Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ender4408
Ah Muzen Cab
Level 127
God Stats
3W - 2L
1,545 SR
Queue Stats
182W - 125L
1,706 Elo+
Party 1
Kuzenbo
Kuzenbo
JimBób
Kuzenbo
Level 120
God Stats
3W - 0L
1,498 SR
Queue Stats
110W - 64L
1,705 Elo+
Party 1
Artio
Artio
KermitDeicide
Artio
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 44L
1,679 Elo+
Party 1
Team Averages
Level 130
1,514 SR
1,697 Elo+

VS

Team Averages
Level 152
1,616 SR
1,597 Elo+
Da Ji
Da Ji
KuwaiKuma
Da Ji
Level 146
God Stats
1W - 1L
1,711 SR
Queue Stats
88W - 75L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
LagsBenedict
Ao Kuang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 145L
1,562 Elo+
Solo
Aphrodite
Aphrodite
UnChesquito
Aphrodite
Level 149
God Stats
5W - 5L
1,636 SR
Queue Stats
203W - 190L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ender4408
Ah Muzen Cab
20
7 / 6 / 8
16,935
706
49,906
22,864
13,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
JimBób
Kuzenbo
20
8 / 1 / 8
17,049
710
22,684
25,309
50,939
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
2 / 6 / 8
15,948
665
12,354
35,187
48,207
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KuwaiKuma
Da Ji
20
7 / 7 / 6
15,723
655
37,353
28,045
14,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
LagsBenedict
Ao Kuang
20
5 / 4 / 6
16,798
700
18,872
51,120
56,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
UnChesquito
Aphrodite
19
1 / 6 / 11
14,807
617
18,565
24,091
13,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
17
Kills
13
13
Deaths
17
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ender4408
Ah Muzen Cab
7
6
8
1.83
W
Kuzenbo
JimBób
Kuzenbo
8
1
8
12
W
2
6
8
1
L
Da Ji
KuwaiKuma
Da Ji
7
7
6
1.43
L
Ao Kuang
LagsBenedict
Ao Kuang
5
4
6
2
L
Aphrodite
UnChesquito
Aphrodite
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,944
Damage
74,790
83,360
Taken
103,256
112,196
Mitigated
84,523
24,454
Healing
45,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ender4408
Ah Muzen Cab
49,906
21,600
0
4,137
22,864
13,050
1,438
10,043
12,742
24
127,055
W
Kuzenbo
JimBób
Kuzenbo
22,684
8,242
0
6,485
25,309
50,939
517
13,733
11,351
51,246
0
W
12,354
1,414
2,911
10,921
35,187
48,207
46
14,202
20,357
31,604
0
L
Da Ji
KuwaiKuma
Da Ji
37,353
11,133
0
413
28,045
14,754
1,235
10,357
17,688
0
90,908
L
Ao Kuang
LagsBenedict
Ao Kuang
18,872
5,182
2,619
19,779
51,120
56,756
0
13,890
37,230
57,481
0
L
Aphrodite
UnChesquito
Aphrodite
18,565
1,819
10,847
11,972
24,091
13,013
225
11,496
12,595
78,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,932
Gold Earned
47,328
242
Minions Killed
305
8
Camps Cleared
13
1,327,233
Distance Traveled
1,230,623
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,935
706
141
6
7
420,175
2
W
Kuzenbo
17,049
710
63
3
0
488,796
2
W
Artio
15,948
665
38
2
1
418,262
7
L
Da Ji
15,723
655
102
4
8
394,575
9
L
Ao Kuang
16,798
700
81
3
2
443,205
4
L
Aphrodite
14,807
617
122
5
3
392,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role