Player Matchup

Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dood444
Ishtar
Level 83
God Stats
4W - 5L
1,403 SR
Queue Stats
34W - 30L
1,464 Elo+
Solo
Chaac
Chaac
Millans26
Chaac
Level 72
God Stats
6W - 8L
1,310 SR
Queue Stats
64W - 78L
1,298 Elo+
Solo
Ratatoskr
Ratatoskr
Sirredcorv
Ratatoskr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,290 Elo+
Party 1
Terra
Terra
ThiccPankake
Terra
Level 63
God Stats
16W - 10L
1,455 SR
Queue Stats
180W - 206L
1,255 Elo+
Party 1
Team Averages
Level 72
1,434 SR
1,362 Elo+

VS

Team Averages
Level 69
1,453 SR
1,342 Elo+
Ne Zha
Ne Zha
Gotty131198
Ne Zha
Level 104
God Stats
1W - 1L
1,606 SR
Queue Stats
29W - 30L
1,408 Elo+
Party 2
Tyr
Tyr
Peloño13
Tyr
Level 64
God Stats
4W - 6L
1,427 SR
Queue Stats
10W - 17L
1,171 Elo+
Party 2
Baron Samedi
Baron Samedi
R3D_B3ASTTT
Baron Samedi
Level 70
God Stats
1W - 4L
1,422 SR
Queue Stats
47W - 63L
1,369 Elo+
Party 3
Bacchus
Bacchus
TEC4565
Bacchus
Level 18
God Stats
6W - 14L
1,302 SR
Queue Stats
12W - 25L
1,293 Elo+
Party 3
Rama
Rama
kingroot1
Rama
Level 89
God Stats
0W - 2L
1,508 SR
Queue Stats
333W - 345L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 2 / 3
6,258
569
6,002
5,750
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Dood444
Ishtar
11
5 / 2 / 3
6,322
575
7,523
8,082
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Millans26
Chaac
11
0 / 0 / 0
6,551
596
5,443
8,637
4,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Sirredcorv
Ratatoskr
11
3 / 1 / 2
6,424
584
3,959
7,416
2,937
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 3
6,283
571
1,839
8,690
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 2 / 3
5,922
538
2,848
8,723
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,408
492
5,384
8,053
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
R3D_B3ASTTT
Baron Samedi
11
3 / 3 / 0
6,035
549
4,100
9,185
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TEC4565
Bacchus
6
0 / 4 / 3
4,869
443
2,711
8,362
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
9
2 / 3 / 0
5,289
481
5,094
7,391
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
3
1.75
W
Ishtar
Dood444
Ishtar
5
2
3
3.25
L
Ne Zha
1
2
3
1.25
W
Chaac
Millans26
Chaac
0
0
0
0
L
0
0
0
0
L
Baron Samedi
R3D_B3ASTTT
Baron Samedi
3
3
0
1
W
Ratatoskr
Sirredcorv
Ratatoskr
3
1
2
4
L
Bacchus
TEC4565
Bacchus
0
4
3
0.38
W
2
1
3
3.5
L
Rama
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
20,137
38,575
Taken
41,714
16,624
Mitigated
24,343
15,055
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,002
978
0
1,355
5,750
2,327
1,066
2,409
3,341
37,218
0
W
Ishtar
Dood444
Ishtar
7,523
4,835
0
3,175
8,082
2,862
1,557
1,161
6,921
0
47,965
L
Ne Zha
2,848
1,110
0
1,897
8,723
2,924
0
1,577
7,146
0
30,996
W
Chaac
Millans26
Chaac
5,443
2,390
0
5,335
8,637
4,076
0
0
8,138
0
46,496
L
5,384
1,833
0
3,122
8,053
6,918
0
0
8,053
0
31,767
L
Baron Samedi
R3D_B3ASTTT
Baron Samedi
4,100
314
169
2,498
9,185
4,446
0
3,893
5,292
28,632
0
W
Ratatoskr
Sirredcorv
Ratatoskr
3,959
1,005
0
0
7,416
2,937
480
1,863
5,553
0
37,369
L
Bacchus
TEC4565
Bacchus
2,711
230
0
1,647
8,362
7,988
0
1,273
7,089
9,940
0
W
1,839
173
963
4,227
8,690
4,422
405
1,378
7,312
11,091
2,813
L
Rama
5,094
4,621
0
2,960
7,391
2,067
0
670
6,721
0
32,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
27,523
320
Minions Killed
232
0
Camps Cleared
0
1,066,154
Distance Traveled
1,009,959
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,258
569
61
6
0
194,694
0
W
Ishtar
6,322
575
72
7
0
184,101
3
L
Ne Zha
5,922
538
66
6
0
254,818
1
W
Chaac
6,551
596
106
10
0
222,244
3
L
Tyr
5,408
492
59
5
0
192,581
0
L
Baron Samedi
6,035
549
42
4
0
186,298
1
W
Ratatoskr
6,424
584
57
5
0
224,887
0
L
Bacchus
4,869
443
15
1
0
203,590
1
W
Terra
6,283
571
24
2
0
240,228
4
L
Rama
5,289
481
50
5
0
172,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role