Player Matchup

Ravana
Ravana
Silver III
 
Ravana
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
Echopower
Chiron
Silver I
Level 89
God Stats
2W - 1L
1,597 SR
Queue Stats
69W - 69L
1,132 MMR
Solo
Thoth
Thoth
Silver I
NanoKami12
Thoth
Silver I
Level 142
God Stats
1W - 2L
1,713 SR
Queue Stats
27W - 33L
1,220 MMR
Solo
Ymir
Ymir
Silver II
Tokkōtai
Ymir
Silver II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 105L
1,078 MMR
Party 1
King Arthur
King Arthur
Silver V
dan2798
King Arthur
Silver V
Level 87
God Stats
2W - 3L
1,414 SR
Queue Stats
30W - 33L
1,075 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,545 SR
1,201 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,491 SR
1,177 MMR
Horus
Horus
Silver V
 
Horus
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze I
ALStyles
Fenrir
Bronze I
Level 89
God Stats
1W - 0L
1,656 SR
Queue Stats
7W - 11L
997 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Apologetticz
Ah Muzen Cab
Silver V
Level 103
God Stats
1W - 1L
1,475 SR
Queue Stats
1W - 7L
1,215 MMR
Party 2
Baba Yaga
Baba Yaga
Silver III
cuccubus
Baba Yaga
Silver III
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,021 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
droowwhh
Ao Kuang
Gold V
Level 106
God Stats
8W - 11L
1,326 SR
Queue Stats
643W - 654L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 0 / 0
5,784
526
3,886
6,318
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Echopower
Chiron
11
1 / 1 / 0
6,051
550
6,049
5,710
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
1 / 3 / 0
5,829
530
4,427
5,586
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 1 / 1
5,533
503
4,114
7,360
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
dan2798
King Arthur
10
0 / 3 / 0
5,493
499
4,556
7,199
3,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasThorGeb

VS

Bans
KaliHadesYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 2
5,981
544
2,148
8,790
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
ALStyles
Fenrir
11
2 / 0 / 2
6,431
585
3,746
7,068
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Apologetticz
Ah Muzen Cab
10
1 / 1 / 0
5,650
514
2,633
7,257
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
cuccubus
Baba Yaga
10
1 / 1 / 1
5,791
526
3,010
5,200
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
droowwhh
Ao Kuang
13
3 / 0 / 0
7,444
677
6,113
10,022
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
W
Horus
 
Horus
1
0
2
2
W
Fenrir
ALStyles
Fenrir
2
0
2
3
W
Ah Muzen Cab
Apologetticz
Ah Muzen Cab
1
1
0
1
L
Chiron
Echopower
Chiron
1
1
0
1
L
Thoth
1
3
0
0.33
L
Ymir
0
1
1
0.5
W
Baba Yaga
cuccubus
Baba Yaga
1
1
1
1.5
L
King Arthur
dan2798
King Arthur
0
3
0
0
W
Ao Kuang
droowwhh
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
17,650
32,173
Taken
38,337
15,882
Mitigated
17,313
8,234
Healing
19,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,886
430
0
2,185
6,318
2,674
0
1,838
4,480
0
47,159
W
Horus
 
Horus
2,148
1,252
1,478
4,804
8,790
5,173
0
2,605
6,185
0
16,591
W
Fenrir
ALStyles
Fenrir
3,746
953
0
2,789
7,068
3,016
0
776
6,292
0
44,382
W
Ah Muzen Cab
Apologetticz
Ah Muzen Cab
2,633
1,092
0
1,703
7,257
2,664
56
1,645
5,612
0
34,524
L
Chiron
Echopower
Chiron
6,049
3,314
477
1,930
5,710
1,926
0
0
5,710
0
48,694
L
Thoth
4,427
65
0
935
5,586
2,042
621
1,876
3,710
42,618
0
L
Ymir
4,114
1,218
0
947
7,360
6,173
0
545
6,815
19,621
1,871
W
Baba Yaga
cuccubus
Baba Yaga
3,010
167
0
1,163
5,200
2,419
0
3,106
2,094
40,317
0
L
King Arthur
dan2798
King Arthur
4,556
753
0
1,760
7,199
3,067
0
4,864
2,335
0
31,672
W
Ao Kuang
droowwhh
Ao Kuang
6,113
877
0
7,815
10,022
4,041
0
0
10,022
52,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
31,297
349
Minions Killed
345
0
Camps Cleared
0
1,104,226
Distance Traveled
1,184,026
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,784
526
87
8
0
260,223
2
W
Horus
5,981
544
28
3
0
246,418
1
W
Fenrir
6,431
585
80
7
0
263,502
2
W
Ah Muzen Cab
5,650
514
63
6
0
199,204
4
L
Chiron
6,051
550
100
9
0
199,344
2
L
Thoth
5,829
530
77
7
0
201,713
1
L
Ymir
5,533
503
27
2
0
213,584
5
W
Baba Yaga
5,791
526
71
6
0
235,700
6
L
King Arthur
5,493
499
58
5
0
229,362
3
W
Ao Kuang
7,444
677
103
9
0
239,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role