Player Matchup

Kuzenbo
Kuzenbo
Mr-Chnitzel007
Kuzenbo
Level 69
God Stats
41W - 33L
1,281 SR
Queue Stats
234W - 235L
1,257 Elo+
Solo
Susano
Susano
Thunderclaw23
Susano
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 154L
1,282 Elo+
Party 1
Chaac
Chaac
bijuu_infinity
Chaac
Level 64
God Stats
9W - 9L
1,453 SR
Queue Stats
193W - 202L
1,275 Elo+
Party 1
Tiamat
Tiamat
frankmok
Tiamat
Level 124
God Stats
9W - 5L
1,477 SR
Queue Stats
64W - 58L
1,392 Elo+
Solo
Izanami
Izanami
toomuchdank420
Izanami
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 42L
1,314 Elo+
Solo
Team Averages
Level 78
1,442 SR
1,304 Elo+

VS

Team Averages
Level 62
1,385 SR
1,276 Elo+
Cthulhu
Cthulhu
Daymanx23
Cthulhu
Level 38
God Stats
1W - 1L
1,238 SR
Queue Stats
64W - 96L
1,149 Elo+
Solo
Chang'e
Chang'e
TDJandaTT
Chang'e
Level 88
God Stats
26W - 32L
1,395 SR
Queue Stats
71W - 88L
1,291 Elo+
Solo
Arachne
Arachne
Tutankhamen1
Arachne
Level 68
God Stats
5W - 1L
1,672 SR
Queue Stats
88W - 72L
1,481 Elo+
Solo
Artio
Artio
deedanSTLOISs
Artio
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 40L
1,167 Elo+
Solo
Heimdallr
Heimdallr
nikofreddys
Heimdallr
Level 36
God Stats
1W - 4L
1,122 SR
Queue Stats
73W - 97L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
12,020
401
11,477
21,298
34,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 4 / 2
12,484
416
9,830
33,139
16,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 3 / 0
14,842
495
30,586
33,427
36,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
frankmok
Tiamat
20
5 / 6 / 2
14,175
473
21,602
26,402
21,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
3 / 8 / 2
11,522
384
12,149
20,760
9,178
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daymanx23
Cthulhu
19
0 / 5 / 8
12,819
427
17,304
24,806
32,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
TDJandaTT
Chang'e
20
5 / 1 / 9
14,896
497
19,477
26,697
15,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
Tutankhamen1
Arachne
20
17 / 4 / 2
17,251
575
28,181
34,700
20,448
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
0 / 3 / 5
11,049
368
5,232
21,987
13,356
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
nikofreddys
Heimdallr
19
3 / 6 / 8
13,320
444
19,846
22,703
11,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
16
Kills
25
25
Deaths
19
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daymanx23
Cthulhu
0
5
8
0.8
L
1
4
5
0.88
W
Chang'e
TDJandaTT
Chang'e
5
1
9
9.5
L
1
4
2
0.5
W
Arachne
Tutankhamen1
Arachne
17
4
2
4.5
L
6
3
0
2
W
0
3
5
0.83
L
Tiamat
frankmok
Tiamat
5
6
2
1
W
Heimdallr
nikofreddys
Heimdallr
3
6
8
1.17
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,644
Damage
90,040
135,026
Taken
130,893
118,012
Mitigated
93,214
38,769
Healing
48,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daymanx23
Cthulhu
17,304
3,160
510
3,127
24,806
32,371
1,917
1,319
23,487
76,471
0
L
11,477
4,503
0
3,721
21,298
34,029
641
5,987
15,311
37,750
0
W
Chang'e
TDJandaTT
Chang'e
19,477
746
5,842
12,764
26,697
15,150
1,680
10,753
15,222
128,563
0
L
9,830
910
0
8,518
33,139
16,318
0
4,063
29,076
0
116,291
W
Arachne
Tutankhamen1
Arachne
28,181
17,906
0
14,880
34,700
20,448
5,083
5,886
28,814
0
167,408
L
30,586
7,320
219
15,427
33,427
36,627
330
18,818
14,609
0
138,083
W
5,232
875
824
5,034
21,987
13,356
581
3,614
18,373
42,384
0
L
Tiamat
frankmok
Tiamat
21,602
901
0
6,361
26,402
21,860
407
8,286
18,116
113,149
0
W
Heimdallr
nikofreddys
Heimdallr
19,846
8,572
0
5,574
22,703
11,889
5,065
11,507
11,196
47
115,975
L
12,149
6,588
543
3,980
20,760
9,178
3,020
4,906
15,854
0
71,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,043
Gold Earned
69,335
665
Minions Killed
723
0
Camps Cleared
0
2,734,051
Distance Traveled
2,661,271
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,819
427
118
4
0
539,234
1
L
Kuzenbo
12,020
401
42
1
0
510,647
4
W
Chang'e
14,896
497
205
7
0
555,224
4
L
Susano
12,484
416
137
5
0
632,525
4
W
Arachne
17,251
575
174
6
0
606,015
0
L
Chaac
14,842
495
214
7
0
608,470
0
W
Artio
11,049
368
66
2
0
464,057
0
L
Tiamat
14,175
473
149
5
0
500,068
2
W
Heimdallr
13,320
444
160
5
0
496,741
0
L
Izanami
11,522
384
123
4
0
482,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role