Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Adam ThieIen
Odin
Level 87
God Stats
3W - 0L
1,752 SR
Queue Stats
134W - 101L
1,600 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChrisBadley
Kumbhakarna
Level 117
God Stats
2W - 1L
1,647 SR
Queue Stats
305W - 203L
1,591 Elo+
Party 1
Zeus
Zeus
GxHzRagequit420
Zeus
Level 156
God Stats
15W - 8L
1,635 SR
Queue Stats
348W - 324L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
someoldjews
Erlang Shen
Level 85
God Stats
1W - 2L
1,244 SR
Queue Stats
202W - 179L
1,554 Elo+
Party 1
Team Averages
Level 119
1,556 SR
1,553 Elo+

VS

Team Averages
Level 108
1,438 SR
1,491 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Nestore04
King Arthur
Level 139
God Stats
0W - 1L
1,316 SR
Queue Stats
13W - 10L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
Zilkanju
Baba Yaga
Level 129
God Stats
5W - 10L
1,374 SR
Queue Stats
594W - 639L
1,439 Elo+
Solo
Jing Wei
Jing Wei
beancup
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,568 Elo+
Solo
Khepri
Khepri
mastabaconblasta
Khepri
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
13 / 2 / 10
11,982
856
28,678
17,939
11,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 23
10,982
784
12,677
21,524
26,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
ChrisBadley
Kumbhakarna
17
2 / 3 / 20
11,017
787
7,167
28,071
37,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 2 / 18
11,318
808
23,526
11,162
6,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
someoldjews
Erlang Shen
17
6 / 3 / 10
11,384
813
9,646
23,365
20,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 6 / 2
9,898
707
15,425
13,667
5,731
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Nestore04
King Arthur
15
2 / 8 / 2
9,129
652
10,856
23,744
24,702
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
Zilkanju
Baba Yaga
15
0 / 5 / 7
8,811
629
15,304
14,978
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
beancup
Jing Wei
16
1 / 5 / 5
9,288
663
13,505
14,302
7,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 6
8,816
630
8,850
20,732
20,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
29
Kills
9
12
Deaths
30
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
10
9
L
Thoth
 
Thoth
4
6
2
0.83
W
3
2
23
7.25
W
Kumbhakarna
ChrisBadley
Kumbhakarna
2
3
20
4
W
5
2
18
7
L
King Arthur
Nestore04
King Arthur
2
8
2
0.38
L
Baba Yaga
Zilkanju
Baba Yaga
0
5
7
0.7
L
Jing Wei
beancup
Jing Wei
1
5
5
0.7
L
2
6
6
0.83
W
Erlang Shen
someoldjews
Erlang Shen
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,694
Damage
63,940
102,061
Taken
87,423
102,232
Mitigated
65,899
54,691
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
28,678
8,683
298
15,327
17,939
11,342
3,376
8,474
9,465
76
41,161
L
Thoth
 
Thoth
15,425
1,197
1,634
1,018
13,667
5,731
0
5,526
8,141
28,061
0
W
12,677
1,107
7,318
6,062
21,524
26,364
709
7,820
13,704
34
26,982
W
Kumbhakarna
ChrisBadley
Kumbhakarna
7,167
963
1,591
7,974
28,071
37,737
721
10,113
17,958
22,923
0
W
23,526
4,332
2,196
1,443
11,162
6,319
1,084
5,496
5,666
45,225
0
L
King Arthur
Nestore04
King Arthur
10,856
1,307
590
2,328
23,744
24,702
0
7,689
16,055
332
16,098
L
Baba Yaga
Zilkanju
Baba Yaga
15,304
717
1,646
3,815
14,978
6,527
0
6,270
8,708
29,392
0
L
Jing Wei
beancup
Jing Wei
13,505
7,240
1,813
1,782
14,302
7,950
84
3,021
11,281
0
26,342
L
8,850
416
1,290
1,467
20,732
20,989
0
8,297
12,435
17,572
0
W
Erlang Shen
someoldjews
Erlang Shen
9,646
3,925
5,354
7,128
23,365
20,470
2,027
8,008
15,357
0
16,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,683
Gold Earned
45,942
132
Minions Killed
125
0
Camps Cleared
0
1,479,720
Distance Traveled
1,101,500
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,982
856
26
2
0
294,148
0
L
Thoth
9,898
707
36
3
0
218,779
1
W
Odin
10,982
784
33
2
0
318,654
0
W
Kumbhakarna
11,017
787
10
1
0
300,684
0
W
Zeus
11,318
808
58
4
0
275,095
4
L
King Arthur
9,129
652
15
1
0
219,171
1
L
Baba Yaga
8,811
629
27
2
0
210,712
0
L
Jing Wei
9,288
663
35
3
0
238,221
1
L
Khepri
8,816
630
12
1
0
214,617
0
W
Erlang Shen
11,384
813
5
0
0
291,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role