Player Matchup

Erlang Shen
Erlang Shen
Bemish
Erlang Shen
Level 86
God Stats
13W - 10L
1,510 SR
Queue Stats
31W - 37L
1,316 Elo+
Solo
Achilles
Achilles
NappyPlay
Achilles
Level 46
God Stats
0W - 4L
1,236 SR
Queue Stats
59W - 76L
1,335 Elo+
Solo
Ganesha
Ganesha
OGASSCLOWN
Ganesha
Level 85
God Stats
21W - 15L
1,559 SR
Queue Stats
310W - 331L
1,353 Elo+
Party 1
Xbalanque
Xbalanque
THExBxAxTxMxAxN
Xbalanque
Level 64
God Stats
3W - 7L
1,260 SR
Queue Stats
206W - 251L
1,306 Elo+
Party 1
Hera
Hera
krazee52
Hera
Level 49
God Stats
5W - 5L
1,558 SR
Queue Stats
102W - 126L
1,334 Elo+
Solo
Team Averages
Level 66
1,424 SR
1,329 Elo+

VS

Team Averages
Level 76
1,390 SR
1,337 Elo+
Izanami
Izanami
Bdders14
Izanami
Level 42
God Stats
3W - 8L
1,403 SR
Queue Stats
54W - 71L
1,269 Elo+
Party 2
Horus
Horus
DarkShadow0319
Horus
Level 86
God Stats
11W - 13L
1,391 SR
Queue Stats
189W - 218L
1,340 Elo+
Party 2
Mulan
Mulan
Merica1211
Mulan
Level 62
God Stats
37W - 48L
1,350 SR
Queue Stats
197W - 213L
1,373 Elo+
Solo
Yemoja
Yemoja
QueenNekoUwU
Yemoja
Level 40
God Stats
46W - 29L
1,503 SR
Queue Stats
215W - 248L
1,340 Elo+
Party 3
Ra
Ra
XSouI x EaterX
Ra
Level 148
God Stats
5W - 11L
1,303 SR
Queue Stats
250W - 274L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bemish
Erlang Shen
13
3 / 4 / 1
9,567
383
8,585
14,774
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
NappyPlay
Achilles
18
2 / 4 / 1
11,272
451
7,908
27,186
27,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
OGASSCLOWN
Ganesha
17
0 / 6 / 6
11,559
462
14,305
25,259
26,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
THExBxAxTxMxAxN
Xbalanque
15
2 / 12 / 2
9,806
392
17,060
29,098
11,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
13
1 / 11 / 5
9,248
370
8,138
24,460
18,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bdders14
Izanami
18
13 / 4 / 9
13,349
534
29,417
23,013
9,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 1 / 5
14,105
564
15,980
21,490
13,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
6 / 1 / 10
13,372
535
18,244
19,143
19,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
19
3 / 2 / 8
13,146
526
10,062
20,829
13,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 1 / 11
13,406
536
18,241
17,986
9,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
8
Kills
37
37
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bdders14
Izanami
13
4
9
4.38
L
Erlang Shen
Bemish
Erlang Shen
3
4
1
0.88
W
12
1
5
14.5
W
Mulan
6
1
10
11
L
Achilles
NappyPlay
Achilles
2
4
1
0.63
L
Ganesha
OGASSCLOWN
Ganesha
0
6
6
0.5
W
Yemoja
3
2
8
3.5
L
Xbalanque
THExBxAxTxMxAxN
Xbalanque
2
12
2
0.25
W
3
1
11
8.5
L
Hera
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,996
Damage
91,944
120,777
Taken
102,461
92,241
Mitigated
64,467
29,119
Healing
44,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bdders14
Izanami
29,417
21,175
0
3,304
23,013
9,462
4,094
5,906
17,107
0
99,335
L
Erlang Shen
Bemish
Erlang Shen
8,585
4,261
0
4,854
14,774
7,924
406
1,987
12,787
178
51,118
W
15,980
7,949
2,282
7,587
21,490
13,389
3,000
4,062
17,428
0
123,253
W
Mulan
18,244
1,874
615
9,533
19,143
19,445
2,553
1,914
17,229
0
93,450
L
Achilles
NappyPlay
Achilles
7,908
2,161
0
8,522
27,186
27,943
120
5,229
21,957
0
65,670
L
Ganesha
OGASSCLOWN
Ganesha
14,305
1,605
541
4,238
25,259
26,500
0
7,729
17,530
63,582
0
W
Yemoja
10,062
2,141
3,924
5,462
20,829
13,127
4,624
8,585
12,244
77,233
0
L
Xbalanque
THExBxAxTxMxAxN
Xbalanque
17,060
9,998
0
7,046
29,098
11,786
2,056
9,099
19,999
0
75,375
W
18,241
1,874
2,335
9,196
17,986
9,044
3,564
1,733
16,253
141,123
0
L
Hera
8,138
1,835
494
3,424
24,460
18,088
1,196
4,259
20,201
37,831
3,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
67,378
406
Minions Killed
723
0
Camps Cleared
0
1,863,632
Distance Traveled
2,227,021
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,349
534
115
5
0
406,197
0
L
Erlang Shen
9,567
383
94
4
0
306,876
0
W
Horus
14,105
564
166
7
0
531,701
1
W
Mulan
13,372
535
145
6
0
423,836
2
L
Achilles
11,272
451
96
4
0
387,500
0
L
Ganesha
11,559
462
47
2
0
436,794
0
W
Yemoja
13,146
526
111
4
0
400,684
0
L
Xbalanque
9,806
392
98
4
0
362,810
0
W
Ra
13,406
536
186
7
0
464,603
6
L
Hera
9,248
370
71
3
0
369,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role