Player Matchup

Kukulkan
Kukulkan
DamagedRug000
Kukulkan
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 16L
1,565 Elo+
Solo
Ymir
Ymir
DzLCHIQUILIN
Ymir
Level 107
God Stats
1W - 2L
1,844 SR
Queue Stats
65W - 77L
1,435 Elo+
Solo
Awilix
Awilix
XXDOVAHKIINXX89
Awilix
Level 102
God Stats
12W - 9L
1,347 SR
Queue Stats
174W - 190L
1,397 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,466 Elo+

VS

Team Averages
Level 102
1,563 SR
1,525 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ZurichStarr
Fenrir
Level 140
God Stats
13W - 10L
1,604 SR
Queue Stats
146W - 106L
1,530 Elo+
Party 1
Hercules
Hercules
legion2008
Hercules
Level 40
God Stats
106W - 81L
1,584 SR
Queue Stats
106W - 82L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DamagedRug000
Kukulkan
15
2 / 1 / 6
9,934
710
9,175
5,993
2,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 0 / 6
10,000
714
5,316
12,001
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 1 / 3
10,442
746
13,224
9,273
4,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 2 / 0
9,026
645
11,199
4,809
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
2 / 3 / 0
8,440
603
3,255
9,834
6,382
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
legion2008
Hercules
12
0 / 4 / 1
8,863
633
5,206
18,059
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
W
Kukulkan
DamagedRug000
Kukulkan
2
1
6
5
W
1
0
6
4
W
6
1
3
7.5
L
Fenrir
2
3
0
0.67
L
Hercules
legion2008
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
19,660
27,267
Taken
32,702
19,897
Mitigated
23,692
5,793
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,199
551
0
0
4,809
2,202
0
1,077
3,732
48,913
0
W
Kukulkan
DamagedRug000
Kukulkan
9,175
766
0
922
5,993
2,478
718
2,614
3,379
42,707
0
W
5,316
1,146
0
2,682
12,001
13,248
358
6,718
5,283
22,043
0
W
13,224
7,657
0
2,189
9,273
4,171
1,656
2,399
6,874
0
41,949
L
Fenrir
3,255
523
0
504
9,834
6,382
0
4,074
5,760
0
11,820
L
Hercules
legion2008
Hercules
5,206
1,464
116
5,362
18,059
15,108
0
9,552
8,507
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
26,329
164
Minions Killed
129
6
Camps Cleared
5
853,789
Distance Traveled
786,223
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,026
645
98
7
4
262,650
5
W
Kukulkan
9,934
710
87
6
5
291,639
8
W
Ymir
10,000
714
27
2
0
267,714
6
W
Awilix
10,442
746
50
4
1
294,436
1
L
Fenrir
8,440
603
16
1
1
267,861
8
L
Hercules
8,863
633
15
1
0
255,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role