Player Matchup

Bellona
Bellona
BitReaper
Bellona
Level 45
God Stats
28W - 25L
1,525 SR
Queue Stats
207W - 227L
1,481 Elo+
Party 2
Anubis
Anubis
VCWLuna
Anubis
Level 136
God Stats
14W - 12L
1,667 SR
Queue Stats
316W - 252L
1,629 Elo+
Party 3
Skadi
Skadi
Wortoxonly
Skadi
Level 23
God Stats
4W - 0L
1,793 SR
Queue Stats
29W - 16L
1,624 Elo+
Party 3
Horus
Horus
allgravybaby
Horus
Level 66
God Stats
11W - 8L
1,584 SR
Queue Stats
198W - 174L
1,506 Elo+
Party 2
Chronos
Chronos
gamingsince90
Chronos
Level 44
God Stats
4W - 2L
1,758 SR
Queue Stats
37W - 41L
1,524 Elo+
Solo
Team Averages
Level 63
1,665 SR
1,553 Elo+

VS

Team Averages
Level 31
1,545 SR
1,613 Elo+
Chang'e
Chang'e
Adameau
Chang'e
Level 40
God Stats
0W - 2L
1,200 SR
Queue Stats
36W - 41L
1,486 Elo+
Solo
Sylvanus
Sylvanus
BBWDominator
Sylvanus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 21L
1,672 Elo+
Party 1
Poseidon
Poseidon
FillerTester
Poseidon
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,561 Elo+
Party 1
Awilix
Awilix
HeadHunter93996
Awilix
Level 31
God Stats
1W - 2L
1,760 SR
Queue Stats
101W - 64L
1,719 Elo+
Party 1
Chaac
Chaac
SirTipperton
Chaac
Level 35
God Stats
3W - 4L
1,767 SR
Queue Stats
108W - 67L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BitReaper
Bellona
13
3 / 1 / 0
8,824
552
8,211
11,464
10,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
VCWLuna
Anubis
15
5 / 1 / 8
9,313
582
13,046
10,703
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
14
5 / 2 / 5
8,829
552
11,105
9,742
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 5
8,259
516
8,477
10,025
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
14
4 / 4 / 1
8,818
551
6,306
13,040
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adameau
Chang'e
13
0 / 6 / 2
7,571
473
4,643
14,284
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
BBWDominator
Sylvanus
11
1 / 3 / 1
6,743
421
7,132
12,927
9,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
FillerTester
Poseidon
14
2 / 5 / 1
8,125
508
4,650
8,328
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 0
8,584
537
8,384
14,138
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 0
8,413
526
6,568
13,634
8,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
8
8
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Adameau
Chang'e
0
6
2
0.17
L
Sylvanus
BBWDominator
Sylvanus
1
3
1
0.5
W
Bellona
BitReaper
Bellona
3
1
0
3
L
Poseidon
FillerTester
Poseidon
2
5
1
0.5
L
4
4
0
1
L
1
2
0
0.5
W
Anubis
VCWLuna
Anubis
5
1
8
9
W
Skadi
5
2
5
3.75
W
3
0
5
5.5
W
Chronos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,145
Damage
31,377
54,974
Taken
63,311
34,631
Mitigated
29,955
20,840
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Adameau
Chang'e
4,643
420
397
3,913
14,284
4,449
0
2,818
11,466
53,933
0
L
Sylvanus
BBWDominator
Sylvanus
7,132
2,180
420
2,251
12,927
9,374
0
5,394
7,439
24,027
8,748
W
Bellona
BitReaper
Bellona
8,211
3,218
0
3,430
11,464
10,979
117
0
11,464
0
59,935
L
Poseidon
FillerTester
Poseidon
4,650
996
0
1,777
8,328
3,045
387
4,568
3,512
51,753
3,089
L
8,384
4,219
0
285
14,138
4,663
0
4,588
9,550
0
64,155
L
6,568
1,892
0
4,688
13,634
8,424
762
1,446
12,188
0
65,582
W
Anubis
VCWLuna
Anubis
13,046
761
0
6,262
10,703
5,095
0
2,156
8,547
76,968
0
W
Skadi
11,105
4,827
0
1,687
9,742
4,061
852
3,176
6,462
0
54,304
W
8,477
2,752
795
4,100
10,025
9,125
0
3,979
5,865
0
26,449
W
Chronos
6,306
2,232
0
4,566
13,040
5,371
216
5,823
7,199
71,738
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
39,436
471
Minions Killed
483
0
Camps Cleared
0
1,524,813
Distance Traveled
1,511,078
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,571
473
92
6
0
283,859
3
L
Sylvanus
6,743
421
56
4
0
283,372
2
W
Bellona
8,824
552
124
8
0
329,026
5
L
Poseidon
8,125
508
88
6
0
290,724
0
L
Awilix
8,584
537
105
7
0
337,149
1
L
Chaac
8,413
526
142
9
0
315,974
2
W
Anubis
9,313
582
118
7
0
300,013
4
W
Skadi
8,829
552
77
5
0
297,673
2
W
Horus
8,259
516
33
2
0
337,829
4
W
Chronos
8,818
551
119
7
0
260,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role