Player Matchup

Ravana
Ravana
DragonKingLibra
Ravana
Level 155
God Stats
6W - 3L
1,338 SR
Queue Stats
97W - 85L
1,487 Elo+
Party 2
Yu Huang
Yu Huang
OceanThunder57
Yu Huang
Level 128
God Stats
2W - 1L
1,413 SR
Queue Stats
209W - 196L
1,474 Elo+
Party 2
Cabrakan
Cabrakan
Okamiyeah
Cabrakan
Level 159
God Stats
7W - 4L
1,672 SR
Queue Stats
347W - 333L
1,516 Elo+
Party 2
Skadi
Skadi
Sistagore
Skadi
Level 73
God Stats
20W - 21L
1,502 SR
Queue Stats
64W - 81L
1,411 Elo+
Party 3
Maui
Maui
SmitedNova
Maui
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,573 Elo+
Party 3
Team Averages
Level 131
1,485 SR
1,492 Elo+

VS

Team Averages
Level 122
1,617 SR
1,523 Elo+
Thor
Thor
HOUNDofULS
Thor
Level 113
God Stats
2W - 2L
1,738 SR
Queue Stats
34W - 27L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
LilJewMan
Erlang Shen
Level 142
God Stats
6W - 10L
1,445 SR
Queue Stats
279W - 261L
1,553 Elo+
Party 1
Charybdis
Charybdis
NiGHt ZoNeZ
Charybdis
Level 123
God Stats
0W - 2L
1,416 SR
Queue Stats
277W - 276L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
TayZ0956
Baron Samedi
Level 123
God Stats
12W - 10L
1,637 SR
Queue Stats
255W - 234L
1,537 Elo+
Party 1
Xing Tian
Xing Tian
mecrappy
Xing Tian
Level 108
God Stats
1W - 1L
1,852 SR
Queue Stats
65W - 73L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 9
12,153
528
23,739
18,096
11,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
16
3 / 3 / 12
11,165
485
18,535
14,923
8,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Okamiyeah
Cabrakan
18
6 / 2 / 4
12,587
547
16,427
23,049
19,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Sistagore
Skadi
16
0 / 3 / 5
10,372
451
17,555
19,408
9,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 0 / 15
11,341
493
10,339
22,602
30,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
9,837
428
10,137
21,481
9,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Erlang Shen
LilJewMan
Erlang Shen
15
2 / 5 / 3
9,902
431
18,076
26,293
22,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
NiGHt ZoNeZ
Charybdis
13
2 / 1 / 0
9,403
409
13,717
13,710
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TayZ0956
Baron Samedi
13
1 / 10 / 2
8,794
382
15,172
22,149
11,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
mecrappy
Xing Tian
12
0 / 7 / 6
9,223
401
10,800
35,287
36,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
24
Kills
9
9
Deaths
26
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
4
3
2
1.67
L
Erlang Shen
LilJewMan
Erlang Shen
2
5
3
0.7
L
Charybdis
NiGHt ZoNeZ
Charybdis
2
1
0
2
W
Yu Huang
3
3
12
3
W
Cabrakan
Okamiyeah
Cabrakan
6
2
4
4
W
Skadi
Sistagore
Skadi
0
3
5
0.83
W
5
0
15
12.5
L
Baron Samedi
TayZ0956
Baron Samedi
1
10
2
0.2
L
Xing Tian
mecrappy
Xing Tian
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,595
Damage
67,902
98,078
Taken
118,920
79,930
Mitigated
85,297
35,892
Healing
31,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,739
7,831
1,331
6,166
18,096
11,792
1,760
6,033
12,063
0
100,310
L
10,137
1,364
0
2,736
21,481
9,297
0
7,739
13,742
0
60,101
L
Erlang Shen
LilJewMan
Erlang Shen
18,076
9,462
0
9,792
26,293
22,255
0
11,371
14,922
26
74,285
L
Charybdis
NiGHt ZoNeZ
Charybdis
13,717
7,327
0
8,232
13,710
4,870
1,335
2,108
11,602
0
73,167
W
Yu Huang
18,535
1,979
0
1,211
14,923
8,527
707
7,597
7,326
80,216
0
W
Cabrakan
Okamiyeah
Cabrakan
16,427
2,411
0
11,177
23,049
19,853
820
3,803
19,246
92,967
0
W
Skadi
Sistagore
Skadi
17,555
9,022
0
6,599
19,408
9,358
1,368
3,322
16,086
0
76,216
W
10,339
3,169
1,033
8,375
22,602
30,400
0
8,977
13,625
33,365
0
L
Baron Samedi
TayZ0956
Baron Samedi
15,172
1,521
636
3,006
22,149
11,888
82
8,147
14,002
57,872
0
L
Xing Tian
mecrappy
Xing Tian
10,800
1,572
2,546
4,289
35,287
36,987
46
15,936
19,351
33,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,618
Gold Earned
47,159
523
Minions Killed
406
0
Camps Cleared
0
2,073,883
Distance Traveled
1,949,912
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,153
528
108
5
0
486,750
2
L
Thor
9,837
428
65
3
0
452,421
4
L
Erlang Shen
9,902
431
109
5
0
436,195
0
L
Charybdis
9,403
409
115
5
0
281,875
4
W
Yu Huang
11,165
485
112
5
0
420,829
0
W
Cabrakan
12,587
547
164
7
0
363,596
3
W
Skadi
10,372
451
103
4
0
365,919
0
W
Maui
11,341
493
36
2
0
436,789
1
L
Baron Samedi
8,794
382
83
4
0
357,873
2
L
Xing Tian
9,223
401
34
1
0
421,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role