Player Matchup

Susano
Susano
Brandito191
Susano
Level 160
God Stats
2W - 3L
1,230 SR
Queue Stats
211W - 176L
1,535 Elo+
Party 2
Raijin
Raijin
Digi313
Raijin
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
126W - 138L
1,503 Elo+
Solo
Chiron
Chiron
ItsMeHoWwee
Chiron
Level 125
God Stats
0W - 2L
1,416 SR
Queue Stats
69W - 73L
1,489 Elo+
Party 2
Camazotz
Camazotz
KasikeUchiha
Camazotz
Level 41
God Stats
1W - 1L
1,733 SR
Queue Stats
186W - 194L
1,492 Elo+
Solo
Atlas
Atlas
TheEarly007
Atlas
Level 160
God Stats
12W - 8L
1,596 SR
Queue Stats
499W - 508L
1,547 Elo+
Solo
Team Averages
Level 111
1,539 SR
1,513 Elo+

VS

Team Averages
Level 133
1,425 SR
1,523 Elo+
Chaac
Chaac
DJKogeta
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,609 Elo+
Solo
Khepri
Khepri
DragonKingLibra
Khepri
Level 155
God Stats
2W - 2L
1,379 SR
Queue Stats
89W - 84L
1,506 Elo+
Party 1
Loki
Loki
JoanMeister
Loki
Level 124
God Stats
1W - 1L
1,248 SR
Queue Stats
47W - 62L
1,499 Elo+
Solo
Da Ji
Da Ji
LoneWolfthebest
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 160L
1,513 Elo+
Party 1
Medusa
Medusa
OceanThunder57
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
7 / 7 / 5
12,336
617
29,789
24,704
14,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Digi313
Raijin
20
2 / 8 / 11
12,412
621
24,596
19,580
10,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
20
4 / 5 / 9
13,326
666
21,524
16,089
9,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
KasikeUchiha
Camazotz
19
2 / 4 / 7
11,482
574
12,350
23,770
13,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 4 / 12
12,254
613
12,458
27,739
45,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJKogeta
Chaac
20
4 / 3 / 17
13,025
651
20,217
31,926
34,170
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
0 / 4 / 21
13,240
662
10,210
25,484
39,385
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
3 / 4 / 9
11,943
597
12,238
15,760
6,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 3 / 16
13,117
656
18,972
19,963
9,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
13 / 3 / 10
15,697
785
34,755
21,670
11,496
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
101
16
Kills
28
28
Deaths
17
44
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Susano
7
7
5
1.36
W
Chaac
DJKogeta
Chaac
4
3
17
4.17
L
Raijin
Digi313
Raijin
2
8
11
0.94
W
0
4
21
2.63
L
Chiron
4
5
9
1.7
W
3
4
9
1.88
L
Camazotz
KasikeUchiha
Camazotz
2
4
7
1.38
W
8
3
16
5.33
W
13
3
10
6
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,717
Damage
96,392
111,882
Taken
114,803
93,834
Mitigated
100,820
32,006
Healing
55,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
29,789
4,213
2,333
3,294
24,704
14,678
468
2,306
22,398
0
39,583
W
Chaac
DJKogeta
Chaac
20,217
4,715
6,588
15,240
31,926
34,170
886
9,401
22,525
0
36,042
L
Raijin
Digi313
Raijin
24,596
1,823
1,498
1,308
19,580
10,896
122
655
18,925
53,627
0
W
10,210
681
2,297
5,010
25,484
39,385
591
9,003
16,481
17,750
0
L
Chiron
21,524
5,621
3,989
1,980
16,089
9,132
1,093
271
15,817
0
46,776
W
12,238
1,605
4,514
3,548
15,760
6,546
931
5,949
9,811
0
25,155
L
Camazotz
KasikeUchiha
Camazotz
12,350
1,212
2,216
8,337
23,770
13,974
633
3,379
20,391
0
26,470
W
18,972
4,944
4,789
5,996
19,963
9,223
2,853
6,101
13,862
0
32,112
W
34,755
20,018
1,486
6,304
21,670
11,496
2,721
6,600
15,070
0
88,615
L
12,458
2,608
1,984
5,067
27,739
45,154
0
3,599
24,140
28,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,810
Gold Earned
67,022
200
Minions Killed
208
0
Camps Cleared
0
1,599,970
Distance Traveled
1,838,333
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,336
617
17
1
0
346,691
0
W
Chaac
13,025
651
39
2
0
398,423
3
L
Raijin
12,412
621
69
3
0
281,300
0
W
Khepri
13,240
662
17
1
0
326,232
0
L
Chiron
13,326
666
65
3
0
297,439
0
W
Loki
11,943
597
19
1
0
364,851
2
L
Camazotz
11,482
574
30
2
0
346,898
2
W
Da Ji
13,117
656
16
1
0
402,352
0
W
Medusa
15,697
785
117
6
0
346,475
0
L
Atlas
12,254
613
19
1
0
327,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role