Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FROOTBOOTS
Ah Muzen Cab
Level 146
God Stats
5W - 5L
1,503 SR
Queue Stats
214W - 313L
1,363 Elo+
Party 1
Team Averages
Level 127
1,501 SR
1,454 Elo+

VS

Team Averages
Level 101
1,578 SR
1,550 Elo+
Maui
Maui
Chris52201
Maui
Level 124
God Stats
0W - 1L
1,726 SR
Queue Stats
32W - 30L
1,549 Elo+
Party 2
Horus
Horus
LIPBOMB777
Horus
Level 118
God Stats
2W - 1L
1,548 SR
Queue Stats
29W - 36L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
Tr3N0V4MOD3X3
Nu Wa
Level 61
God Stats
4W - 3L
1,459 SR
Queue Stats
16W - 9L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 1
7,292
729
11,588
6,007
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
11
2 / 1 / 1
6,930
693
6,282
10,025
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
FROOTBOOTS
Ah Muzen Cab
11
0 / 0 / 3
6,774
677
4,981
5,172
2,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,732
673
4,060
10,762
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
9
0 / 2 / 1
5,981
598
5,858
10,728
8,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 1
6,101
610
5,442
7,061
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Guan Yu
 
Guan Yu
2
1
1
2.5
L
1
0
0
1
W
Ah Muzen Cab
FROOTBOOTS
Ah Muzen Cab
0
0
3
1.5
L
Horus
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
15,360
21,204
Taken
28,551
12,318
Mitigated
21,665
9,045
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,588
1,004
0
1,498
6,007
2,269
218
2,967
3,040
35,031
0
W
Guan Yu
 
Guan Yu
6,282
586
978
3,769
10,025
7,759
0
5,307
4,718
0
16,911
L
4,060
1,351
0
1,505
10,762
9,950
0
3,594
6,803
16,286
0
W
Ah Muzen Cab
FROOTBOOTS
Ah Muzen Cab
4,981
1,767
0
2,800
5,172
2,290
989
1,603
3,569
0
29,965
L
Horus
5,858
2,744
1,071
2,532
10,728
8,806
0
4,876
5,539
0
12,124
L
5,442
1,202
0
0
7,061
2,909
0
3,244
3,733
21,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,996
Gold Earned
18,814
144
Minions Killed
87
7
Camps Cleared
2
579,455
Distance Traveled
510,234
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,292
729
71
7
1
183,166
0
W
Guan Yu
6,930
693
20
2
3
199,714
0
L
Maui
6,732
673
23
2
2
175,161
0
W
Ah Muzen Cab
6,774
677
53
5
3
196,575
1
L
Horus
5,981
598
25
3
0
190,840
1
L
Nu Wa
6,101
610
39
4
0
144,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role