Player Matchup

Ullr
Ullr
Arrona_
Ullr
Level 129
God Stats
16W - 16L
1,612 SR
Queue Stats
325W - 286L
1,662 Elo+
Party 1
Achilles
Achilles
IzzyFGC
Achilles
Level 3
God Stats
10W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 1
Ra
Ra
Silvatheweeb
Ra
Level 125
God Stats
8W - 10L
1,597 SR
Queue Stats
380W - 313L
1,625 Elo+
Party 1
Set
Set
Steak15
Set
Level 154
God Stats
1W - 1L
1,388 SR
Queue Stats
77W - 67L
1,579 Elo+
Party 1
Maui
Maui
StrykerFGC
Maui
Level 142
God Stats
19W - 11L
1,618 SR
Queue Stats
156W - 120L
1,558 Elo+
Party 1
Team Averages
Level 111
1,543 SR
1,585 Elo+

VS

Team Averages
Level 47
1,426 SR
1,327 Elo+
Skadi
Skadi
Skiper_Cz
Skadi
Level 103
God Stats
5W - 7L
1,509 SR
Queue Stats
130W - 142L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
SyntheticBoT
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,405 Elo+
Solo
He Bo
He Bo
ZOMB13KILL3Rx08
He Bo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 77L
1,322 Elo+
Solo
Janus
Janus
pjkattil
Janus
Level 34
God Stats
0W - 2L
1,120 SR
Queue Stats
0W - 10L
1,024 Elo+
Party 2
Set
Set
stupidcupid657
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arrona_
Ullr
20
12 / 3 / 5
14,118
672
23,338
17,071
8,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
IzzyFGC
Achilles
15
5 / 0 / 12
10,212
486
7,872
14,874
11,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
9 / 0 / 12
12,324
587
16,600
11,977
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
18
7 / 2 / 9
11,951
569
13,973
18,601
13,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
4 / 1 / 21
11,988
571
10,560
21,297
29,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Skiper_Cz
Skadi
6
0 / 6 / 0
6,309
300
2,219
9,152
2,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
SyntheticBoT
Sun Wukong
13
0 / 5 / 1
8,523
406
14,269
26,456
18,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 9 / 0
8,275
394
10,694
19,740
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
pjkattil
Janus
16
0 / 6 / 2
9,244
440
9,093
17,339
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 11 / 1
10,609
505
5,056
21,716
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
9
37
Kills
5
6
Deaths
37
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
Arrona_
Ullr
12
3
5
4.83
W
Achilles
IzzyFGC
Achilles
5
0
12
11
W
9
0
12
15
L
Skadi
Skiper_Cz
Skadi
0
6
0
0
W
Set
7
2
9
5.75
W
4
1
21
14.5
L
Sun Wukong
SyntheticBoT
Sun Wukong
0
5
1
0.1
L
2
9
0
0.22
L
Janus
pjkattil
Janus
0
6
2
0.17
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,343
Damage
41,331
83,820
Taken
94,403
69,256
Mitigated
43,227
25,459
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Arrona_
Ullr
23,338
11,341
0
2,971
17,071
8,346
7,616
2,474
13,937
0
140,723
W
Achilles
IzzyFGC
Achilles
7,872
3,405
0
4,176
14,874
11,590
2,528
3,396
9,866
44
29,321
W
16,600
2,046
4,682
8,297
11,977
6,743
5,246
3,896
8,081
98,288
0
L
Skadi
Skiper_Cz
Skadi
2,219
743
0
500
9,152
2,181
0
2,504
6,604
0
16,858
W
Set
13,973
8,196
0
1,786
18,601
13,320
4,009
4,918
13,683
0
99,830
W
10,560
2,530
0
3,547
21,297
29,257
876
5,695
15,602
36,718
1,599
L
Sun Wukong
SyntheticBoT
Sun Wukong
14,269
1,114
0
8,095
26,456
18,403
0
7,730
17,776
0
54,838
L
10,694
733
0
3,719
19,740
7,218
0
7,469
11,894
48,676
795
L
Janus
pjkattil
Janus
9,093
594
0
1,497
17,339
5,855
33
4,115
13,036
73,216
0
L
5,056
2,046
0
1,294
21,716
9,570
0
4,134
17,067
0
74,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,593
Gold Earned
42,960
578
Minions Killed
433
0
Camps Cleared
0
1,962,492
Distance Traveled
1,600,286
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,118
672
197
9
0
371,910
0
W
Achilles
10,212
486
38
2
0
359,171
0
W
Ra
12,324
587
172
8
0
411,488
4
L
Skadi
6,309
300
28
1
0
162,698
1
W
Set
11,951
569
129
6
0
382,845
1
W
Maui
11,988
571
42
2
0
437,078
3
L
Sun Wukong
8,523
406
82
4
0
334,966
4
L
He Bo
8,275
394
80
4
0
285,899
8
L
Janus
9,244
440
127
6
0
439,039
4
L
Set
10,609
505
116
6
0
377,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role