Player Matchup

Bacchus
Bacchus
Bleed Lovely
Bacchus
Level 144
God Stats
2W - 2L
1,549 SR
Queue Stats
111W - 158L
1,311 Elo+
Party 1
Serqet
Serqet
IBlu3d3vi1
Serqet
Level 102
God Stats
1W - 4L
1,259 SR
Queue Stats
44W - 63L
1,316 Elo+
Party 1
Yu Huang
Yu Huang
Over4chi3ver
Yu Huang
Level 152
God Stats
1W - 6L
1,189 SR
Queue Stats
280W - 448L
1,306 Elo+
Solo
Team Averages
Level 133
1,333 SR
1,311 Elo+

VS

Team Averages
Level 49
1,421 SR
1,338 Elo+
Odin
Odin
Abra-dolfLincler
Odin
Level 65
God Stats
3W - 8L
1,358 SR
Queue Stats
60W - 88L
1,359 Elo+
Solo
Janus
Janus
BillyMays09
Janus
Level 45
God Stats
17W - 22L
1,566 SR
Queue Stats
20W - 28L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Trickz_MAIZ
Danzaburou
Level 36
God Stats
3W - 4L
1,338 SR
Queue Stats
19W - 53L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bleed Lovely
Bacchus
14
1 / 4 / 1
9,625
566
8,961
16,599
24,029
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
IBlu3d3vi1
Serqet
13
2 / 6 / 1
9,828
578
5,401
12,787
7,208
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
Over4chi3ver
Yu Huang
13
0 / 7 / 1
9,245
544
11,426
14,399
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 15
12,199
718
6,151
16,009
18,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 9
10,977
646
9,198
6,933
2,953
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Trickz_MAIZ
Danzaburou
18
11 / 0 / 5
13,181
775
22,195
14,116
7,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
17
17
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
4
2
9
4.25
L
Bacchus
Bleed Lovely
Bacchus
1
4
1
0.38
L
Serqet
IBlu3d3vi1
Serqet
2
6
1
0.42
L
Yu Huang
Over4chi3ver
Yu Huang
0
7
1
0.07
W
Danzaburou
Trickz_MAIZ
Danzaburou
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
37,544
43,785
Taken
37,058
37,983
Mitigated
28,849
6,023
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,151
1,470
341
2,368
16,009
18,401
329
9,017
6,380
0
14,751
W
9,198
163
0
424
6,933
2,953
272
3,313
2,589
26,783
0
L
Bacchus
Bleed Lovely
Bacchus
8,961
419
0
1,610
16,599
24,029
0
5,754
10,845
21,878
0
L
Serqet
IBlu3d3vi1
Serqet
5,401
676
0
1,798
12,787
7,208
0
1,298
11,489
0
17,957
L
Yu Huang
Over4chi3ver
Yu Huang
11,426
1,061
424
2,191
14,399
6,746
0
2,405
11,994
37,315
0
W
Danzaburou
Trickz_MAIZ
Danzaburou
22,195
8,142
0
6,094
14,116
7,495
2,242
7,947
5,635
0
82,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
36,357
108
Minions Killed
175
3
Camps Cleared
12
793,953
Distance Traveled
898,566
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,199
718
18
1
0
306,697
0
W
Janus
10,977
646
38
2
0
291,804
0
L
Bacchus
9,625
566
22
1
1
287,175
1
L
Serqet
9,828
578
26
2
2
280,269
0
L
Yu Huang
9,245
544
60
4
0
226,509
2
W
Danzaburou
13,181
775
119
7
12
300,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role