Player Matchup

Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ItsYaBoiALE90
Pele
Level 29
God Stats
13W - 5L
1,688 SR
Queue Stats
448W - 169L
1,625 Elo+
Party 3
Sobek
Sobek
JGavin81
Sobek
Level 25
God Stats
25W - 18L
1,516 SR
Queue Stats
42W - 32L
1,477 Elo+
Party 1
Merlin
Merlin
KickNafka41
Merlin
Level 149
God Stats
12W - 6L
1,547 SR
Queue Stats
105W - 80L
1,499 Elo+
Party 1
Medusa
Medusa
SwindleSL
Medusa
Level 129
God Stats
6W - 4L
1,585 SR
Queue Stats
75W - 60L
1,484 Elo+
Party 1
Team Averages
Level 88
1,567 SR
1,517 Elo+

VS

Team Averages
Level 65
1,537 SR
1,560 Elo+
Maui
Maui
Haazmat
Maui
Level 127
God Stats
0W - 2L
1,324 SR
Queue Stats
35W - 42L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
KASH5969
Cu Chulainn
Level 26
God Stats
34W - 33L
1,571 SR
Queue Stats
49W - 53L
1,503 Elo+
Party 2
Jing Wei
Jing Wei
Okodemah
Jing Wei
Level 16
God Stats
3W - 6L
1,516 SR
Queue Stats
19W - 11L
1,665 Elo+
Party 2
Anubis
Anubis
PHARAOHS G0D
Anubis
Level 126
God Stats
17W - 18L
1,490 SR
Queue Stats
133W - 133L
1,504 Elo+
Party 2
Fenrir
Fenrir
SQUIGBILLIES
Fenrir
Level 28
God Stats
9W - 2L
1,782 SR
Queue Stats
26W - 26L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 0 / 10
12,641
1,053
17,500
12,605
18,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
9 / 0 / 7
13,714
1,143
24,587
9,348
5,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
JGavin81
Sobek
18
0 / 2 / 9
11,124
927
6,834
16,840
29,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
18
2 / 1 / 12
12,736
1,061
23,665
8,038
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SwindleSL
Medusa
18
2 / 1 / 10
12,272
1,023
19,659
13,738
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

208

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Haazmat
Maui
17
2 / 4 / 2
11,605
967
7,713
23,875
12,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
KASH5969
Cu Chulainn
17
0 / 2 / 2
11,475
956
14,640
21,341
25,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Okodemah
Jing Wei
17
1 / 4 / 2
11,168
931
19,635
22,932
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
17
1 / 6 / 2
11,825
985
7,637
14,760
8,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
17
0 / 1 / 3
11,150
929
5,111
13,378
12,295
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
17
Kills
4
4
Deaths
17
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
10
9
L
Maui
Haazmat
Maui
2
4
2
0.75
W
9
0
7
12.5
W
Sobek
JGavin81
Sobek
0
2
9
2.25
L
Cu Chulainn
KASH5969
Cu Chulainn
0
2
2
0.5
W
Merlin
2
1
12
8
L
Jing Wei
Okodemah
Jing Wei
1
4
2
0.5
L
Anubis
1
6
2
0.33
L
Fenrir
0
1
3
1.5
W
Medusa
SwindleSL
Medusa
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,245
Damage
54,736
60,569
Taken
96,286
63,815
Mitigated
68,605
8,993
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,500
4,118
0
4,167
12,605
18,382
0
3,470
8,802
0
23,588
L
Maui
Haazmat
Maui
7,713
1,340
170
2,964
23,875
12,945
0
10,099
13,776
19,786
0
W
24,587
4,515
0
2,061
9,348
5,031
0
1,488
7,808
0
37,563
W
Sobek
JGavin81
Sobek
6,834
399
351
1,564
16,840
29,537
0
4,143
12,282
14,777
0
L
Cu Chulainn
KASH5969
Cu Chulainn
14,640
1,367
0
1,416
21,341
25,807
0
7,176
14,165
101
44,643
W
Merlin
23,665
1,103
0
546
8,038
4,039
0
2,344
5,607
68,156
0
L
Jing Wei
Okodemah
Jing Wei
19,635
12,752
0
2,102
22,932
9,450
0
5,309
17,623
0
36,644
L
Anubis
7,637
277
0
3,532
14,760
8,108
0
4,429
10,331
50,386
0
L
Fenrir
5,111
652
0
198
13,378
12,295
0
3,486
9,892
0
10,206
W
Medusa
SwindleSL
Medusa
19,659
9,992
0
304
13,738
6,826
0
4,006
9,268
0
51,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,487
Gold Earned
57,223
258
Minions Killed
256
7
Camps Cleared
8
1,208,993
Distance Traveled
1,278,099
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,641
1,053
14
1
0
256,076
3
L
Maui
11,605
967
28
2
1
229,334
0
W
Pele
13,714
1,143
18
2
4
296,089
2
W
Sobek
11,124
927
11
1
0
182,749
0
L
Cu Chulainn
11,475
956
77
6
0
289,661
0
W
Merlin
12,736
1,061
112
9
1
237,049
2
L
Jing Wei
11,168
931
39
3
0
283,602
0
L
Anubis
11,825
985
97
8
4
207,092
0
L
Fenrir
11,150
929
15
1
3
268,410
0
W
Medusa
12,272
1,023
103
9
2
237,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role