Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Art4ri4n
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 97L
1,457 Elo+
Party 2
Maui
Maui
ItsxSlay3r
Maui
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
62W - 83L
1,491 Elo+
Party 3
Shiva
Shiva
TerraMommy
Shiva
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,357 Elo+
Party 3
Ullr
Ullr
darcup0609
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,464 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,454 Elo+

VS

Team Averages
Level 66
1,531 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bojobson
Ah Muzen Cab
Level 59
God Stats
11W - 22L
1,390 SR
Queue Stats
230W - 269L
1,445 Elo+
Solo
Tyr
Tyr
Jabba_Bakes
Tyr
Level 153
God Stats
2W - 4L
1,373 SR
Queue Stats
212W - 218L
1,529 Elo+
Solo
Loki
Loki
KnottyBeast411
Loki
Level 99
God Stats
4W - 5L
1,622 SR
Queue Stats
34W - 30L
1,466 Elo+
Party 1
Mercury
Mercury
Landmogul
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
ReportsDoNothing
Tiamat
Level 15
God Stats
3W - 2L
1,770 SR
Queue Stats
26W - 19L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 1 / 2
7,518
683
5,430
5,427
3,126
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Art4ri4n
Guan Yu
14
0 / 1 / 1
7,583
689
7,983
9,930
11,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 0 / 7
7,933
721
3,858
6,904
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
16
7 / 0 / 1
8,766
797
13,601
10,932
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 3
7,568
688
6,265
9,697
4,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bojobson
Ah Muzen Cab
15
1 / 0 / 2
7,662
697
5,144
5,075
1,955
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 1 / 0
7,603
691
6,568
11,249
9,084
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 4 / 0
6,779
616
3,602
8,914
2,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Landmogul
Mercury
14
1 / 3 / 2
7,422
675
7,127
10,907
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 1
7,689
699
6,785
10,894
6,392
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
2
1
W
Guan Yu
Art4ri4n
Guan Yu
0
1
1
0.5
L
Ah Muzen Cab
Bojobson
Ah Muzen Cab
1
0
2
2
W
1
0
7
4.5
L
1
1
0
1
L
0
4
0
0
L
Mercury
Landmogul
Mercury
1
3
2
0.67
L
0
2
1
0.25
W
Shiva
7
0
1
7.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,137
Damage
29,226
42,890
Taken
47,039
33,566
Mitigated
23,754
12,262
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,430
413
0
2,097
5,427
3,126
0
321
5,106
25,466
0
W
Guan Yu
Art4ri4n
Guan Yu
7,983
671
1,085
4,778
9,930
11,731
0
2,333
7,597
0
34,312
L
Ah Muzen Cab
Bojobson
Ah Muzen Cab
5,144
1,977
0
2,353
5,075
1,955
0
1,164
3,727
0
25,615
W
3,858
1,016
0
834
6,904
7,605
0
502
6,402
13,450
0
L
6,568
844
0
4,761
11,249
9,084
77
2,829
8,332
0
25,605
L
3,602
268
68
515
8,914
2,782
0
1,088
7,777
0
15,954
L
Mercury
Landmogul
Mercury
7,127
2,783
0
772
10,907
3,541
0
2,445
8,275
0
23,121
L
6,785
498
141
2,188
10,894
6,392
79
1,762
8,857
31,483
0
W
Shiva
13,601
2,497
458
2,570
10,932
6,639
0
2,105
8,827
0
36,352
W
6,265
1,703
0
440
9,697
4,465
0
1,524
8,173
0
22,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,368
Gold Earned
37,155
245
Minions Killed
227
0
Camps Cleared
0
1,077,343
Distance Traveled
1,134,619
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,518
683
64
6
0
187,269
4
W
Guan Yu
7,583
689
56
5
0
221,595
4
L
Ah Muzen Cab
7,662
697
44
4
0
226,834
4
W
Maui
7,933
721
13
1
0
209,149
0
L
Tyr
7,603
691
64
6
0
234,804
5
L
Loki
6,779
616
16
1
0
212,091
0
L
Mercury
7,422
675
33
3
0
240,390
2
L
Tiamat
7,689
699
70
6
0
220,500
1
W
Shiva
8,766
797
71
6
0
235,077
0
W
Ullr
7,568
688
41
4
0
224,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role