Player Matchup

Thoth
Thoth
Leeroy1996
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,637 Elo+
Party 3
Ratatoskr
Ratatoskr
ShadDaDad
Ratatoskr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,479 Elo+
Party 3
Fenrir
Fenrir
THU FREE MAN
Fenrir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,512 Elo+
Party 3
Hel
Hel
reportedforakf
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,468 Elo+
Party 3
He Bo
He Bo
stoneythegoon
He Bo
Level 80
God Stats
1W - 2L
1,716 SR
Queue Stats
42W - 49L
1,486 Elo+
Party 3
Team Averages
Level 70
1,543 SR
1,516 Elo+

VS

Team Averages
Level 50
1,617 SR
1,467 Elo+
Chiron
Chiron
Jahable
Chiron
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,397 Elo+
Party 2
Skadi
Skadi
Neophiss
Skadi
Level 158
God Stats
4W - 1L
1,754 SR
Queue Stats
304W - 305L
1,496 Elo+
Party 1
Athena
Athena
Tilith111
Athena
Level 28
God Stats
3W - 0L
1,833 SR
Queue Stats
27W - 25L
1,493 Elo+
Party 1
Yemoja
Yemoja
Uwczesny
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,549 Elo+
Solo
Tiamat
Tiamat
silenthouse92
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
2 / 7 / 5
8,878
683
12,679
17,227
7,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ShadDaDad
Ratatoskr
13
2 / 8 / 6
8,196
630
7,062
14,937
9,908
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
6 / 6 / 2
9,423
725
11,293
27,916
20,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 3 / 4
7,981
614
4,352
14,554
8,261
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 3
8,014
616
11,343
15,057
6,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jahable
Chiron
17
6 / 4 / 18
10,650
819
20,217
13,761
7,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Neophiss
Skadi
20
14 / 1 / 14
12,230
941
30,745
16,740
10,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Tilith111
Athena
15
2 / 4 / 17
10,189
784
8,840
20,778
24,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Uwczesny
Yemoja
17
7 / 2 / 17
10,777
829
12,335
10,843
10,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 16
9,808
754
10,984
14,416
11,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
13
Kills
30
30
Deaths
15
20
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chiron
Jahable
Chiron
6
4
18
3.75
L
Thoth
2
7
5
0.64
W
Skadi
Neophiss
Skadi
14
1
14
21
L
Ratatoskr
ShadDaDad
Ratatoskr
2
8
6
0.63
L
Fenrir
6
6
2
1.17
W
Athena
Tilith111
Athena
2
4
17
2.63
W
Yemoja
Uwczesny
Yemoja
7
2
17
7.75
L
2
3
4
1.33
W
1
4
16
2.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
83,121
89,691
Taken
76,538
52,925
Mitigated
64,022
34,947
Healing
37,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Jahable
Chiron
20,217
5,250
4,062
2,475
13,761
7,350
2,236
4,884
8,877
0
35,764
L
Thoth
12,679
784
596
2,601
17,227
7,977
0
6,374
10,853
31,701
0
W
Skadi
Neophiss
Skadi
30,745
16,673
3,303
7,496
16,740
10,374
2,659
6,841
9,899
0
56,379
L
Ratatoskr
ShadDaDad
Ratatoskr
7,062
1,131
252
1,590
14,937
9,908
0
6,624
8,313
74
10,336
L
Fenrir
11,293
1,702
1,029
7,982
27,916
20,196
0
8,020
19,896
0
19,150
W
Athena
Tilith111
Athena
8,840
2,647
1,530
3,007
20,778
24,661
206
6,338
14,440
15,291
0
W
Yemoja
Uwczesny
Yemoja
12,335
3,679
9,761
1,909
10,843
10,470
364
4,253
6,590
21,234
0
L
4,352
726
10,850
7,987
14,554
8,261
0
4,797
9,757
9,309
0
W
10,984
1,918
676
3,324
14,416
11,167
1,184
6,132
8,284
26,021
0
L
11,343
626
340
1,720
15,057
6,583
0
6,344
8,713
20,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
53,654
99
Minions Killed
136
0
Camps Cleared
0
1,086,066
Distance Traveled
1,163,762
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,650
819
33
3
0
232,864
1
L
Thoth
8,878
683
33
3
0
205,113
0
W
Skadi
12,230
941
47
4
0
260,525
0
L
Ratatoskr
8,196
630
4
0
0
198,673
0
L
Fenrir
9,423
725
19
1
0
243,532
1
W
Athena
10,189
784
15
1
0
230,412
2
W
Yemoja
10,777
829
17
1
0
203,666
0
L
Hel
7,981
614
15
1
0
227,814
0
W
Tiamat
9,808
754
24
2
0
236,295
1
L
He Bo
8,014
616
28
2
0
210,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role