Player Matchup

Olorun
Olorun
Evox1
Olorun
Level 122
God Stats
12W - 13L
1,374 SR
Queue Stats
409W - 436L
1,254 Elo+
Solo
Yemoja
Yemoja
GANDALF87
Yemoja
Level 69
God Stats
167W - 132L
1,494 SR
Queue Stats
285W - 325L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Hafidhassan
Danzaburou
Level 32
God Stats
4W - 6L
1,494 SR
Queue Stats
6W - 9L
1,474 Elo+
Solo
Hel
Hel
alyviable
Hel
Level 117
God Stats
20W - 30L
1,363 SR
Queue Stats
233W - 227L
1,278 Elo+
Solo
Lancelot
Lancelot
klbeatsants
Lancelot
Level 46
God Stats
2W - 1L
1,847 SR
Queue Stats
118W - 148L
1,320 Elo+
Solo
Team Averages
Level 77
1,514 SR
1,319 Elo+

VS

Team Averages
Level 65
1,403 SR
1,281 Elo+
Arachne
Arachne
Im01dGr3g330
Arachne
Level 86
God Stats
93W - 75L
1,465 SR
Queue Stats
477W - 611L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
Pittsburghslim
Zhong Kui
Level 103
God Stats
8W - 6L
1,427 SR
Queue Stats
52W - 75L
1,234 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vyrawllxo
Tsukuyomi
Level 45
God Stats
9W - 12L
1,359 SR
Queue Stats
75W - 111L
1,328 Elo+
Solo
Medusa
Medusa
nolomk
Medusa
Level 49
God Stats
30W - 23L
1,352 SR
Queue Stats
169W - 199L
1,240 Elo+
Solo
Cabrakan
Cabrakan
shlidankus
Cabrakan
Level 44
God Stats
27W - 32L
1,413 SR
Queue Stats
121W - 185L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Evox1
Olorun
16
2 / 8 / 4
11,374
437
8,341
25,653
12,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
GANDALF87
Yemoja
17
1 / 2 / 6
11,293
434
7,247
20,740
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Hafidhassan
Danzaburou
16
2 / 11 / 4
10,943
421
18,985
22,670
10,138
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 6 / 7
12,918
497
14,245
26,425
12,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
klbeatsants
Lancelot
19
14 / 8 / 2
13,546
521
25,769
26,766
12,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Im01dGr3g330
Arachne
20
13 / 4 / 8
15,105
581
23,424
24,076
11,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Pittsburghslim
Zhong Kui
19
0 / 5 / 8
12,467
480
13,939
26,105
22,974
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Vyrawllxo
Tsukuyomi
20
13 / 3 / 3
15,955
614
28,191
29,359
15,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
nolomk
Medusa
17
2 / 6 / 10
10,983
422
12,298
21,091
9,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
shlidankus
Cabrakan
20
7 / 1 / 4
14,052
540
16,314
22,848
20,117
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
19
Kills
35
35
Deaths
19
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
Evox1
Olorun
2
8
4
0.5
L
Yemoja
GANDALF87
Yemoja
1
2
6
2
L
Danzaburou
Hafidhassan
Danzaburou
2
11
4
0.36
W
Arachne
Im01dGr3g330
Arachne
13
4
8
4.25
W
Zhong Kui
Pittsburghslim
Zhong Kui
0
5
8
0.8
W
Tsukuyomi
Vyrawllxo
Tsukuyomi
13
3
3
4.83
L
0
6
7
0.58
L
Lancelot
klbeatsants
Lancelot
14
8
2
1.88
W
Medusa
nolomk
Medusa
2
6
10
1.17
W
Cabrakan
shlidankus
Cabrakan
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,587
Damage
94,166
122,254
Taken
123,479
71,748
Mitigated
79,696
29,520
Healing
46,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Evox1
Olorun
8,341
4,542
1,548
4,708
25,653
12,469
2,058
5,629
20,024
74,059
0
L
Yemoja
GANDALF87
Yemoja
7,247
784
1,118
2,951
20,740
24,695
538
5,943
14,797
45,211
0
L
Danzaburou
Hafidhassan
Danzaburou
18,985
9,051
0
2,316
22,670
10,138
1,067
3,551
19,119
0
83,339
W
Arachne
Im01dGr3g330
Arachne
23,424
16,758
106
4,263
24,076
11,806
1,489
3,888
20,188
0
110,900
W
Zhong Kui
Pittsburghslim
Zhong Kui
13,939
2,447
180
13,574
26,105
22,974
2,345
10,097
16,008
96,840
0
W
Tsukuyomi
Vyrawllxo
Tsukuyomi
28,191
7,101
0
9,260
29,359
15,561
2,227
8,380
20,979
0
134,131
L
14,245
844
1,453
11,292
26,425
12,205
372
6,484
19,941
118,080
0
L
Lancelot
klbeatsants
Lancelot
25,769
6,520
0
4,134
26,766
12,241
0
8,287
18,479
0
76,678
W
Medusa
nolomk
Medusa
12,298
6,387
0
5,834
21,091
9,238
764
5,255
15,836
0
59,897
W
Cabrakan
shlidankus
Cabrakan
16,314
1,369
427
12,375
22,848
20,117
664
3,516
19,332
126,485
12,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,074
Gold Earned
68,562
605
Minions Killed
736
0
Camps Cleared
0
2,000,941
Distance Traveled
2,353,702
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,374
437
147
6
0
354,170
1
L
Yemoja
11,293
434
61
2
0
378,088
0
L
Danzaburou
10,943
421
111
4
0
377,903
0
W
Arachne
15,105
581
130
5
0
578,351
0
W
Zhong Kui
12,467
480
134
5
0
348,913
5
W
Tsukuyomi
15,955
614
211
8
0
504,339
1
L
Hel
12,918
497
199
8
0
414,291
10
L
Lancelot
13,546
521
87
3
0
476,489
0
W
Medusa
10,983
422
84
3
0
466,050
3
W
Cabrakan
14,052
540
177
7
0
456,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role