Player Matchup

Heimdallr
Heimdallr
Masters
The-_-Carry_
Heimdallr
Masters
Level 160
God Stats
9W - 9L
1,681 SR
Queue Stats
332W - 306L
2,561 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
The-_-Clutch_-
Baba Yaga
Masters
Level 157
God Stats
7W - 5L
1,683 SR
Queue Stats
106W - 89L
2,590 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
Tutrankamon87
Ao Kuang
Diamond IV
Level 94
God Stats
77W - 62L
1,710 SR
Queue Stats
779W - 987L
2,305 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,692 SR
2,485 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,625 SR
2,265 MMR
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond II
Clapinmcheek
Thor
Diamond II
Level 109
God Stats
6W - 14L
1,636 SR
Queue Stats
179W - 158L
2,565 MMR
Solo
Mulan
Mulan
Masters
JarJarBlinks703
Mulan
Masters
Level 156
God Stats
100W - 98L
1,739 SR
Queue Stats
599W - 498L
2,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
The-_-Carry_
Heimdallr
17
4 / 0 / 5
11,425
672
29,168
16,718
9,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
The-_-Clutch_-
Baba Yaga
16
1 / 0 / 7
10,740
632
18,244
14,704
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Tutrankamon87
Ao Kuang
16
4 / 1 / 4
12,433
731
11,117
27,943
32,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Guan YuAh Muzen CabAchillesCabrakanNe Zha

VS

Bans
SobekBaron SamediAtlasScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 5 / 1
9,481
558
15,617
16,324
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 1
9,507
559
13,456
23,934
10,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 0
9,586
564
16,463
26,240
28,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
1
0.1
L
0
1
1
0.5
L
1
3
0
0.33
W
Heimdallr
The-_-Carry_
Heimdallr
4
0
5
6.5
W
Baba Yaga
The-_-Clutch_-
Baba Yaga
1
0
7
4.5
W
Ao Kuang
Tutrankamon87
Ao Kuang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,529
Damage
45,536
59,365
Taken
66,498
49,978
Mitigated
45,227
24,213
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,617
1,306
0
750
16,324
6,667
0
7,683
8,638
57,842
0
L
13,456
1,952
0
4,545
23,934
10,307
0
12,208
11,726
0
32,234
L
16,463
2,142
0
6,351
26,240
28,253
0
9,646
16,594
511
28,673
W
Heimdallr
The-_-Carry_
Heimdallr
29,168
12,165
0
5,808
16,718
9,694
1,192
4,033
12,109
0
73,224
W
Baba Yaga
The-_-Clutch_-
Baba Yaga
18,244
407
0
3,517
14,704
7,352
893
3,840
10,476
57,959
0
W
Ao Kuang
Tutrankamon87
Ao Kuang
11,117
2,277
2,855
12,033
27,943
32,932
965
8,831
18,468
31,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
28,574
181
Minions Killed
155
13
Camps Cleared
3
1,013,024
Distance Traveled
1,038,312
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,481
558
94
6
2
314,912
4
L
Thor
9,507
559
37
2
0
369,538
3
L
Mulan
9,586
564
24
1
1
353,862
6
W
Heimdallr
11,425
672
68
4
1
326,924
5
W
Baba Yaga
10,740
632
69
4
6
354,411
1
W
Ao Kuang
12,433
731
44
3
6
331,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role