Player Matchup

Horus
Horus
Platinum I
Its Qvcn
Horus
Platinum I
Level 124
God Stats
5W - 2L
1,655 SR
Queue Stats
57W - 49L
2,043 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
No Fat Peker
Baron Samedi
Platinum III
Level 143
God Stats
7W - 2L
1,975 SR
Queue Stats
46W - 35L
2,087 MMR
Party 2
Fenrir
Fenrir
Gold I
arnaldkillsalot
Fenrir
Gold I
Level 146
God Stats
2W - 0L
1,987 SR
Queue Stats
46W - 45L
1,689 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,872 SR
1,940 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,659 SR
1,948 MMR
Yu Huang
Yu Huang
Masters
BloDxSlayer
Yu Huang
Masters
Level 160
God Stats
1W - 3L
1,559 SR
Queue Stats
102W - 100L
1,854 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
GlockaHD
Cabrakan
Platinum II
Level 128
God Stats
3W - 1L
1,849 SR
Queue Stats
32W - 34L
1,790 MMR
Solo
Chiron
Chiron
Masters
king P syCHO936
Chiron
Masters
Level 160
God Stats
12W - 18L
1,568 SR
Queue Stats
319W - 260L
2,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Its Qvcn
Horus
18
2 / 0 / 7
13,643
718
11,726
27,907
44,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
No Fat Peker
Baron Samedi
18
5 / 3 / 4
13,424
707
25,985
22,793
16,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 6
12,514
659
13,976
23,191
25,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Baba YagaAtlasArtioShivaAchilles

VS

Bans
Ah Muzen CabGebOdinGuan YuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BloDxSlayer
Yu Huang
17
2 / 3 / 3
11,792
621
21,518
14,166
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
GlockaHD
Cabrakan
16
1 / 4 / 4
12,153
640
10,122
28,908
32,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 2
12,197
642
19,093
15,772
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BloDxSlayer
Yu Huang
2
3
3
1.17
L
Cabrakan
GlockaHD
Cabrakan
1
4
4
0.75
W
Horus
Its Qvcn
Horus
2
0
7
5.5
W
Baron Samedi
No Fat Peker
Baron Samedi
5
3
4
2.33
W
3
2
6
3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,687
Damage
50,733
73,891
Taken
58,846
86,238
Mitigated
44,093
46,189
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BloDxSlayer
Yu Huang
21,518
2,252
0
954
14,166
5,515
0
5,706
8,008
79,022
0
L
Cabrakan
GlockaHD
Cabrakan
10,122
1,367
2,609
6,383
28,908
32,198
0
13,594
14,703
17,689
0
W
Horus
Its Qvcn
Horus
11,726
5,341
10,027
15,623
27,907
44,543
1,276
10,647
17,260
0
26,154
W
Baron Samedi
No Fat Peker
Baron Samedi
25,985
2,078
5,554
9,147
22,793
16,489
983
12,336
10,457
85,749
0
W
13,976
4,615
0
5,838
23,191
25,206
1,205
9,560
13,631
0
67,581
L
19,093
6,739
1,235
3,827
15,772
6,380
0
5,566
9,951
0
62,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
36,142
227
Minions Killed
201
13
Camps Cleared
4
1,012,133
Distance Traveled
988,490
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,792
621
89
5
0
333,530
2
L
Cabrakan
12,153
640
12
1
1
317,314
6
W
Horus
13,643
718
27
1
4
359,603
4
W
Baron Samedi
13,424
707
133
7
3
298,229
1
W
Fenrir
12,514
659
67
4
6
354,301
0
L
Chiron
12,197
642
100
5
3
337,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role