Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Alejo01
Tyr
Level 49
God Stats
2W - 1L
1,437 SR
Queue Stats
35W - 37L
1,462 Elo+
Solo
Janus
Janus
Cotocoquin
Janus
Level 102
God Stats
26W - 30L
1,510 SR
Queue Stats
278W - 322L
1,531 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,498 Elo+

VS

Team Averages
Level 88
1,474 SR
1,276 Elo+
Achilles
Achilles
Emitor320
Achilles
Level 130
God Stats
0W - 1L
1,509 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Xbalanque
Xbalanque
Xanny199
Xbalanque
Level 109
God Stats
0W - 2L
1,427 SR
Queue Stats
5W - 14L
1,265 Elo+
Party 1
Olorun
Olorun
yunilove02
Olorun
Level 25
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
1 / 5 / 4
6,260
626
5,648
10,382
3,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
12
3 / 4 / 4
7,641
764
9,041
13,085
9,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
13
4 / 3 / 3
7,607
761
13,315
6,956
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Emitor320
Achilles
11
2 / 3 / 8
7,124
712
9,250
15,089
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
Xanny199
Xbalanque
13
6 / 1 / 4
8,280
828
9,685
9,408
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
yunilove02
Olorun
11
4 / 4 / 5
7,523
752
8,441
10,800
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
12
12
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
5
4
0.6
W
Tyr
3
4
4
1.25
W
Janus
4
3
3
1.83
L
Achilles
Emitor320
Achilles
2
3
8
2
L
Xbalanque
Xanny199
Xbalanque
6
1
4
8
L
Olorun
yunilove02
Olorun
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
27,376
30,423
Taken
35,297
16,390
Mitigated
19,974
3,049
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,648
1,471
0
660
10,382
3,731
0
2,046
8,011
0
6,936
W
Tyr
9,041
1,153
0
1,889
13,085
9,934
0
5,264
7,455
0
24,157
W
Janus
13,315
1,159
0
500
6,956
2,725
0
1,206
5,546
30,792
0
L
Achilles
Emitor320
Achilles
9,250
2,500
0
4,017
15,089
10,851
240
4,378
10,447
0
18,365
L
Xbalanque
Xanny199
Xbalanque
9,685
4,939
0
1,616
9,408
4,251
0
3,880
5,214
0
36,993
L
Olorun
yunilove02
Olorun
8,441
4,611
684
3,475
10,800
4,872
0
4,669
5,845
19,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,508
Gold Earned
22,927
88
Minions Killed
130
2
Camps Cleared
5
500,213
Distance Traveled
525,994
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,260
626
4
0
0
137,875
1
W
Tyr
7,641
764
33
3
1
185,057
2
W
Janus
7,607
761
51
5
1
177,281
4
L
Achilles
7,124
712
21
2
1
195,539
2
L
Xbalanque
8,280
828
71
7
3
174,491
5
L
Olorun
7,523
752
38
4
1
155,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role