3,893
1,371
122
864
8,967
3,294
0
1,957
7,010
0
13,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,852
Gold Earned
23,608
84
Minions Killed
123
3
Camps Cleared
6
488,738
Distance Traveled
541,880
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,442
644
36
4
2
162,540
6
W
Scylla
7,887
789
64
6
1
185,370
3
L
Bellona
6,168
617
24
2
0
175,083
1
W
Da Ji
8,506
851
10
1
2
178,651
2
W
Cernunnos
7,215
722
49
5
3
177,859
3
L
Anhur
6,242
624
24
2
1
151,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role