Player Matchup

Mulan
Mulan
Deaye
Mulan
Level 126
God Stats
12W - 18L
1,514 SR
Queue Stats
81W - 76L
1,567 Elo+
Party 2
Hachiman
Hachiman
IAmDLFL
Hachiman
Level 85
God Stats
1W - 2L
1,718 SR
Queue Stats
4W - 10L
1,430 Elo+
Solo
Janus
Janus
Leannebutt
Janus
Level 106
God Stats
12W - 11L
1,629 SR
Queue Stats
51W - 64L
1,547 Elo+
Party 2
Team Averages
Level 106
1,620 SR
1,515 Elo+

VS

Team Averages
Level 115
1,551 SR
1,591 Elo+
He Bo
He Bo
BrotherMoist
He Bo
Level 155
God Stats
1W - 1L
1,492 SR
Queue Stats
107W - 74L
1,611 Elo+
Party 1
Ares
Ares
MasterChonk232
Ares
Level 42
God Stats
8W - 5L
1,589 SR
Queue Stats
31W - 27L
1,504 Elo+
Party 1
Anhur
Anhur
Mëlö
Anhur
Level 147
God Stats
5W - 3L
1,571 SR
Queue Stats
384W - 329L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Deaye
Mulan
10
2 / 5 / 0
7,105
646
9,013
12,564
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
IAmDLFL
Hachiman
10
1 / 5 / 1
6,887
626
6,750
10,373
4,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
11
0 / 4 / 3
6,955
632
8,464
6,318
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
9,293
845
14,027
9,213
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 12
8,764
797
4,243
10,761
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Mëlö
Anhur
14
5 / 0 / 8
9,128
830
8,297
11,842
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Mulan
Deaye
Mulan
2
5
0
0.4
L
Hachiman
IAmDLFL
Hachiman
1
5
1
0.3
L
Janus
0
4
3
0.38
W
1
2
12
3.5
W
Anhur
Mëlö
Anhur
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
26,567
29,255
Taken
31,816
16,863
Mitigated
19,773
4,246
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,027
956
0
3,989
9,213
4,016
243
1,347
7,593
47,351
0
L
Mulan
Deaye
Mulan
9,013
876
0
2,506
12,564
9,884
0
7,726
4,838
0
16,695
L
Hachiman
IAmDLFL
Hachiman
6,750
2,952
0
1,427
10,373
4,233
0
5,716
4,657
0
20,595
L
Janus
8,464
689
0
313
6,318
2,746
0
4,999
1,319
20,324
0
W
4,243
124
0
2,710
10,761
10,450
423
3,327
6,807
7,653
0
W
Anhur
Mëlö
Anhur
8,297
3,047
0
3,951
11,842
5,307
1,938
3,429
7,835
0
37,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
27,185
90
Minions Killed
128
3
Camps Cleared
6
579,226
Distance Traveled
628,445
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,293
845
62
6
4
207,114
2
L
Mulan
7,105
646
27
2
2
200,986
2
L
Hachiman
6,887
626
25
2
0
176,462
2
L
Janus
6,955
632
38
3
1
201,778
5
W
Ares
8,764
797
5
0
0
200,196
0
W
Anhur
9,128
830
61
6
2
221,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role