Player Matchup

Ishtar
Ishtar
Quancredible
Ishtar
Level 106
God Stats
5W - 4L
1,599 SR
Queue Stats
82W - 100L
1,407 Elo+
Party 2
Bacchus
Bacchus
Unit13
Bacchus
Level 27
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 4L
1,328 Elo+
Party 2
Hades
Hades
naomitodd0414
Hades
Level 60
God Stats
31W - 10L
1,680 SR
Queue Stats
79W - 85L
1,430 Elo+
Party 2
Team Averages
Level 64
1,671 SR
1,388 Elo+

VS

Team Averages
Level 85
1,462 SR
1,449 Elo+
Anhur
Anhur
Betav25
Anhur
Level 69
God Stats
1W - 2L
1,520 SR
Queue Stats
58W - 49L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
M4ST3R GH0ST987
Kukulkan
Level 27
God Stats
3W - 6L
1,368 SR
Queue Stats
4W - 7L
1,370 Elo+
Party 1
Hercules
Hercules
UxEATxIT
Hercules
Level 159
God Stats
5W - 7L
1,497 SR
Queue Stats
129W - 93L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
6 / 0 / 3
11,100
694
14,973
9,378
5,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Unit13
Bacchus
15
1 / 1 / 6
10,848
678
4,642
16,604
24,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 0 / 7
11,069
692
11,132
10,361
7,576
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Betav25
Anhur
12
0 / 4 / 1
8,612
538
2,502
12,044
5,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
1 / 4 / 0
9,073
567
7,768
6,861
3,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
UxEATxIT
Hercules
14
0 / 1 / 1
8,933
558
9,726
17,617
18,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
Betav25
Anhur
0
4
1
0.13
L
Kukulkan
1
4
0
0.25
W
Ishtar
6
0
3
7.5
W
Bacchus
Unit13
Bacchus
1
1
6
4
L
Hercules
UxEATxIT
Hercules
0
1
1
0.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
19,996
36,343
Taken
36,522
36,882
Mitigated
26,725
12,070
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Betav25
Anhur
2,502
1,647
0
1,650
12,044
5,077
0
5,562
6,482
0
17,434
L
Kukulkan
7,768
332
0
0
6,861
3,430
0
3,078
3,783
29,206
0
W
Ishtar
14,973
7,639
0
2,872
9,378
5,277
2,422
1,795
7,583
0
63,725
W
Bacchus
Unit13
Bacchus
4,642
806
130
4,801
16,604
24,029
76
3,559
13,045
16,660
0
L
Hercules
UxEATxIT
Hercules
9,726
3,227
0
5,578
17,617
18,218
0
7,443
10,174
0
27,836
W
11,132
851
47
4,220
10,361
7,576
266
3,217
7,144
54,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
26,618
209
Minions Killed
135
12
Camps Cleared
1
895,546
Distance Traveled
777,906
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,612
538
33
2
0
257,272
3
L
Kukulkan
9,073
567
63
4
1
227,268
0
W
Ishtar
11,100
694
85
5
4
301,832
4
W
Bacchus
10,848
678
29
2
0
302,469
3
L
Hercules
8,933
558
39
2
0
293,366
5
W
Hades
11,069
692
95
6
8
291,245
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role